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Programming in the 21st Century

It's not about technology for its own sake. It's about being able to implement your ideas. So Long, Prog21. I always intended "Programming in the 21st Century" to have a limited run. I knew since the Recovering Programmer. Entry from January 1, 2010, that I needed to end it. It just took a while. And now, an explanation. Is something I would have loved to read in 1998. More than once I've googled around and ended up back at one of my essays. Is both limiting and distracting. I don't want to program f...

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Programming in the 21st Century | prog21.dadgum.com Reviews
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It's not about technology for its own sake. It's about being able to implement your ideas. So Long, Prog21. I always intended Programming in the 21st Century to have a limited run. I knew since the Recovering Programmer. Entry from January 1, 2010, that I needed to end it. It just took a while. And now, an explanation. Is something I would have loved to read in 1998. More than once I've googled around and ended up back at one of my essays. Is both limiting and distracting. I don't want to program f...
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1 programming in the
2 twenty first century
3 purely functional retrogames
4 in the title
5 thanks for reading
6 widely linked
7 popular
8 on creativity
9 design is expensive
10 deriving forth
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Programming in the 21st Century | prog21.dadgum.com Reviews

https://prog21.dadgum.com

It's not about technology for its own sake. It's about being able to implement your ideas. So Long, Prog21. I always intended "Programming in the 21st Century" to have a limited run. I knew since the Recovering Programmer. Entry from January 1, 2010, that I needed to end it. It just took a while. And now, an explanation. Is something I would have loved to read in 1998. More than once I've googled around and ended up back at one of my essays. Is both limiting and distracting. I don't want to program f...

INTERNAL PAGES

prog21.dadgum.com prog21.dadgum.com
1

The Recovering Programmer

http://prog21.dadgum.com/56.html

It's not about technology for its own sake. It's about being able to implement your ideas. I wrote the first draft of this in 2007, and I thought the title would be the name of my blog. But I realized I had a backlog of more tech-heavy topics that I wanted to get out of my system. I think I've finally done that, so I'm going back to the original entry I planned to write. I still like to implement my own ideas, especially in fun languages like Erlang and Perl. I'm glad I. Program, because personal program...

2

Design is Expensive

http://prog21.dadgum.com/199.html

It's not about technology for its own sake. It's about being able to implement your ideas. The result may at first glance seem a trifle, but I have a notebook filled with the genesis and evolution of the iPhone game DaisyPop. All those small, painstaking choices that now get "of course. It should be like that" reactions.that's where the bulk of the development time went. I wanted to go over two specific design details, neither of which I knew the existence of at the project's outset. I could have dodged ...

3

Puzzle Languages

http://prog21.dadgum.com/38.html

It's not about technology for its own sake. It's about being able to implement your ideas. I know I've covered this before. I am repeating myself. But it was woven into various other topics, never stated outright:. Some programming languages, especially among those which haven't gained great popularity, are puzzles. These are puzzle languages:. Haskell Erlang Forth J. And these are not:. Python Ruby Lua C. In Forth, the puzzle. A critical element of puzzle languages is providing an escape, a way to admit...

4

Expertise, the Death of Fun, and What to Do About It

http://prog21.dadgum.com/169.html

It's not about technology for its own sake. It's about being able to implement your ideas. Expertise, the Death of Fun, and What to Do About It. I've started writing this twice before. The first time it turned into Simplicity is Wonderful, But Not a Requirement. The second time it ended up as Don't Be Distracted by Superior Technology. If you re-read those you might see bits and pieces of what I've been wanting to say, which goes like this:. This is a bad line of thinking. Active learning or bust. Be rea...

5

"Not Invented Here" Versus Developer Sanity

http://prog21.dadgum.com/158.html

It's not about technology for its own sake. It's about being able to implement your ideas. Not Invented Here" Versus Developer Sanity. Developers, working independently, are all pushing to advance the state of the art, to try to make things better. The combined effect is to make things more chaotic and frustrating in the short term. GraphicsMagick is smaller, cleaner, and faster than its predecessor ImageMagick, but that's of no consolation if you're reliant on one of the features dropped from the latter...

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bioglaze.blogspot.com bioglaze.blogspot.com

Z-Fight Club: 2011-02

http://bioglaze.blogspot.com/2011_02_01_archive.html

Engine and Game development. Random iPhone Developer Tips. 1 Adding Default@2x.png. To an SVN repository using command line client. Command line svn client doesn't like the "@"-character. Oddly enough, escaping it with " " doesn't work, but what works is this: " svn add Default@2x.png@. 2 Resizing your website to fit the iPhone screen. Links to this post. Subscribe to: Posts (Atom). Random iPhone Developer Tips. Programming in the 21st Century. Diary of a Graphics Programmer. View my complete profile.

sleepingcyb.org sleepingcyb.org

Sleeping Cyborg: On Keyboard-Bashing

http://sleepingcyb.org/2014/09/22/on-keyboard-bashing

Talks about whatever he happens to be thinking about. Sometimes other people join in. 183; @parathetic (Twitter). 183; @jdpage (Github). A collection of cool people and projects. Beyond the Fourth Floor. In the Colossus' Shadow. Programming in the 21st Century. Welcome to Night Vale. By Jonathan David Page. On 22 September 2014. With some comments, maybe. In which I write some quick remarks on writing, as a break from writing. I’d gone by the LEGO. That freaked me out a little bit. Then there’s thi...

sleepingcyb.org sleepingcyb.org

Sleeping Cyborg: A Layperson's Guide to the Heartbleed Bug

http://sleepingcyb.org/2014/04/09/a-layman-s-guide-to-the-heartbleed-bug

Talks about whatever he happens to be thinking about. Sometimes other people join in. 183; @parathetic (Twitter). 183; @jdpage (Github). A collection of cool people and projects. Beyond the Fourth Floor. In the Colossus' Shadow. Programming in the 21st Century. Welcome to Night Vale. A Laypersons Guide to the Heartbleed Bug. By Jonathan David Page. On 9 April 2014. With some comments, maybe. At this point, a lot of you have probably heard about the Heartbleed OpenSSL bug. Injection, mentioned in the BBC.

sleepingcyb.org sleepingcyb.org

Sleeping Cyborg: tag

http://sleepingcyb.org/tag/security

Talks about whatever he happens to be thinking about. Sometimes other people join in. 183; @parathetic (Twitter). 183; @jdpage (Github). A collection of cool people and projects. Beyond the Fourth Floor. In the Colossus' Shadow. Programming in the 21st Century. Welcome to Night Vale. Hunkering Down (Until the Spam Blows Over). By Jonathan David Page. On 25 November 2014. With some comments, maybe. A Laypersons Guide to the Heartbleed Bug. By Jonathan David Page. On 9 April 2014. With some comments, maybe.

sleepingcyb.org sleepingcyb.org

Sleeping Cyborg: tag

http://sleepingcyb.org/tag/informational

Talks about whatever he happens to be thinking about. Sometimes other people join in. 183; @parathetic (Twitter). 183; @jdpage (Github). A collection of cool people and projects. Beyond the Fourth Floor. In the Colossus' Shadow. Programming in the 21st Century. Welcome to Night Vale. A Laypersons Guide to the Heartbleed Bug. By Jonathan David Page. On 9 April 2014. With some comments, maybe. At this point, a lot of you have probably heard about the Heartbleed OpenSSL bug. On 7 July 2012. So basically, th...

sleepingcyb.org sleepingcyb.org

Sleeping Cyborg: Inception Inception

http://sleepingcyb.org/2014/12/19/inception-inception

Talks about whatever he happens to be thinking about. Sometimes other people join in. 183; @parathetic (Twitter). 183; @jdpage (Github). A collection of cool people and projects. Beyond the Fourth Floor. In the Colossus' Shadow. Programming in the 21st Century. Welcome to Night Vale. By Jonathan David Page. On 18 December 2014. With some comments, maybe. I just noticed is the wrong word. Something today: the word ‘inception’ has acquired another meaning. Take that, prescriptivists. Inception (as in the p...

sleepingcyb.org sleepingcyb.org

Sleeping Cyborg: tag

http://sleepingcyb.org/tag/rhetoric

Talks about whatever he happens to be thinking about. Sometimes other people join in. 183; @parathetic (Twitter). 183; @jdpage (Github). A collection of cool people and projects. Beyond the Fourth Floor. In the Colossus' Shadow. Programming in the 21st Century. Welcome to Night Vale. In the Colossus Shadow. By Jonathan David Page. On 6 May 2014. With some comments, maybe. You should check out “In the Colossus’ Shadow”. A project which analyses the rhetoric the the award-winning PlayStation video game.

bioglaze.blogspot.com bioglaze.blogspot.com

Z-Fight Club: 2011-04

http://bioglaze.blogspot.com/2011_04_01_archive.html

Engine and Game development. New Release of Aether3D. I uploaded release 3. It mostly contains bug fixes (Debug build now works in Visual Studio etc.), but new features include support of PVR compressed textures and automatic loading of compressed textures if present. Download the release here. In other news, Death Rally for iOS is selling well and the first update is coming soon. My role in the development has mostly been graphics performance profiling and optimizing and other graphics related stuff.

bioglaze.blogspot.com bioglaze.blogspot.com

Z-Fight Club: 2015-05

http://bioglaze.blogspot.com/2015_05_01_archive.html

Engine and Game development. What I've been doing recently. I've been adding graphics features into my new engine. Slowly because I don't want to write a lot of code that will be replaced by newer APIs. Regarding that, I made an iOS branch. Into GitHub and I'm learning Metal and already got a textured quad to render. So far the best resource for learning has been http:/ metalbyexample.com. Some of the assets are downloaded from sites like https:/ freesound.org. Next steps in my engine will be a virtual f...

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Hello and welcome to the work of Paul Rogers. A Love Letter to My Sweetheart. Project One Mini Brochure. There is nothing glamorous in what I do. I’m a working man. Perhaps I’m luckier than most in that I receive considerable satisfaction from doing useful work which I, and sometimes others, think is good. Everything is in motion. Everything flows. Design is more than just a few tricks to the eye. It’s a few tricks to the brain. Eric Lynn Creative Director Trek Bicycle. Kelly Magelky Filament Productions.

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Programming in the 21st Century

It's not about technology for its own sake. It's about being able to implement your ideas. So Long, Prog21. I always intended "Programming in the 21st Century" to have a limited run. I knew since the Recovering Programmer. Entry from January 1, 2010, that I needed to end it. It just took a while. And now, an explanation. Is something I would have loved to read in 1998. More than once I've googled around and ended up back at one of my essays. Is both limiting and distracting. I don't want to program f...

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Welcome to Watches and Clock Catalog. Good afternoon, glad to see you in our catalog watches. We hope that it will help you with your choice and offer more convenient service to find the right products. We thank you for using our site. Lamy AL-Star Raspberry Pink Fountain Pen. TAG Heuer Aquaracer 500M Calibre 5. There are currently no product reviews. Use keywords to find the product you are looking for. Company is Kayako Development Customization Kayako Modules.

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