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Old Tools – Eric Thivierge
http://www.ethivierge.com/page/tools/old-tools
The technical side of animation. The technical side of animation. PassManger 3.0 Preview. 21 May, 2011. A walk through of the new version of ET PassManager. New features include: – GUI to allow selected of passes and settings to export – 1 file export / import – Scene Renderer Settings – Pass Environment Shaders on passes – Local Renderer Settings (local Mental Ray setting on passes) […]. Click to share on Twitter (Opens in new window). Click to share on LinkedIn (Opens in new window). 2 Apr, 2011. Click...
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Film / Post Production. Leighann Brokaw: Special Effects Makeup Artist.
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GrabBake – Eric Thivierge
http://www.ethivierge.com/et_grabbake
The technical side of animation. The technical side of animation. GrabBake is a custom tool to bake keyframes on a slave object while it is following the master object during a range of frames. This mimics a pose constraint being keyed on and off without the need to keep track of constraints. Easily accessible menu item in the “Animation” menu at the bottom of the UI. Simplistic usage of selecting a master object, slave object, and running the command. Asks for frame range to bake. Middot; Designed by.
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PassManager – Eric Thivierge
http://www.ethivierge.com/et_passmanager
The technical side of animation. The technical side of animation. Http:/ www.vimeo.com/24063922. PassManager is a plug-in that stores render settings, partitions, and passes into a single file which can be loaded into another file at which time it replicates the render setup from the file automatically. Single *.sipass file. Scene Render Options (Custom channels included). Scene Renderer settings (MR, Hardware, Arnold, etc.). Localized Pass Renderer settings (MR, Hardware, Arnold, etc.).
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RESUME – Eric Thivierge
http://www.ethivierge.com/resume
The technical side of animation. The technical side of animation. View my LinkedIn Resume. Click to share on Twitter (Opens in new window). Click to share on LinkedIn (Opens in new window). Click to share on Google (Opens in new window). Middot; Designed by. Middot; Powered by.
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Kraken Presentation at Siggraph 2014 – Eric Thivierge
http://www.ethivierge.com/daily/2014/08/08/kraken-presentation-at-siggraph-2014
The technical side of animation. The technical side of animation. Kraken Presentation at Siggraph 2014. Kraken Presentation at Siggraph 2014. 8 Aug, 2014. I’ll be giving a presentation this year at Siggraph 2014 about soon to be release Open Source Rigging Framework called Kraken. Stop by the Fabric Engine User Group at 12pm on Tuesday to see the presentation. More information about the Fabric Engine User Group is here:. Click to share on Twitter (Opens in new window). Middot; Designed by.
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Kraken – Eric Thivierge
http://www.ethivierge.com/kraken
The technical side of animation. The technical side of animation. Kraken is a new open-source rigging framework that takes advantage of Fabric Engine to provide a completely cross-platfrom, cross-DCC rigging framework. Kraken is still in development, but the team behind it expects to release mid-2015. Find more information here:. Http:/ www.vimeo.com/103180191. What makes a rig? Http:/ www.vimeo.com/103247294. Http:/ www.vimeo.com/103247294. Http:/ www.vimeo.com/103568183. Middot; Designed by.
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SchematicTools – Eric Thivierge
http://www.ethivierge.com/et_schematictools
The technical side of animation. The technical side of animation. I took a stab at using the new schematic object model additions for the schematic view. Two new menu items in the Schematics View menu “Expand Positions” and “Collapse Positions”. Also a custom command that you can use as well. Arguments that the command takes is a scalar value for the percentage to move the nodes from their average position and a boolean whether to move the child nodes or not. Downloads (Right click, save-as):.
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Species – Eric Thivierge
http://www.ethivierge.com/tools/species
The technical side of animation. The technical side of animation. Http:/ www.exocortex.com/products/species. Click to share on Twitter (Opens in new window). Click to share on LinkedIn (Opens in new window). Click to share on Google (Opens in new window). Middot; Designed by. Middot; Powered by.
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AnimStore – Eric Thivierge
http://www.ethivierge.com/et_animstore
The technical side of animation. The technical side of animation. The AnimStore add-on provides a tool set for animators to store character poses and animations for use at a later time. It provides an intuitive GUI to streamline the process of re-using animation assets. This tool is production proven in a television series pipeline and has been developed with the end user in mind. Single .sqlite database file for solid asset infrastructure. Assets stored into unique projects. Apply and Key actions.