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Python Blog for Mario Bros.

Python Blog for Mario Bros. View my complete profile. Tuesday, May 18, 2010. After i address some of those problems, I need to add in graphics for the floors, and then after that, maybe a few sounds if i can find them, then i'm done. Monday, May 10, 2010. Ok, so i've got my enemies working, and there's a bit of a glitch if they collide off the left side of the screen, but thats not too important. Monday, May 3, 2010. Saturday, May 1, 2010. It shouldn't be a problem, because i have just created 3 classes:...

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Python Blog for Mario Bros. | pythonlv.blogspot.com Reviews
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Python Blog for Mario Bros. View my complete profile. Tuesday, May 18, 2010. After i address some of those problems, I need to add in graphics for the floors, and then after that, maybe a few sounds if i can find them, then i'm done. Monday, May 10, 2010. Ok, so i've got my enemies working, and there's a bit of a glitch if they collide off the left side of the screen, but thats not too important. Monday, May 3, 2010. Saturday, May 1, 2010. It shouldn't be a problem, because i have just created 3 classes:...
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1 followers
2 blog archive
3 finishing up
4 killing baddies
5 enemies 2
6 enemies
7 response to comment
8 about me
9 luke venner
10 posted by
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Python Blog for Mario Bros. | pythonlv.blogspot.com Reviews

https://pythonlv.blogspot.com

Python Blog for Mario Bros. View my complete profile. Tuesday, May 18, 2010. After i address some of those problems, I need to add in graphics for the floors, and then after that, maybe a few sounds if i can find them, then i'm done. Monday, May 10, 2010. Ok, so i've got my enemies working, and there's a bit of a glitch if they collide off the left side of the screen, but thats not too important. Monday, May 3, 2010. Saturday, May 1, 2010. It shouldn't be a problem, because i have just created 3 classes:...

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1

Python Blog for Mario Bros.: response to comment

http://pythonlv.blogspot.com/2010/05/response-to-comment.html

Python Blog for Mario Bros. View my complete profile. Saturday, May 1, 2010. It shouldn't be a problem, because i have just created 3 classes: floor, wall block (so player doesn't go through side of 'floor'), and floor block (because the player would sometimes go through the 'floor'). All i have to do to create all 3 is add a couple lines into my main file. May 3, 2010 at 6:56 AM. Cool (BTW, you can make comments, too! Subscribe to: Post Comments (Atom).

2

Python Blog for Mario Bros.: Enemies 2

http://pythonlv.blogspot.com/2010/05/enemies-2.html

Python Blog for Mario Bros. View my complete profile. Monday, May 3, 2010. Okay, I've made enemies, they move at the speed i want them to, and fall at the same gravity rate as my player. I had to alter my floors slightly so that i could 1: get the enemies to reappear at the same x value on the opposite side of the screen if they went off, and 2: so the enemies would miss one of the floors and work like i wanted it to. May 3, 2010 at 9:34 PM. Subscribe to: Post Comments (Atom).

3

Python Blog for Mario Bros.: April 2010

http://pythonlv.blogspot.com/2010_04_01_archive.html

Python Blog for Mario Bros. Side of wall and floor. View my complete profile. Tuesday, April 27, 2010. Side of wall and floor. So I've gotten the wall to work so that i don't go through it, i just made another class, but i sometimes have the same problem with the floors (although i don't know why? Monday, April 26, 2010. I do realize that there might be a problem then if he were to land on to of the new surface, so i'm going to make its hight on the top and bottom a bit less than the floor height, but ma...

4

Python Blog for Mario Bros.: Enemies

http://pythonlv.blogspot.com/2010/05/enemies.html

Python Blog for Mario Bros. View my complete profile. Saturday, May 1, 2010. May 3, 2010 at 6:55 AM. Both of those goals sound very doable, Luke. Im not sure what you mean about making the gap, though. Are you saying they move so fast they are skipping over the floor? May 3, 2010 at 7:56 PM. The enemies would not make the jump from one floor to the next, but just fall down to a lower floor. Subscribe to: Post Comments (Atom).

5

Python Blog for Mario Bros.: side of wall and floor

http://pythonlv.blogspot.com/2010/04/side-of-wall-and-floor.html

Python Blog for Mario Bros. Side of wall and floor. View my complete profile. Tuesday, April 27, 2010. Side of wall and floor. So I've gotten the wall to work so that i don't go through it, i just made another class, but i sometimes have the same problem with the floors (although i don't know why? April 27, 2010 at 9:58 PM. Good stuff. Im glad it was a successful day! Will these invisible classes be something you can manage easily? Subscribe to: Post Comments (Atom).

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New Things New Ways: Check out our students blogs!

http://newthingsnewways.blogspot.com/2010/05/check-out-our-students-blogs.html

New Things New Ways. Discussions about how new technologies teachers are using in our classrooms are impacting students. Monday, May 3, 2010. Check out our students blogs! I'm happy to write that we have students blogging in all 3 divisions (lower, middle, and upper) of our school. LS: These blogs are still somewhat locked down. If you would like to collaborate with our LS students please contact me! The 7th grade science classes have just hatched ducklings! Http:/ ducks2010.blogspot.com. This is Charles...

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New Things New Ways: May 2010

http://newthingsnewways.blogspot.com/2010_05_01_archive.html

New Things New Ways. Discussions about how new technologies teachers are using in our classrooms are impacting students. Monday, May 3, 2010. Check out our students blogs! I'm happy to write that we have students blogging in all 3 divisions (lower, middle, and upper) of our school. LS: These blogs are still somewhat locked down. If you would like to collaborate with our LS students please contact me! The 7th grade science classes have just hatched ducklings! Http:/ ducks2010.blogspot.com. This is Charles...

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Python Blog for Mario Bros.

Python Blog for Mario Bros. View my complete profile. Tuesday, May 18, 2010. After i address some of those problems, I need to add in graphics for the floors, and then after that, maybe a few sounds if i can find them, then i'm done. Monday, May 10, 2010. Ok, so i've got my enemies working, and there's a bit of a glitch if they collide off the left side of the screen, but thats not too important. Monday, May 3, 2010. Saturday, May 1, 2010. It shouldn't be a problem, because i have just created 3 classes:...

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