cassiel.com
Field | cassiel
http://www.cassiel.com/tag/field
Music, media, systems, performance, installation. Sep 28, ’15. This Wednesday I’m giving a presentation on live-coding OpenGL for the Web using ClojureScript, at London Creative Coding. I’ll almost certainly visit Field. Details at the Meetup page here. Networked Bodies, Watermans. Oct 18, ’14. On November 8th I’m doing visuals and sound for two unrelated dance performances: Hacking Choreography 2.0. And Ring the Changes. And body data space. Both as part of the Networked Bodies. In from New York). 8216;...
cassiel.com
Clojure | cassiel
http://www.cassiel.com/tag/clojure
Music, media, systems, performance, installation. Sep 28, ’15. This Wednesday I’m giving a presentation on live-coding OpenGL for the Web using ClojureScript, at London Creative Coding. I’ll almost certainly visit Field. Details at the Meetup page here. Automation and Animation Video Online. Dec 16, ’14. My presentation at Clojure eXchange this month at Skills Matter is now online: you can see it here. You need to log in, but can do that via Twitter.). Art and Dance, Clojure eXchange. Nov 27, ’14. Ticket...
fn-code.blogspot.com
Fun Code: July 2015
http://fn-code.blogspot.com/2015_07_01_archive.html
All about having fun with Functional Programming. Wednesday, July 22, 2015. Three Reasons You May Not Want to Learn Clojure. I've been coding in Clojure for over a year now and not everything is unicorns and rainbows. Whatever language you choose will affect how you think and work and Clojure is no different. Read on to see what some of these effects are and why you might want to reconsider learning Clojure. 1 You will write at least 10X less code than your Java counterparts. Them: "Oh, yeah? If you want...
daviwil.com
Entering PROCJAM 2014 · daviwil.com
http://daviwil.com/jams/procjam/entering-procjam-2014
Thoughts on technology, creativity, and life. This weekend a new game jam called PROCJAM. Begins. The goal is to create a game or tools that can generate content procedurally. I've been experimenting with Clojure. Lately, so a game with procedural world and music generation seemed to be a great project. I decided to enter this jam and enlisted my friend Alex. So what are we making? Our plan is to develop a simple semi- roguelike. You play the role of a being named Kleff who lives in a world that is held ...
github.com
GitHub - quil/quil: Main repo. Quil source code.
https://github.com/quil/quil
Main repo. Quil source code. Use Git or checkout with SVN using the web URL. May 2, 2016. Failed to load latest commit information. Migrate docs generation tool to handle cljc files. Mar 24, 2016. Further update cheatsheet generation with suggestions from. Dec 7, 2015. Update release notes with changes from 2.4.0. Mar 23, 2016. Add real delay to tests. Mar 24, 2016. Add tests for Color - Creating and Reading category. Mar 11, 2014. Mar 6, 2012. Update license to EPL. Jul 31, 2014. May 2, 2016. In one han...
bugrammer.hateblo.jp
2015-08-06
http://bugrammer.hateblo.jp/entries/2015/08/06
Line 1: Error: Invalid Blog(by Esehara ). あと何かあれは esehara あっと じーめーる か @esehara. たいてい、出社のアンチパターンは二つあって、 そもそも朝起きられないから遅刻するパターン と、 朝起きられるのだけれども、出社までに精神のブートが間に合わずに、遅刻するパターン がある。 元々 出社準備完了 とは、 toby net. Mdash; 人との繋がり (@toby net) 2015, 8月 3. Mdash; 気持ち (@VoQn) 2015, 7月 16. Mdash; 趣味はマリンスポーツです (@hitode909) 2015, 7月 13. アート という体験が、 日常の非日常化を持ち込む という機能があるとするならば、同様に出社という反復される行為を今ここで起きる一回性の事件として提示することも一つのアートということになると思う(ここの文章、よくわからなくても良い。 マット ピアソン,Matt Pearson,久保田晃弘,沖啓介. 日報: PAY Conferrence #01 に行ってきた。
deepxg.com
March 2016 – Deep xG
https://deepxg.com/2016/03
AI for football analytics. 500 Days of Numbers. Time-to-Shot from Goal Kicks and Throw Ins. Review: Xpelair WHP210 Digitemp Air Conditioning and Heating Unit. My Stats #8245 8249 and 117. State of the Stats 2016 Results. Anatomy of a Shot. State of the Stats 2016. My Stats #8245 8249 & 117. March 29, 2016. March 29, 2016. 8220;hey, that guy’s ideas are stupid, I could do this! The Path of Least Resistance. This idea is sort of the intersection of all the shot chart. This isn’t supposed to sound gra...