projectrivalry.blogspot.com projectrivalry.blogspot.com

projectrivalry.blogspot.com

RIVALRY

KATELYN SIMON

http://projectrivalry.blogspot.com/

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RIVALRY | projectrivalry.blogspot.com Reviews
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KATELYN SIMON
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1 rivalry
2 katelyn simon
3 fall semester updates
4 clothing wip
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6 1 comment
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rivalry,katelyn simon,fall semester updates,clothing wip,posted by,1 comment,email this,blogthis,share to twitter,share to facebook,share to pinterest,updates,no comments,summer finals,intro to zbrush,a few moments,work in progress,the story,older posts
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RIVALRY | projectrivalry.blogspot.com Reviews

https://projectrivalry.blogspot.com

KATELYN SIMON

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projectrivalry.blogspot.com projectrivalry.blogspot.com
1

RIVALRY: October 2013

http://projectrivalry.blogspot.com/2013_10_01_archive.html

Monday, October 21, 2013. It has been a while since my last post, and I have a good bit to show since the summer. This summer after finishing my land creature in zbrush I spent a lot of time re-working the designs of my last three characters to get them ready to model in the fall. Anna (name for now). Her flying creature. While designing this creature, I got really inspired by giant flying squirrels and pangolins. Started to work on this in zbrush. Subscribe to: Posts (Atom). View my complete profile.

2

RIVALRY: Summer finals

http://projectrivalry.blogspot.com/2013/07/summer-finals.html

Saturday, July 27, 2013. Huzzah, summer session is over and I am officially on the longest break from school I have had since September. Though I am technically on summer vacation, I still have a lot to do for my thesis before fall, but at least I got a good start on one character. This fall I plan on taking hair and cloth simulation. I am hoping to possibly play around with giving him more realistic fur on his tail in the future. Below are a few final images of my creature rendered in Marmoset. My name ...

3

RIVALRY: Fall semester updates!

http://projectrivalry.blogspot.com/2013/10/fall-semester-updates.html

Monday, October 21, 2013. It has been a while since my last post, and I have a good bit to show since the summer. This summer after finishing my land creature in zbrush I spent a lot of time re-working the designs of my last three characters to get them ready to model in the fall. Anna (name for now). Her flying creature. While designing this creature, I got really inspired by giant flying squirrels and pangolins. Started to work on this in zbrush. October 21, 2013 at 12:13 PM. Keep it up :).

4

RIVALRY: Intro to Zbrush

http://projectrivalry.blogspot.com/2013/06/intro-to-zbrush.html

Saturday, June 29, 2013. Long time no blog.So here we go. Since my last update I started taking a digital sculpting class focusing on using Zbrush. For the class I decided to get started on my land creature (name still undecided). I felt like he was simple enough for a first attempt in a new program, but had enough interesting detail to make it worth while for the class. Next we had to do a more rendered illustration of the character. This was my first pass of my creature running. This is where I am now&...

5

RIVALRY: September 2013

http://projectrivalry.blogspot.com/2013_09_01_archive.html

Friday, September 20, 2013. I have been moving forward on my thesis. There have been a lot of changes/ updates. I have started a proxy for my female character currently called Anna. It is still rough, but feels good to start something. There are more updates to come. Hold on to your hats or socks or both. Subscribe to: Posts (Atom). Http:/ adamken47.wordpress.com/. Http:/ katepicchiblog.wordpress.com/. View my complete profile. Simple theme. Powered by Blogger.

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Neat Snake » Team Neat Snake

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Tech Deck Director, Tools. GATHER ‘ROUND THE COAL PIT CHILDREN, THIS TRAIN ANALOGY HAS GONE TOO FAR. I’M DONE BLOWING STEAM. Art Director, Character Artist, Modeler. Character Artist, Environment Artist, Animator. And projectrivalry.blogspot.com. Character Artist, Modeler, Rigging. UI/UX, Graphic Designer, Web Designer.

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Monday, October 21, 2013. It has been a while since my last post, and I have a good bit to show since the summer. This summer after finishing my land creature in zbrush I spent a lot of time re-working the designs of my last three characters to get them ready to model in the fall. Anna (name for now). Her flying creature. While designing this creature, I got really inspired by giant flying squirrels and pangolins. Started to work on this in zbrush. Friday, September 20, 2013. Saturday, July 27, 2013.

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