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Thursday, 17 October 2013. Speed drawing, is there a perfect method? I have been exploring various methods recently of producing speed art. I suppose the outcome of speed art should be the best looking outcome in the least space of time.. The images above are blind contour (top row) and speed sketches bottom row. They are a quick visual storyboard of Leicester market, Quick minute sketches. Reference used real life. More blind contour/speed sketches of Leicester city centre. Honestly I think there are m...

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Pretty Polygon's or damn good tri's | prettypolygons.blogspot.com Reviews
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Thursday, 17 October 2013. Speed drawing, is there a perfect method? I have been exploring various methods recently of producing speed art. I suppose the outcome of speed art should be the best looking outcome in the least space of time.. The images above are blind contour (top row) and speed sketches bottom row. They are a quick visual storyboard of Leicester market, Quick minute sketches. Reference used real life. More blind contour/speed sketches of Leicester city centre. Honestly I think there are m...
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Pretty Polygon's or damn good tri's | prettypolygons.blogspot.com Reviews

https://prettypolygons.blogspot.com

Thursday, 17 October 2013. Speed drawing, is there a perfect method? I have been exploring various methods recently of producing speed art. I suppose the outcome of speed art should be the best looking outcome in the least space of time.. The images above are blind contour (top row) and speed sketches bottom row. They are a quick visual storyboard of Leicester market, Quick minute sketches. Reference used real life. More blind contour/speed sketches of Leicester city centre. Honestly I think there are m...

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1

Pretty Polygon's or damn good tri's: February 2013

http://www.prettypolygons.blogspot.com/2013_02_01_archive.html

Sunday, 10 February 2013. A few money making, tips, truths and myths. A follow on to the last post. A list of things to remember and the truth about making money that I have found out the hardway its particularly aimed at peope who want to be there own boss. It really is not all it is cracked up to be. Should be done the top before the below is even considered. What are you going to sell, whats the market. who is the target market? How much profit will you make. taxes? You get out exactly. You have to be.

2

Pretty Polygon's or damn good tri's: Concept art vs illustration

http://www.prettypolygons.blogspot.com/2013/10/concept-art-vs-illustration.html

Thursday, 17 October 2013. Concept art vs illustration. Curiosity did get the better of me this week and I took a little wonder into the queens building were illustration lives to see exactly what they do there, more on the outcome of that later in this blog. I have been doing some research of late on concept art and illustration. A lot of people who hope to become concept artists go and study illustration. I was curious to find out exactly how the two differ. Concept art VS Illustration. As with the pla...

3

Pretty Polygon's or damn good tri's: March 2012

http://www.prettypolygons.blogspot.com/2012_03_01_archive.html

Saturday, 31 March 2012. The art of progression – why slow growth is so important. The art of progression – why slow growth is so important. Every student or anyone that has a dream or ambition has one ultimate goal and that is success. That may be a little misleading, by success I don't mean ultimate fame and glory and being the best at everything. I mean getting to the level they want to, or more to the point need to be at to be able to achieve what that success. I hope that makes sense. A better examp...

4

Pretty Polygon's or damn good tri's: October 2012

http://www.prettypolygons.blogspot.com/2012_10_01_archive.html

Sunday, 28 October 2012. Ive uploaded so much work to this blog, that I have reached my limit of pics this blog can hold. Its my own fault for drawing too many sketches. I was gonna show my game production. Saturday, 27 October 2012. Progress - How far have I come? I really wasnt happy with the previous visual design work, But I have been told that its not about whether my work would win any prizes or not its about how far I have come. Just how far have I come? I made some alterations. I can make normal ...

5

Pretty Polygon's or damn good tri's: Personal reflection.-The past.

http://www.prettypolygons.blogspot.com/2013/10/personal-reflection-past.html

Thursday, 17 October 2013. Personal reflection.-The past. I have been reflecting recently on the work I have produced for this course in the past, also on the criticism I have received. The reason I feel this is relevant now is because I have had a chance to step back and see things for what they are in actual reality and not from my own warped and sometimes narcissistic perception. Step back and see things for what they truly are, the world, society or some greater force has no debt with you. There ...

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victoriasinteractivemedia.blogspot.com victoriasinteractivemedia.blogspot.com

Victoria's interactive media experience: February 2012

http://victoriasinteractivemedia.blogspot.com/2012_02_01_archive.html

Victoria's interactive media experience. Extracts from academia and other art and design related banter. Tuesday, 21 February 2012. Monday, 6 February 2012. This is my storyboard. Saturday, 4 February 2012. A few extra hours. A few extra hours work a week can really make a difference, as I have come to learn this semester. I started the veichle project early and have spent the final week evaluating and tweaking. Games - reference - inspiration - concept - final. Subscribe to: Posts (Atom).

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Victoria's interactive media experience: January 2012

http://victoriasinteractivemedia.blogspot.com/2012_01_01_archive.html

Victoria's interactive media experience. Extracts from academia and other art and design related banter. Friday, 27 January 2012. A weeks work at university - one subject. Here is a weeks worth of work for my degree course. Mind, this is just one subject.I also have to fit in 12 hrs 3d modelling and 4 hours of writing. Its fun, but it is hard work, its very rewarding if you put the time in. most of these are very quick thumbnail sketches. Subscribe to: Posts (Atom). View my GAME ART BLOG here.

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Victoria's interactive media experience: The negative effects of cheating in education.(updated)

http://victoriasinteractivemedia.blogspot.com/2013/07/the-negative-effects-of-cheating-in.html

Victoria's interactive media experience. Extracts from academia and other art and design related banter. Monday, 8 July 2013. The negative effects of cheating in education.(updated). From my personal experience having studied at 8 academic institutions I find that one of the most detrimental factors that effects student well being is cheating. I find it effects all members of the learning environment, students and lecturers alike. I myself believe in high standards. The simple fact is this: If a student ...

victoriasinteractivemedia.blogspot.com victoriasinteractivemedia.blogspot.com

Victoria's interactive media experience: November 2012

http://victoriasinteractivemedia.blogspot.com/2012_11_01_archive.html

Victoria's interactive media experience. Extracts from academia and other art and design related banter. Wednesday, 21 November 2012. If anyone ever still read's this blog, I hope you enjoyed it. This will be the last post I write for a while. Unfortunately I have become ill and need to take an interruption in my studies to get better. I am finding doing anything increasingly difficult. I haven't stopped since college. That's 3 and a half years. So I need to stop for the first time in 3 and a half years.

victoriasinteractivemedia.blogspot.com victoriasinteractivemedia.blogspot.com

Victoria's interactive media experience: June 2012

http://victoriasinteractivemedia.blogspot.com/2012_06_01_archive.html

Victoria's interactive media experience. Extracts from academia and other art and design related banter. Saturday, 2 June 2012. Subscribe to: Posts (Atom). View my GAME ART BLOG here. Pretty polygons or damn good tri's. Best creative freeware website. Interactive media lecturers blog. Mixed Media music video. Alice in wonderland-New take. There was an error in this gadget.

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Victoria's interactive media experience: September 2012

http://victoriasinteractivemedia.blogspot.com/2012_09_01_archive.html

Victoria's interactive media experience. Extracts from academia and other art and design related banter. Saturday, 29 September 2012. Please take some time. I have put alot of effort this summer/autumn into improving my work particularly where 3d is concerned, please take a time to look at my recent improvements and maybe leave a comment. It would be most appreciated. My only hope is that I dont fade into the background or crash and burn in year 2. Thursday, 27 September 2012. More of todays 3d work.

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Victoria's interactive media experience: Final post

http://victoriasinteractivemedia.blogspot.com/2012/11/final-post.html

Victoria's interactive media experience. Extracts from academia and other art and design related banter. Wednesday, 21 November 2012. If anyone ever still read's this blog, I hope you enjoyed it. This will be the last post I write for a while. Unfortunately I have become ill and need to take an interruption in my studies to get better. I am finding doing anything increasingly difficult. I haven't stopped since college. That's 3 and a half years. So I need to stop for the first time in 3 and a half years.

victoriasinteractivemedia.blogspot.com victoriasinteractivemedia.blogspot.com

Victoria's interactive media experience: Painting project evolution -prep to final

http://victoriasinteractivemedia.blogspot.com/2012/10/painting-project-evolution-prep-to-final.html

Victoria's interactive media experience. Extracts from academia and other art and design related banter. Sunday, 7 October 2012. Painting project evolution -prep to final. Subscribe to: Post Comments (Atom). View my GAME ART BLOG here. Pretty polygons or damn good tri's. Painting project evolution -prep to final. Best creative freeware website. Interactive media lecturers blog. Mixed Media music video. Alice in wonderland-New take. There was an error in this gadget.

victoriasinteractivemedia.blogspot.com victoriasinteractivemedia.blogspot.com

Victoria's interactive media experience: April 2012

http://victoriasinteractivemedia.blogspot.com/2012_04_01_archive.html

Victoria's interactive media experience. Extracts from academia and other art and design related banter. Friday, 20 April 2012. Added some shadows highlights, think its made a big difference. Thursday, 19 April 2012. Monday, 16 April 2012. A little bit of mixed media. Used watered down acryllic, ink, bleach, chalk pastel. Yes it is a rebellion against conformity. Friday, 6 April 2012. The mayors room - painting. Here it is, The mayors room. Thursday, 5 April 2012. Tuesday, 3 April 2012. Interactive media...

victoriasinteractivemedia.blogspot.com victoriasinteractivemedia.blogspot.com

Victoria's interactive media experience: October 2012

http://victoriasinteractivemedia.blogspot.com/2012_10_01_archive.html

Victoria's interactive media experience. Extracts from academia and other art and design related banter. Sunday, 7 October 2012. Painting project evolution -prep to final. Subscribe to: Posts (Atom). View my GAME ART BLOG here. Pretty polygons or damn good tri's. Painting project evolution -prep to final. Best creative freeware website. Interactive media lecturers blog. Mixed Media music video. Alice in wonderland-New take. There was an error in this gadget.

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Pretty Polygon's or damn good tri's

Thursday, 17 October 2013. Speed drawing, is there a perfect method? I have been exploring various methods recently of producing speed art. I suppose the outcome of speed art should be the best looking outcome in the least space of time.. The images above are blind contour (top row) and speed sketches bottom row. They are a quick visual storyboard of Leicester market, Quick minute sketches. Reference used real life. More blind contour/speed sketches of Leicester city centre. Honestly I think there are m...

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