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projectdistrict.blogspot.com

Project District

Friday, March 1, 2013. Thesis is finally over and it feels so good to be done! I know everyone is eager to see to the final product, but I'm still tweaking the actual fly through of my scene. I do however, have some wonderful stills of various parts of the train station as it currently is in UDK. The Train Tracks with McQuinn above and the giant doors of the Gatehouse ahead. A close up of McQuinn's Sign. An overhead shot of what the train station looks like. Wednesday, February 6, 2013. Rabil Thesis WIP 1.

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Project District | projectdistrict.blogspot.com Reviews
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Friday, March 1, 2013. Thesis is finally over and it feels so good to be done! I know everyone is eager to see to the final product, but I'm still tweaking the actual fly through of my scene. I do however, have some wonderful stills of various parts of the train station as it currently is in UDK. The Train Tracks with McQuinn above and the giant doors of the Gatehouse ahead. A close up of McQuinn's Sign. An overhead shot of what the train station looks like. Wednesday, February 6, 2013. Rabil Thesis WIP 1.
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2 main blog
3 thesis blog
4 the final outcome
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Project District | projectdistrict.blogspot.com Reviews

https://projectdistrict.blogspot.com

Friday, March 1, 2013. Thesis is finally over and it feels so good to be done! I know everyone is eager to see to the final product, but I'm still tweaking the actual fly through of my scene. I do however, have some wonderful stills of various parts of the train station as it currently is in UDK. The Train Tracks with McQuinn above and the giant doors of the Gatehouse ahead. A close up of McQuinn's Sign. An overhead shot of what the train station looks like. Wednesday, February 6, 2013. Rabil Thesis WIP 1.

INTERNAL PAGES

projectdistrict.blogspot.com projectdistrict.blogspot.com
1

Project District: Fall Week 8- Last Week of Modeling

http://www.projectdistrict.blogspot.com/2012/10/w8-last-week-of-modeling.html

Tuesday, October 30, 2012. Fall Week 8- Last Week of Modeling. Luckily I am very familiar with the UV process (both new and old methods) so I'm not worried about that, it's just getting them all done as efficiently and as quickly as possible. The nice thing about having modular pieces is that I only have to UV each part once and then get to duplicate it as many times as I need instead of having to do the whole building in one set. 0h 25m Blog Post. Subscribe to: Post Comments (Atom). Fall Week 6: Modeling.

2

Project District: November 2012

http://www.projectdistrict.blogspot.com/2012_11_01_archive.html

Wednesday, November 7, 2012. Fall Week 9: UVs and Exporting. Anyways, here're a few of my UV maps that I did this week. I have UVed 102 objects so far, and have roughly somewhere between 20-50 left. And here's a picture of what some of it looks like currently in UDK:. The lights haven't been baked, this is the preview version and so it doesn't look terrible here. 4h 15m UV and Exporting. 2h 36m UDK Importing and Layout. 3h 06m UV and Exporting. 7h 00m UV and Exporting. 2h 00m UDK Importing and Layout.

3

Project District: March 2013

http://www.projectdistrict.blogspot.com/2013_03_01_archive.html

Friday, March 1, 2013. Thesis is finally over and it feels so good to be done! I know everyone is eager to see to the final product, but I'm still tweaking the actual fly through of my scene. I do however, have some wonderful stills of various parts of the train station as it currently is in UDK. The Train Tracks with McQuinn above and the giant doors of the Gatehouse ahead. A close up of McQuinn's Sign. An overhead shot of what the train station looks like. Subscribe to: Posts (Atom).

4

Project District: September 2012

http://www.projectdistrict.blogspot.com/2012_09_01_archive.html

Sunday, September 16, 2012. Fall Week 2: Conceptualizing, Planning and Research. Conceptual block out of the train station. Conceptual block out of building 3. I organized my files into a nice little folder set-up so that I can hopefully keep everything neat. Didn't take too much time, but I have had to deal with disorganized project folders before, and the time and frustration is just not worth it so I wanted to make sure I got this done and soon. Test out different Heights for Doors and Windows in UDK.

5

Project District: Fall Week 7- Intensive Modeling

http://www.projectdistrict.blogspot.com/2012/10/week-7-intensive-modeling.html

Tuesday, October 23, 2012. Fall Week 7- Intensive Modeling. Once again I spent the week modeling. I added in a lot more of the details in terms of what I need for the profiles of the various pieces, and overall the scene feels a lot more complete. I'm really hoping to push through the last phases of the silhouette pass modeling this week so that I can start putting the level together in UDK and then switch gears to UVing in prepartion for next quarter. 0h 30m Gnoman Disk. 1h 00m Rendering and Set-up.

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Rendered Out Loud: October 2012

http://renderedoutloud.blogspot.com/2012_10_01_archive.html

Rambling and rendering loudly of and about art, from student projects to daily doodles. Monday, October 29, 2012. I'd Like A Sanity Check, Please. It's been a while since my last post. Part of that is because I've been busy with my thesis (which if I have been updating the blog for weekly, so that's a good place to check if I don't post here) and part of that is because I've been so busy with work and school that I don't really have any other stuff to show. Monday, October 8, 2012. It's officially mid te...

renderedoutloud.blogspot.com renderedoutloud.blogspot.com

Rendered Out Loud: April 2012

http://renderedoutloud.blogspot.com/2012_04_01_archive.html

Rambling and rendering loudly of and about art, from student projects to daily doodles. Sunday, April 29, 2012. I still spent quite a bit of time on the assignment though because I wanted to make all of the textures by hand in photoshop. I had a lot of fun with it and I'm very happy with the final outcome. Sunday, April 22, 2012. No, not really but I decided to keep the title anyways. This week has been busy, but what else is new? And thanks to the Maya Bonus Tools that you can get from the Autodesk Area...

renderedoutloud.blogspot.com renderedoutloud.blogspot.com

Rendered Out Loud: January 2013

http://renderedoutloud.blogspot.com/2013_01_01_archive.html

Rambling and rendering loudly of and about art, from student projects to daily doodles. Monday, January 21, 2013. It's been a while since my last post, so I thought I should go ahead and share some new stuff. This quarter I'm taking a lighting class along with my thesis, and while I don't really feel like my first assignment is worth sharing, I'm really happy with the latest one so I wanted to post it. Aside from my lighting assignment, the rest of what I have are just quick drawings I've done to help my...

renderedoutloud.blogspot.com renderedoutloud.blogspot.com

Rendered Out Loud: I'd Like A Sanity Check, Please

http://renderedoutloud.blogspot.com/2012/10/id-like-sanity-check-please.html

Rambling and rendering loudly of and about art, from student projects to daily doodles. Monday, October 29, 2012. I'd Like A Sanity Check, Please. It's been a while since my last post. Part of that is because I've been busy with my thesis (which if I have been updating the blog for weekly, so that's a good place to check if I don't post here) and part of that is because I've been so busy with work and school that I don't really have any other stuff to show. Subscribe to: Post Comments (Atom).

renderedoutloud.blogspot.com renderedoutloud.blogspot.com

Rendered Out Loud: Final Dance

http://renderedoutloud.blogspot.com/2013/03/final-dance.html

Rambling and rendering loudly of and about art, from student projects to daily doodles. Friday, March 1, 2013. The biggest news I have is that my thesis is officially over! Things turned out better than I expected and I received an A for the overall project and results. I posted the final shots I have of what the level looks like in the UDK engine on my thesis blog. But I'll repost my favorites here as well. I've still got some polishing left to do, but overall I am very happy with it! My second one turn...

renderedoutloud.blogspot.com renderedoutloud.blogspot.com

Rendered Out Loud: February 2012

http://renderedoutloud.blogspot.com/2012_02_01_archive.html

Rambling and rendering loudly of and about art, from student projects to daily doodles. Saturday, February 18, 2012. Oh man, this is going to be one of those blog posts where I'm going all over the place in terms of what I am working on. I do so many things that are considered art each week that sometimes it's hard deciding on what is worth sharing and what is not. Before I start sharing some new pictures, I'd like to direct your attention to the blog. And now for the new! This is my first time using sub...

renderedoutloud.blogspot.com renderedoutloud.blogspot.com

Rendered Out Loud: November 2012

http://renderedoutloud.blogspot.com/2012_11_01_archive.html

Rambling and rendering loudly of and about art, from student projects to daily doodles. Tuesday, November 13, 2012. I'm back and with a final update on that self portrait I was making for my Modeling Strategies class. Last time I shared any progress on it was just after I had done the initial sculpt in zbrush. Well it's finished now and I have a turn table of it from my final for the class. I've got two more drawings to share, both of which are kind of just the result of a lot of self reflection lately.

renderedoutloud.blogspot.com renderedoutloud.blogspot.com

Rendered Out Loud: March 2012

http://renderedoutloud.blogspot.com/2012_03_01_archive.html

Rambling and rendering loudly of and about art, from student projects to daily doodles. Saturday, March 31, 2012. Fishes are so Delicious. I have quite a few updates and new things to share. Let's start with the updates on projects from my last post. With all of this in mind, I've decided to go with hair style number 2. My second choice would be number 6. I'm going to begin modeling her today so I should have more to share next time. Now on to rendering! I've also begun my second project for rendering in...

renderedoutloud.blogspot.com renderedoutloud.blogspot.com

Rendered Out Loud: March 2014

http://renderedoutloud.blogspot.com/2014_03_01_archive.html

Rambling and rendering loudly of and about art, from student projects to daily doodles. Saturday, March 1, 2014. You may or may not have noticed the long absence of blog updates. In fact, today literally marks the one year anniversary since my last post. Which, to be honest, is a complete coincidence and was in no way planned. I actually meant to get back to posting much sooner, but things didn't really work out that way. Where have I been for the last year? The good news is, things are finally settling ...

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Project District

Friday, March 1, 2013. Thesis is finally over and it feels so good to be done! I know everyone is eager to see to the final product, but I'm still tweaking the actual fly through of my scene. I do however, have some wonderful stills of various parts of the train station as it currently is in UDK. The Train Tracks with McQuinn above and the giant doors of the Gatehouse ahead. A close up of McQuinn's Sign. An overhead shot of what the train station looks like. Wednesday, February 6, 2013. Rabil Thesis WIP 1.

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