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Pubby's blogramming prog | programming blogprogramming blog (by pubby)
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Pubby's blogramming prog | programming blog | pubby8.wordpress.com Reviews
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programming blog (by pubby)
Why don’t we take all the naming problems and push them somewhere else? | Pubby's blogramming prog
https://pubby8.wordpress.com/2012/05/21/why-dont-we-take-all-the-naming-problems-and-push-them-somewhere-else
Pubby's blogramming prog. Stack-based template metaprogramming in C (11) →. Why don’t we take all the naming problems and push them somewhere else? May 21, 2012. Naming class members can be a mess in C . The simplest idea is to name them like any identifier:. Class foo { private: int size; };. That’s nice, but what if we want to create a size member function? Unfortunately, you can’t have a a member with the same name as a member function, and so we’ll have to change things up:. Be able to catch this.
October | 2012 | Pubby's blogramming prog
https://pubby8.wordpress.com/2012/10
Pubby's blogramming prog. Monthly Archives: October 2012. Stack-based template metaprogramming in C (11). October 15, 2012. Many months ago right after G 4.7 was released I discovered a nifty syntax for writing metaprograms using a stack language similiar to Forth and Factor. I started writing a small library around it, but got sidetracked and never finished … Continue reading →. Pubby's blogramming prog. Create a free website or blog at WordPress.com. Pubby's blogramming prog. Blog at WordPress.com.
pubby | Pubby's blogramming prog
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Pubby's blogramming prog. How I’m doing terminal/console UI. August 23, 2014. This post is going to cover the UI for my roguelike project. It’s fairly simple stuff, but still interesting enough to write about. Perhaps it will be useful for those developing a console-based game of their own. I had known … Continue reading →. March 26, 2014. Multi-step iterators using coroutines. March 16, 2014. The words “Design” and “Art” are suffixes. January 4, 2013. Stack-based template metaprogramming in C (11).
Multi-step iterators using coroutines. | Pubby's blogramming prog
https://pubby8.wordpress.com/2014/03/16/multi-step-iterators-using-coroutines
Pubby's blogramming prog. The words “Design” and “Art” are suffixes. Multi-step iterators using coroutines. March 16, 2014. I wanted to turn this multi-step iteration function into an iterator:. It turns out that it can be done very simply using boost: asio: coroutine. I thought that was kind of neat. It’s not very often I find a practical use of stackless coroutines in C . Note: This only works cleanly for forward iterators. This entry was posted in Programming. Leave a Reply Cancel reply.
Scheme with C++ | Pubby's blogramming prog
https://pubby8.wordpress.com/2012/03/22/scheme-with-c
Pubby's blogramming prog. Why don’t we take all the naming problems and push them somewhere else? March 22, 2012. I’ve been looking around for a way to embed Scheme in C and so I’ve been doing some research. The following is what I’ve read from the docs and keep in mind I haven’t done much coding in them other than compiling some example programs. First I looked at GNU Guile. Next I looked at was Chibi Scheme. Moving on to compiled Schemes, I looked at Chicken. Well, that’s it. I also looked at...In conc...
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Stefanus Du Toit's Blog: A C error handling style that plays nice with C++ exceptions
http://blog.sduto.it/2014/05/a-c-error-handling-style-that-plays.html
Stefanus Du Toit's Blog. Thursday, May 1, 2014. A C error handling style that plays nice with C exceptions. I've written a lot of library code using what I call an "hourglass" pattern: I implement a library (in my case, typically, using C ), wrap it in a C API which becomes the only entry point to the library, then wrap that C API in C or some other language(s) to provide a rich abstraction and convenient syntax. When it comes to native cross-platform code, C APIs provide unparalleled ABI stability.
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meet me as you are
Pictures like this convey something so specific to me but I can never put my finger on what it is like I’m trying to remember a dream after I wake up. When You Were Young. Rdquo; [calmly] “. Good afternoon, welcome to Popcopy. Can I help you? Walking down main street sweeping my scythe back and forth in front of me* watch out bitch! Thats actually exactly what happens. I need friends who take artistic photos of me while I’m not paying attention. Wow thank you for sending me anon hate! If we were like an ...
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Pubby10 (Brock O. Lee) - DeviantArt
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Pubby's blogramming prog | programming blog
Pubby's blogramming prog. How I’m doing terminal/console UI. August 23, 2014. This post is going to cover the UI for my roguelike project. It’s fairly simple stuff, but still interesting enough to write about. Perhaps it will be useful for those developing a console-based game of their own. I had known since I started the project that I was going to use the ncurses. Library for rendering, but I also wanted to have an SDL. Is to have a canvas abstraction (also know as framebuffers). When drawing to re...
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Pubbys — Publishing and Marketing Niche Products
Publishing and Marketing Niche Products. January 2, 2010. I’m evaluating a multi-media course on blogging. From the folks at Simpleology. For a while, they’re letting you snag it for free. If you post about it on your blog. The best blogging techniques. How to get traffic to your blog. How to turn your blog into money. I’ll let you know what I think once I’ve had a chance to check it out. Meanwhile, go grab yours while it’s still free. Swedish Blonde Book Details How To Meet One. December 10, 2009. Anita...
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