jeffongames.com
GDC 2013 – Programmers Panel - Jeff On Games
http://www.jeffongames.com/2013/04/gdc-2013-programmers-panel
This is Jeff. This is Jeff On Games. Eat Sheep (and Die). Using Waf to build an iOS Universal Framework. The Importance of Genre ». GDC 2013 Programmers Panel. April 2, 2013. GDC is over, and it was fairly awesome. I'll have a quick "thoughts on GDC" post later, but I wanted to get the information for the GCS panel I participated in up as soon as possible. GDC did not record this panel this year, but thankfully, we have a fairly good unofficial recording of the panel thanks to Jeremiah Ingham. I was wond...
jeffongames.com
Games / Projects - Jeff On Games
http://www.jeffongames.com/games-projects
This is Jeff. This is Jeff On Games. Eat Sheep (and Die). I have a number of professional credits. Games that I have made as part of the Global Game Jam or as part of other Game Jams. Global Game Jam 2013) - Monsters are coming after you. Run and hide. Eat Sheep (and Die). Global Game Jam 2012) - Aliens using sheep platforms to get at ice cream. Global Game Jam 2010) - One shaman's quest to get his rain stick. The Game Of Nom. Global Game Jam 2009) - Keeping cute characters fed. January 11, 2016. Pre-GDC...
jeffongames.com
GCS Professional Programmers Panel is Back - Jeff On Games
http://www.jeffongames.com/2014/02/gcs-professional-programmers-panel-is-back
This is Jeff. This is Jeff On Games. Eat Sheep (and Die). The Importance of Genre. GCS Professional Programmers Panel is Back. February 5, 2014. And the year before, we did a panel at GDC's Game Career Seminar. For students (and others) to ask questions of professional programmers. We're doing it again this year, and we want your questions! If you have questions, you please tweet them with the hash tag #gcsppp. Our panelists this year are:. Engine Director at Insomniac Games. The Importance of Genre.
jeffongames.com
Quest For Stick - Jeff On Games
http://www.jeffongames.com/games-projects/quest-for-stick
This is Jeff. This is Jeff On Games. Eat Sheep (and Die). The game can be downloaded at the Global Game Jam site. As an msi installer. The source is available as a Mercurial repository at BitBucket. To see the game in action, check out this YouTube video. Or subscribe to the game's twitter feed. You can find more information about the game and the team at our Global Game Jam page. And read a post mortem of the event on my blog. Quest for Stick was made with the AngelXNA prototyping engine. This blog is w...
jeffongames.com
Articles - Jeff On Games
http://www.jeffongames.com/articles
This is Jeff. This is Jeff On Games. Eat Sheep (and Die). The Ins and Outs of Native Client. Tips for working with Native Client based on our experience bringing Go Home Dinosaurs. To the platform. (Gamasutra, August 2012). What is a Game Engine? An article explaining a common, but mostly misunderstood, term in game programming: the Game Engine. (April 2008, republished in the Game Career Guide 2008). Top Ten Tips: Programming. Choosing a School for Game Development. On June 15th, 2004. January 11, 2016.
jeffongames.com
More Speaking Engagements: UVA, VCU and AltDev - Jeff On Games
http://www.jeffongames.com/2012/10/more-speaking-engagements-uva-vcu-and-altdev
This is Jeff. This is Jeff On Games. Eat Sheep (and Die). More on Open Offices. Using Waf to build an iOS Universal Framework ». More Speaking Engagements: UVA, VCU and AltDev. October 22, 2012. I've got a bunch more speaking engagements lined up! First up, the weekend of November 10. I'll be speaking at the Alt Dev Student Summit, with a talk titled OOP Is the Root of All Evil. Earlier, on October 30. I'll be speaking at UVA to the Student Game Developers. Lastly, on November 6. Earlier this year called...
jeffongames.com
The Importance of Genre - Jeff On Games
http://www.jeffongames.com/2013/07/the-importance-of-genre
This is Jeff. This is Jeff On Games. Eat Sheep (and Die). GDC 2013 Programmers Panel. GCS Professional Programmers Panel is Back ». The Importance of Genre. July 9, 2013. Over GDC, I talked to a lot of people about genre, being generic, and how important that actually is. Being a part of a genre (and being generic) is sometimes looked at as a bad thing, especially in many indie developer circles. But, understanding genre, and what genre you'll fit into is extremely important. GDC 2013 Programmers Panel.
jeffongames.com
Talks - Jeff On Games
http://www.jeffongames.com/talks
This is Jeff. This is Jeff On Games. Eat Sheep (and Die). Ask The Experts: Professional Programmers Panel:. Panel at GDC 2012, available for free on the GDC Vault. And a collection of resources mentioned in the talk are available here. Tips for Game Jams. In preparation for the Global Game Jam site at UVA, I gave this talk to the Charlottesville Game Developers. Group on things I've learned from my experience Jamming. First given on 1/10/12. Data Driven is Half The Battle. A talk about the cost of bad bu...
designrampage.blogspot.com
Design Rampage: September 2009
http://designrampage.blogspot.com/2009_09_01_archive.html
Thoughtful critique and commentary on the world of game design and the industry that surrounds it. Tuesday, September 29, 2009. Because my Xbox 360 finally died I decided to play some older games that have been waiting for me in a stack for some time. One of these games is Killzone. What the bloody hell? I absolutely don't understand why checkpoints are far apart from each other like this in some games. I remember Resistance: Fall of Man. Games make you go through multiple boss fights without saving some...
designrampage.blogspot.com
Design Rampage: July 2009
http://designrampage.blogspot.com/2009_07_01_archive.html
Thoughtful critique and commentary on the world of game design and the industry that surrounds it. Monday, July 20, 2009. Authorship in Games and More Podcast. Michael Abbott of the always insightful Brainy Gamer. Invited me onto his podcast. Recently to talk about the conversation that started with my talk on ' Designing Ethical Dilemmas. I joined Clint Hocking. Of Ubisoft Montreal and Borut Pfeifer. Posted by Manveer Heir. Subscribe to: Posts (Atom). Follow Me on Twitter. View my complete profile.