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Qwok Games

Curious how The Drone Shield, our new shmup, is coming along? Hankering for a dose of overkill? Good news, our new demo has quite a few improvements:. New weapons: missiles and lasers! Weapons upgrades. Go from a puny “pew pew” to a ridiculous screen full of bullets! Enemy classes that move and shoot differently! Bullets are color-coded so you can tell enemy bullets from player bullets. Enemies are color-coded so you know to get out of the way when you see a red Bomber! Want to give it a try? On the Game...

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Qwok Games | qwokgames.com Reviews
<META>
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Curious how The Drone Shield, our new shmup, is coming along? Hankering for a dose of overkill? Good news, our new demo has quite a few improvements:. New weapons: missiles and lasers! Weapons upgrades. Go from a puny “pew pew” to a ridiculous screen full of bullets! Enemy classes that move and shoot differently! Bullets are color-coded so you can tell enemy bullets from player bullets. Enemies are color-coded so you know to get out of the way when you see a red Bomber! Want to give it a try? On the Game...
<META>
KEYWORDS
1 together alone
2 the game
3 how to play
4 get a hint
5 about us
6 demo overkill
7 written by jan
8 posted in development
9 note this will
10 continue reading
CONTENT
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together alone,the game,how to play,get a hint,about us,demo overkill,written by jan,posted in development,note this will,continue reading,no comments,try it out,why a shooter,and galaxian,as well,and demonstar,nuclear shooter jam,posted in uncategorized
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Qwok Games | qwokgames.com Reviews

https://qwokgames.com

Curious how The Drone Shield, our new shmup, is coming along? Hankering for a dose of overkill? Good news, our new demo has quite a few improvements:. New weapons: missiles and lasers! Weapons upgrades. Go from a puny “pew pew” to a ridiculous screen full of bullets! Enemy classes that move and shoot differently! Bullets are color-coded so you can tell enemy bullets from player bullets. Enemies are color-coded so you know to get out of the way when you see a red Bomber! Want to give it a try? On the Game...

INTERNAL PAGES

qwokgames.com qwokgames.com
1

Qwok Games » Nuclear Shooter Jam

http://qwokgames.com/2014/03/nuclear-shooter-jam

On Posted in Uncategorized. Tomorrow is the start of the Nuclear Security Summit in The Hague, and half the country seems to be in lockdown as a result of it. So much so in fact that Gijs decided against attempting to go to work, and proposed we hold ourselves a little game jam instead! In the last few days, I’ve been experimenting with game engine HaxeFlixel. And the included physics engine Nape. And I’ve built a nice little basis for our jam tomorrow. Check it out! And of course this space right here.

2

Qwok Games » Sound

http://qwokgames.com/category/sound

Luckily for us there is a ton of open source music and sounds to be found online on sites like freesounds.org. Unfortuately for us with sounds is almost never exactly what you are looking for. So last week I’ve sort of added the sound design of our game to my list of to do things. Actually quite fun to work on and the first attempts have at least resulted in improved sounds. Stay tuned for more information!

3

Qwok Games » Uncategorized

http://qwokgames.com/category/uncategorized

Tomorrow is the start of the Nuclear Security Summit in The Hague, and half the country seems to be in lockdown as a result of it. So much so in fact that Gijs decided against attempting to go to work, and proposed we hold ourselves a little game jam instead! In the last few days, I’ve been experimenting with game engine HaxeFlixel. And the included physics engine Nape. And I’ve built a nice little basis for our jam tomorrow. Check it out! And of course this space right here.

4

Qwok Games » 2014 » May

http://qwokgames.com/2014/05

Archive for May, 2014. Curious how The Drone Shield, our new shmup, is coming along? Hankering for a dose of overkill? Good news, our new demo has quite a few improvements:. New weapons: missiles and lasers! Weapons upgrades. Go from a puny “pew pew” to a ridiculous screen full of bullets! Enemy classes that move and shoot differently! Bullets are color-coded so you can tell enemy bullets from player bullets. Enemies are color-coded so you know to get out of the way when you see a red Bomber!

5

Qwok Games » Together Alone

http://qwokgames.com/together-alone

A game about cooperation; a story of rekindling lost love. They have a long and sordid history together, but do they have a future? In Together Alone, you control two characters with unique abilities to solve a varied array of puzzles. Or, if you’re stuck, get a hint. Awards and praise for the old version (see below). 8220;This diversity on gameplay not only keeps it fresh and fun, it makes the narrative truly interesting and enjoyable.”. 2nd prize in the peer-voted Ludum Dare #22 Jam. Unlock 20 bonus pu...

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sphereworks.gwtp.net sphereworks.gwtp.net

September « 2011 « Sphereworks

http://sphereworks.gwtp.net/2011/09

Welcome to "Sphereworks". This is my (Gijs Rosengarten) personal blog and portfolio. Site As a personal goal I try to update the blog at least one time a week. Many of the updates will be on a personal project I'm working on together with a good friend. Panacea. Why Sphereworks? Archive for September, 2011. Panacea – Page 1 final. September 27th, 2011, by Gijs. At some point I need to figure out a way to place the title and our names in there. Faces 26 – Black & white. September 23rd, 2011, by Gijs.

sphereworks.gwtp.net sphereworks.gwtp.net

Qwok games « Sphereworks

http://sphereworks.gwtp.net/category/qwok-games

Welcome to "Sphereworks". This is my (Gijs Rosengarten) personal blog and portfolio. Site As a personal goal I try to update the blog at least one time a week. Many of the updates will be on a personal project I'm working on together with a good friend. Panacea. Why Sphereworks? Archive for the ‘Qwok games’ Category. October 8th, 2012, by Gijs. Competition. In this competition it’s the goal to complete a game from start to finish within 72 hours (as a team) or 48 hours (as an individual). Other stuff&#46...

sphereworks.gwtp.net sphereworks.gwtp.net

Uncategorized « Sphereworks

http://sphereworks.gwtp.net/category/uncategorized

Welcome to "Sphereworks". This is my (Gijs Rosengarten) personal blog and portfolio. Site As a personal goal I try to update the blog at least one time a week. Many of the updates will be on a personal project I'm working on together with a good friend. Panacea. Why Sphereworks? Archive for the ‘Uncategorized’ Category. December 31st, 2009, by Gijs. November 16th, 2009, by Gijs. After that 100th post it all became very quiet. It’s been very busy at work so I decided to take a bit of a sabatical...That wh...

sphereworks.gwtp.net sphereworks.gwtp.net

Sphere « Sphereworks

http://sphereworks.gwtp.net/category/sphere

Welcome to "Sphereworks". This is my (Gijs Rosengarten) personal blog and portfolio. Site As a personal goal I try to update the blog at least one time a week. Many of the updates will be on a personal project I'm working on together with a good friend. Panacea. Why Sphereworks? Archive for the ‘Sphere’ Category. April 10th, 2010, by Gijs. Do more thumbnails prior to start work on the pages to get the best layout of frames and actions. Practice more action scenes. February 22nd, 2010, by Gijs. The final ...

sphereworks.gwtp.net sphereworks.gwtp.net

GWTP « Sphereworks

http://sphereworks.gwtp.net/category/gwtp

Welcome to "Sphereworks". This is my (Gijs Rosengarten) personal blog and portfolio. Site As a personal goal I try to update the blog at least one time a week. Many of the updates will be on a personal project I'm working on together with a good friend. Panacea. Why Sphereworks? Archive for the ‘GWTP’ Category. October 22nd, 2010, by Gijs. While working on the pages for Panacea I’ve also been working on a new website design for GWTP. Comic 001 – final. September 6th, 2008, by Gijs. Sphereworks is the por...

sphereworks.gwtp.net sphereworks.gwtp.net

random sketches « Sphereworks

http://sphereworks.gwtp.net/category/random-sketches

Welcome to "Sphereworks". This is my (Gijs Rosengarten) personal blog and portfolio. Site As a personal goal I try to update the blog at least one time a week. Many of the updates will be on a personal project I'm working on together with a good friend. Panacea. Why Sphereworks? Archive for the ‘random sketches’ Category. Faces 26 – Black & white. September 23rd, 2011, by Gijs. It’s in colour, but I’m calling it Black & White. I quickly slapped some colour on there. September 20th, 2011, by Gijs. Allrigh...

sphereworks.gwtp.net sphereworks.gwtp.net

October « 2011 « Sphereworks

http://sphereworks.gwtp.net/2011/10

Welcome to "Sphereworks". This is my (Gijs Rosengarten) personal blog and portfolio. Site As a personal goal I try to update the blog at least one time a week. Many of the updates will be on a personal project I'm working on together with a good friend. Panacea. Why Sphereworks? Archive for October, 2011. Panacea Page 1 and 2 (final). October 9th, 2011, by Gijs. This post was created in 2012 after a bit of a hiatus. These pages were created around October 2011. Want some neo-realistic absurdism?

sphereworks.gwtp.net sphereworks.gwtp.net

Movie posters « Sphereworks

http://sphereworks.gwtp.net/category/movie-posters

Welcome to "Sphereworks". This is my (Gijs Rosengarten) personal blog and portfolio. Site As a personal goal I try to update the blog at least one time a week. Many of the updates will be on a personal project I'm working on together with a good friend. Panacea. Why Sphereworks? Archive for the ‘Movie posters’ Category. Something with spies in the title. September 29th, 2010, by Gijs. Spies got the blues. September 19th, 2010, by Gijs. September 11th, 2010, by Gijs. While working on page layouts, I&#8217...

sphereworks.gwtp.net sphereworks.gwtp.net

July « 2011 « Sphereworks

http://sphereworks.gwtp.net/2011/07

Welcome to "Sphereworks". This is my (Gijs Rosengarten) personal blog and portfolio. Site As a personal goal I try to update the blog at least one time a week. Many of the updates will be on a personal project I'm working on together with a good friend. Panacea. Why Sphereworks? Archive for July, 2011. Panacea – Page 1 and 2. July 19th, 2011, by Gijs. First, let’s continue with page 3 and 4. July 3rd, 2011, by Gijs. Contact me at gijs.rosengarten at gmail.com, via Twitter.

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Qwok Games

Curious how The Drone Shield, our new shmup, is coming along? Hankering for a dose of overkill? Good news, our new demo has quite a few improvements:. New weapons: missiles and lasers! Weapons upgrades. Go from a puny “pew pew” to a ridiculous screen full of bullets! Enemy classes that move and shoot differently! Bullets are color-coded so you can tell enemy bullets from player bullets. Enemies are color-coded so you know to get out of the way when you see a red Bomber! Want to give it a try? On the Game...

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