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Quick FingersHome of Game Developer 'Tom Jackson'
http://www.quickfingers.net/
Home of Game Developer 'Tom Jackson'
http://www.quickfingers.net/
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Quick Fingers | quickfingers.net Reviews
https://quickfingers.net
Home of Game Developer 'Tom Jackson'
Quick Fingers
My name is Tom Jackson. I make games. Scene View FX Released & New Site Area. To celebrate the launch of Scene View FX on the Asset Store, I’ve added a new area to my website labelled “Tools“. Here I’ll add projects that are useful in game development. Starting with my Step Sequencer, Cutscene Editor and Scene View FX. Take a look! Continue reading →. 2 years, 8 months ago. Quick Bites 05 : Toggle ALL Scene View Gizmos. Continue reading →. 2 years, 10 months ago. Quick Bites 04 : Scene View FX. Quick Bit...
Say Hello to Jupiter - Quick Fingers
http://www.quickfingers.net/say-hello-to-jupiter
Say Hello to Jupiter. Say Hello to Jupiter. Here’s a small time lapse video of Jupiter it’s inner dwarf moons and IO just happily floating in the skyline of Europa. I recommend HD viewing so you can make out the rotating stars. This entry was posted on Saturday, November 10th, 2012 at 6:41 pm. You can follow any responses to this entry through the RSS 2.0. 3 years, 9 months ago. Last reply was February 26, 2013. November 10, 2012. November 10, 2012. November 11, 2012. November 11, 2012. November 11, 2012.
Europa – Driving Physics & Gameplay - Quick Fingers
http://www.quickfingers.net/europa-driving-physics-gameplay
Europa – Driving Physics & Gameplay. Europa – Driving Physics & Gameplay. The car physics in my Europa Concept were incredibly basic. I’ve spent a good amount of time refining the vehicle physics for the full game and this is the result. This does away with the built in physics engine in Unity and uses their pacejka tire model implementation instead. It’s good. Really really good. After reading up on the Pacejka tire models ( Hans B. Pacejka. This entry was posted on Sunday, December 2nd, 2012 at 10:56 am.
Quick Fingers
http://www.quickfingers.net/page/5
My name is Tom Jackson. I make games. GPCv5 Day 1 Report. Hey folks, I’m taking part in the Game Prototype Challenge v5 (GPCv5) and thought I’d try and post a day by day progress report, it’s a 7 day long challenge so similar to the 7drl, I really like the 7 day limit, just long enough to try something substantial, but not too long to get [.]. Continue reading →. 5 years, 4 months ago. Continue reading →. 5 years, 4 months ago. Continue reading →. 5 years, 4 months ago. Introducing : Boom Bugs! It’...
Quick Fingers
http://www.quickfingers.net/page/2
My name is Tom Jackson. I make games. I’d like to announce a new project I’ve been working on for the past couple of months. After a successful entry into the #7DFPS competition (Europa Concept) I received many e-mails and messages telling me how much people would like to see the game expanded into a full title so they could explore more of [.]. Continue reading →. 3 years, 10 months ago. Quick Bites 02 : Local Syncing Projects. Continue reading →. 3 years, 10 months ago. Quick Bites 01 : Color Extensions.
AWOL - Quick Fingers
http://www.quickfingers.net/portfolio/awol
Created in less than 48 hours. Fun physics based 2.5d driving. Immersive rain / storm effects. A Tank that turns into a jet! High scores table (On Kongregate). Satisfying ragdoll troops to run over. Made for Ludum Dare 21. In AWOL, you are a prisoner in an off world prison facility. Having been holed up for god knows how long, an opportunity finally presents itself for you to escape! Grabbing hold of a vehicle just outside the facility you make a break for it. Last reply was March 23, 2013. March 23, 2013.
TOTAL PAGES IN THIS WEBSITE
21
XWired Games » NomadKing
http://www.xwiredgames.com/wp/author/nomad
Out Now for PC - Aftermath and City Living. Available through your local one-stop indie-shop - IndieCity! Welcome to the End. Fight your way across the Wastelands in our post apocalyptic racer. A Tale of One City. Spend a day in Stone Valley in our quirky time management game. In Art and Design. Mar 1, 2016. Oops… it’s been a while since I posted something here! In Art and Design. Mar 2, 2015. Well here we are again – another month, another Unity Community Art Contest. In Art and Design. Jan 5, 2015.
XWired Games » Website
http://www.xwiredgames.com/wp/category/website
Out Now for PC - Aftermath and City Living. Available through your local one-stop indie-shop - IndieCity! Welcome to the End. Fight your way across the Wastelands in our post apocalyptic racer. A Tale of One City. Spend a day in Stone Valley in our quirky time management game. Sep 29, 2014. After some ups and downs, a cancelled project and small hiatus from development, the monkeys behind XWired Games have returned. Huzzah! Dec 7, 2011. Some of the most awesome game related blog stuff from the internet:.
XWired Games
http://www.xwiredgames.com/wp/page/2
Out Now for PC - Aftermath and City Living. Available through your local one-stop indie-shop - IndieCity! Welcome to the End. Fight your way across the Wastelands in our post apocalyptic racer. A Tale of One City. Spend a day in Stone Valley in our quirky time management game. Never Cross The Streams. On Jun 12, 2012 in Development. I’m Rob, and welcome to my section of the XG hive mind! Lets get into it! The Problem […]. On May 16, 2012 in Games. On May 15, 2012 in Games. On May 15, 2012 in Games. Greet...
XWired Games » Rob
http://www.xwiredgames.com/wp/author/rob-davies
Out Now for PC - Aftermath and City Living. Available through your local one-stop indie-shop - IndieCity! Welcome to the End. Fight your way across the Wastelands in our post apocalyptic racer. A Tale of One City. Spend a day in Stone Valley in our quirky time management game. Jun 12, 2012. I’m Rob, and welcome to my section of the XG hive mind! Lets get into it! The Problem […]. Some of the most awesome game related blog stuff from the internet:. 45; Dev and Art. 45; Quick Fingers. 45; Procedural World.
XWired Games » Playing with Fire
http://www.xwiredgames.com/wp/playing-with-fire
Out Now for PC - Aftermath and City Living. Available through your local one-stop indie-shop - IndieCity! Welcome to the End. Fight your way across the Wastelands in our post apocalyptic racer. A Tale of One City. Spend a day in Stone Valley in our quirky time management game. On Mar 2, 2015 in Art and Design. Well here we are again – another month, another Unity Community Art Contest. I’ve placed it…. Ok, that was bad. Sorry! In previous months, I’ve always tried to set myself some kind of challen...
XWired Games » Turtle Power!
http://www.xwiredgames.com/wp/turtle-power
Out Now for PC - Aftermath and City Living. Available through your local one-stop indie-shop - IndieCity! Welcome to the End. Fight your way across the Wastelands in our post apocalyptic racer. A Tale of One City. Spend a day in Stone Valley in our quirky time management game. On Nov 1, 2014 in Art and Design. For those that don’t know – and that was me up until a few weeks ago – there is a monthly Community Art Contest. Held over on the Unity. Even with that in mind, I still felt like there was room to ...
XWired Games » Back in Style
http://www.xwiredgames.com/wp/back-in-style
Out Now for PC - Aftermath and City Living. Available through your local one-stop indie-shop - IndieCity! Welcome to the End. Fight your way across the Wastelands in our post apocalyptic racer. A Tale of One City. Spend a day in Stone Valley in our quirky time management game. On Sep 29, 2014 in News. After some ups and downs, a cancelled project and small hiatus from development, the monkeys behind XWired Games have returned. Huzzah! Waste of time. Lesson learned. Out with the Old…. The perceptive of yo...
XWired Games » Programming
http://www.xwiredgames.com/wp/category/programming
Out Now for PC - Aftermath and City Living. Available through your local one-stop indie-shop - IndieCity! Welcome to the End. Fight your way across the Wastelands in our post apocalyptic racer. A Tale of One City. Spend a day in Stone Valley in our quirky time management game. Jun 12, 2012. I’m Rob, and welcome to my section of the XG hive mind! Lets get into it! The Problem […]. Some of the most awesome game related blog stuff from the internet:. 45; Dev and Art. 45; Quick Fingers. 45; Procedural World.
XWired Games » News
http://www.xwiredgames.com/wp/category/news
Out Now for PC - Aftermath and City Living. Available through your local one-stop indie-shop - IndieCity! Welcome to the End. Fight your way across the Wastelands in our post apocalyptic racer. A Tale of One City. Spend a day in Stone Valley in our quirky time management game. Sep 29, 2014. After some ups and downs, a cancelled project and small hiatus from development, the monkeys behind XWired Games have returned. Huzzah! Dec 7, 2011. Some of the most awesome game related blog stuff from the internet:.
TOTAL LINKS TO THIS WEBSITE
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Home for Quick Wheelchair Finder. All Front End Views. Home for Quick Wheelchair Finder. Introduction to Wheelchairs - Picking the Best One for You. Introduction to Wheelchairs - Picking the Best One for You. Preliminary Considerations in Wheelchair Selection. What kind of support should the wheelchair provide,. How should it be propelled, and. What are the special features needed. Standard or everyday wheelchairs have the traditional wheelchair style featuring a folding frame, swing-away or elevating fo...
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Quick Fingers
My name is Tom Jackson. I make games. Scene View FX Released & New Site Area. To celebrate the launch of Scene View FX on the Asset Store, I’ve added a new area to my website labelled “Tools“. Here I’ll add projects that are useful in game development. Starting with my Step Sequencer, Cutscene Editor and Scene View FX. Take a look! Continue reading →. Quick Bites 05 : Toggle ALL Scene View Gizmos. Continue reading →. 1 year, 2 months ago. Quick Bites 04 : Scene View FX. Continue reading →. Quick Bites 03...
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