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Quip Games by mentics – Exploring new concepts in games

Second thoughts can be painful sometimes. I've never met an amnesiac. Tell me what happened. Oh, right, sorry. I'm not in denial. I just don't remember. anything. You're the emptiness that fills my soul. Is it scary in there?

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Quip Games by mentics – Exploring new concepts in games | quipgame.com Reviews

https://quipgame.com

Second thoughts can be painful sometimes. I've never met an amnesiac. Tell me what happened. Oh, right, sorry. I'm not in denial. I just don't remember. anything. You're the emptiness that fills my soul. Is it scary in there?

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1

Crowdfunding Backers – Quip Games by mentics

http://quipgame.com/crowdfunding-backers

Backers that helped support the development of Quip Games. Here are the names of those who have so generously supported us. We are very grateful. John R Nobbs II. Melody, your sister, dude. Second thoughts can be painful sometimes. I've never met an amnesiac. Tell me what happened. Oh, right, sorry. I'm not in denial. I just don't remember. anything. You're the emptiness that fills my soul. Is it scary in there?

2

Quip Red – Quip Games by mentics

http://quipgame.com/quip-red

Quip Red is part of the overall Quip story. It’s a mystery exactly when/where it takes place. You’ll find out much later in a different game. It’s a bit of a twist on a twin stick shooter, maybe. Not fully designed yet, so stay tuned for more details later. Second thoughts can be painful sometimes. I've never met an amnesiac. Tell me what happened. Oh, right, sorry. I'm not in denial. I just don't remember. anything. You're the emptiness that fills my soul. Is it scary in there?

3

Quip Escape from Limbo – Quip Games by mentics

http://quipgame.com/quip-limbo

Development on Quip Escape from Limbo is temporarily on hold while we focus on our other projects. We’ll be excited to get back working on it soon. Play using unique and intuitive single-handed controls. Experience real-time strategy without the micromanagement. Interact with true and exciting physics. Become lost in a captivating story, soundtrack and experience. Second thoughts can be painful sometimes. I've never met an amnesiac. Tell me what happened. Oh, right, sorry.

4

Quetra – Quip Games by mentics

http://quipgame.com/quetra

Quetra is a top secret project that no one knows about. Especially you. How did you get here? More information might show up here some day. Or not. You don’t know. Maybe we don’t either. Second thoughts can be painful sometimes. I've never met an amnesiac. Tell me what happened. Oh, right, sorry. I'm not in denial. I just don't remember. anything. You're the emptiness that fills my soul. Is it scary in there?

5

Quip Anomaly – Quip Games by mentics

http://quipgame.com/quip-anomaly

Quip Anomaly is a deep space dodge ’em up action game requiring a quick navigating mind and nimble fingers. With careful targeted clicks, you guide Virnu to dodge the incoming hazards. New research discovery items float by which you will need to catch to complete the levels. Also, power ups may be obtained and activated. As you unlock each level, you’ll learn more about Virnu and her story. Second thoughts can be painful sometimes. I'm not in denial. I just don't remember. anything.

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blog.mentics.com blog.mentics.com

Physics and Control: Position – mentics Blog

http://blog.mentics.com/physics-control-position

Physics and Control: Position. Http:/ blog.mentics.com/wp-content/uploads/sites/2/2015/11/original-logos-mentics-and-quip-limbo-300x120-300x120.png. Http:/ blog.mentics.com/wp-content/uploads/sites/2/2015/11/original-logos-mentics-and-quip-limbo-300x120-300x120.png. Physics and Control: Position. You might also like. Physics and Control: Rotation. Experimental Keyboard Control Design. Physics and Control: Rotation.

blog.mentics.com blog.mentics.com

mentics Blog – Page 4

http://blog.mentics.com/page/4

Visual vs. Linguistic Design and Development. Recently someone shared this talk by Zed Shaw: It’s Not You,. Http:/ blog.mentics.com/wp-content/uploads/sites/2/2015/11/original-logos-mentics-and-quip-limbo-300x120-300x120.png. Http:/ blog.mentics.com/wp-content/uploads/sites/2/2015/11/original-logos-mentics-and-quip-limbo-300x120-300x120.png. Visual vs. Linguistic Design and Development. NOTE: This end result will be documented on the wiki. There. Implementing Tail Recursion Elimination for Shen on Java.

blog.mentics.com blog.mentics.com

Choosing a Game Engine – mentics Blog

http://blog.mentics.com/choosing-game-engine

Choosing a Game Engine. Last year, I posted in this blog. There are many options for game engines. When searching I found lists of 100 game engines. Based on googling around, there are 2 that seem to be the most discussed: Unity. I’m confident Quip Escape from Limbo. Http:/ blog.mentics.com/wp-content/uploads/sites/2/2015/11/original-logos-mentics-and-quip-limbo-300x120-300x120.png. Choosing a Game Engine. You might also like. Why we're not using an existing engine. Refocusing from Nebula to Limbo.

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mentics Blog – Page 2

http://blog.mentics.com/page/2

Experimental Keyboard Control Design. We are experimenting with a lot of gaming concepts in Quip nebula. Http:/ blog.mentics.com/wp-content/uploads/sites/2/2015/11/original-logos-mentics-and-quip-limbo-300x120-300x120.png. Http:/ blog.mentics.com/wp-content/uploads/sites/2/2015/11/original-logos-mentics-and-quip-limbo-300x120-300x120.png. Experimental Keyboard Control Design. Life is Better in Game Development. This post is in response to the question: Has developing video. Naming of the Game. There are ...

blog.mentics.com blog.mentics.com

Life is Better in Game Development – mentics Blog

http://blog.mentics.com/life-better-game-development

Life is Better in Game Development. This post is in response to the question: Has developing video games made your life better? It’s wonderful. Obviously not all game projects involve all those things, but they can. And mine does. The contrast is stark. It’s like going from black and white to vibrant color. So, yeah, life’s better here. Http:/ blog.mentics.com/wp-content/uploads/sites/2/2015/11/original-logos-mentics-and-quip-limbo-300x120-300x120.png. Life is Better in Game Development.

blog.mentics.com blog.mentics.com

Refocusing from Nebula to Limbo – mentics Blog

http://blog.mentics.com/refocusing-nebula-limbo

Refocusing from Nebula to Limbo. The path to Quip Nebula. Was already long and curious. I was excited about the background, the setting, the story and the characters. However, I realized that I needed to take another look at my overall approach. As in all human endeavors, when developing a game, focus is critical for success. I needed to add another step before Quip Nebula. To climb the staircase. So, Quip Escape from Limbo. Has been born. It is related to the story of Quip Nebula. You might also like.

blog.mentics.com blog.mentics.com

Some thoughts on hard science fiction in space – mentics Blog

http://blog.mentics.com/hard-science-fiction-space

Some thoughts on hard science fiction in space. I’m going to use this game as a way to discuss some of my thinkings regarding “hard science fiction” in space games. Starfighter, Inc. Kickstarter. Starfighter, Inc. is go for Launch. Authors’ attempts at “hard science fiction” typically break down fairly quickly. Here are comments on some things from the above two links:. 8220;Pilot a single-seat recon ship”:. Why would there be manned recon ships? Software can outperform any human in targeting a turret&#4...

blog.mentics.com blog.mentics.com

mentics Blog – Page 3

http://blog.mentics.com/page/3

Toggle values with minimal screen estate. There are toggle controls, but they seem to me either to: be. Http:/ blog.mentics.com/wp-content/uploads/sites/2/2015/11/original-logos-mentics-and-quip-limbo-300x120-300x120.png. Http:/ blog.mentics.com/wp-content/uploads/sites/2/2015/11/original-logos-mentics-and-quip-limbo-300x120-300x120.png. Toggle values with minimal screen estate. Dependent Types in Java. No, you generally can’t do dependent types in Java. However,. Dependent Types in Java. Http:/ blog&#46...

blog.mentics.com blog.mentics.com

Naming of the Game – mentics Blog

http://blog.mentics.com/naming-game

Naming of the Game. Coming up with a name for Quip Nebula was a fun challenge. The word Quip is a secret acronym that may be revealed at some distant future date. It’s the word intended to string a line of games together. So, you’ll be seeing lots of quipage for some time. So we needed a specific name for this game. The word nebula came as a result of a brainstorming session. It fits quite well for several reasons:. 3) Nebulous refers to the mysterious nature of the setting and story of our game.

blog.mentics.com blog.mentics.com

Quip Nebula: Setting – mentics Blog

http://blog.mentics.com/quip-nebula-setting

Working on the story for Quip Nebula has been a great challenge because of the setting I have set up for it. Again, taking the long view, I have long term reasons for the setting, universe, mechanics, and premise. Those came first to support what will come later. How might they feel? What would they care about? These are not answerable, but we hope you have fun with how we ask. And so among all the other hard but interesting problems I’m tackling with Quip Nebula, the most unusual is the setting itself.

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Quip Games by mentics – Exploring new concepts in games

Second thoughts can be painful sometimes. I've never met an amnesiac. Tell me what happened. Oh, right, sorry. I'm not in denial. I just don't remember. anything. You're the emptiness that fills my soul. Is it scary in there?

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