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RadGH's Ramblings about Gaming

RadGH's Ramblings about Gaming. Game reviews, design concepts, and ideas from an avid gamer. Friday, July 15, 2011. Studying boredom in World of Warcraft. Playing World of Warcraft, I was watching some low level run around stormwind aimlessly. I wondered how bored you must be to do that sort of thing (I do it quite often myself, actually). So me and two friends created an experiment. Links to this post. Not world of warcraft. Design) Procedurally Generating The World. This starts by using a random string...

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RadGH's Ramblings about Gaming | radghblog.blogspot.com Reviews
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RadGH's Ramblings about Gaming. Game reviews, design concepts, and ideas from an avid gamer. Friday, July 15, 2011. Studying boredom in World of Warcraft. Playing World of Warcraft, I was watching some low level run around stormwind aimlessly. I wondered how bored you must be to do that sort of thing (I do it quite often myself, actually). So me and two friends created an experiment. Links to this post. Not world of warcraft. Design) Procedurally Generating The World. This starts by using a random string...
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RadGH's Ramblings about Gaming | radghblog.blogspot.com Reviews

https://radghblog.blogspot.com

RadGH's Ramblings about Gaming. Game reviews, design concepts, and ideas from an avid gamer. Friday, July 15, 2011. Studying boredom in World of Warcraft. Playing World of Warcraft, I was watching some low level run around stormwind aimlessly. I wondered how bored you must be to do that sort of thing (I do it quite often myself, actually). So me and two friends created an experiment. Links to this post. Not world of warcraft. Design) Procedurally Generating The World. This starts by using a random string...

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RadGH's Ramblings about Gaming: Misdirection

http://www.radghblog.blogspot.com/2011/07/misdirection.html

RadGH's Ramblings about Gaming. Game reviews, design concepts, and ideas from an avid gamer. Saturday, July 9, 2011. I've decided blogging about World of Warcraft alone is rather dull. I was hoping that Firelands would be exciting and have many things to do. It doesn't. It's rather boring. And so I am converting this blog to a general gaming blog. This will still include World of Warcraft, and may include Dwarf Fortress as well. PS: World of Warcraft is still boring outside of raiding. /shrug.

2

RadGH's Ramblings about Gaming: Gaming Spotlight: Nehrim - At Fate's Edge

http://www.radghblog.blogspot.com/2011/07/gaming-spotlight-nehrim-at-fates-edge.html

RadGH's Ramblings about Gaming. Game reviews, design concepts, and ideas from an avid gamer. Saturday, July 9, 2011. Gaming Spotlight: Nehrim - At Fate's Edge. Nehrim - At Fate's Edge. Is an RPG like no other. Well, it's like no other except. The Elder Scrolls IV: Oblivion. This is because Nehrim is a total conversion mod for Oblivion. That is, completely unrelated to the world of Tamriel. So, is Nehrim the kind of game you would like to play? Let's answer a few questions first. Gameplay Video by RadGH.

3

RadGH's Ramblings about Gaming: DLC and Cash shops in games

http://www.radghblog.blogspot.com/2011/07/dlc-and-cash-shops-in-games.html

RadGH's Ramblings about Gaming. Game reviews, design concepts, and ideas from an avid gamer. Tuesday, July 12, 2011. DLC and Cash shops in games. Any modern day gamer has had experience with DLC or cash shops, they are in essence the same thing - with DLC usually being a package of content where cash shops are usually singular items. One example of this is Dungeon Defenders. This just doesn't sound promising. They're basically saying "We left certain things out so that we can sell them to you later".

4

RadGH's Ramblings about Gaming: July 2011

http://www.radghblog.blogspot.com/2011_07_01_archive.html

RadGH's Ramblings about Gaming. Game reviews, design concepts, and ideas from an avid gamer. Friday, July 15, 2011. Studying boredom in World of Warcraft. Playing World of Warcraft, I was watching some low level run around stormwind aimlessly. I wondered how bored you must be to do that sort of thing (I do it quite often myself, actually). So me and two friends created an experiment. Links to this post. Not world of warcraft. Design) Procedurally Generating The World. This starts by using a random string...

5

RadGH's Ramblings about Gaming: Procedural Content in Games

http://www.radghblog.blogspot.com/2011/07/procedural-content-in-games.html

RadGH's Ramblings about Gaming. Game reviews, design concepts, and ideas from an avid gamer. Monday, July 11, 2011. Procedural Content in Games. Procedural Content Generation (PCG) is one of my favorite concepts when it comes to game design. You can use it to create random dungeons, realistc and logically-assembled worlds, and creatures like you've never seen before. I'm going to explain the concept, the pros and cons, and give you an idea of why PCG is useful. As the name implies, PCG is random content ...

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RadGH's Dwarf Fortress Blog: July 2011

http://radghdwarfblog.blogspot.com/2011_07_01_archive.html

RadGH's Dwarf Fortress Blog. Play-throughs and tutorials for the most in depth game in existence. Saturday, July 9, 2011. I've decided that writing about my Dwarf Fortress endeavors was too taxing on my entertainment factor. That, and nothing exciting was happening in the current fortress. Among other reasons. I'm suspending my dwarf fortress blog until further notice. Instead, I will be writing about game design, including reviews, ideas, and similar things. Http:/ radghblog.blogspot.com/. I've recently...

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RadGH's Dwarf Fortress Blog: Blog Ending

http://radghdwarfblog.blogspot.com/2011/07/blog-ending.html

RadGH's Dwarf Fortress Blog. Play-throughs and tutorials for the most in depth game in existence. Saturday, July 9, 2011. I've decided that writing about my Dwarf Fortress endeavors was too taxing on my entertainment factor. That, and nothing exciting was happening in the current fortress. Among other reasons. I'm suspending my dwarf fortress blog until further notice. Instead, I will be writing about game design, including reviews, ideas, and similar things. Http:/ radghblog.blogspot.com/.

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Si tu veux parlé, rire et peut-être qu'on pourrais être des ami(e)s. Jaser de tous et de rien. Moi, mon style est simple, je suis une fille à cheval. J'ai une fille de 16 ans qui se nomme Vickie. Je travaille en production laitière.meuhhhhhhhhhhhhhhh. Si tu en savoir plus vient me voire sur le site ou sur msn:Mon.amour@hotmail.com. BYE BYE ;-). 01/04/2006 at 9:30 AM. 10/02/2007 at 6:05 PM. Subscribe to my blog! Je vais couper un morceau. Posted on Saturday, 10 February 2007 at 6:05 PM. C'est long à pied ...

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RadGH's Ramblings about Gaming

RadGH's Ramblings about Gaming. Game reviews, design concepts, and ideas from an avid gamer. Friday, July 15, 2011. Studying boredom in World of Warcraft. Playing World of Warcraft, I was watching some low level run around stormwind aimlessly. I wondered how bored you must be to do that sort of thing (I do it quite often myself, actually). So me and two friends created an experiment. Links to this post. Not world of warcraft. Design) Procedurally Generating The World. This starts by using a random string...

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RadGH's Dwarf Fortress Blog

RadGH's Dwarf Fortress Blog. Play-throughs and tutorials for the most in depth game in existence. Saturday, July 9, 2011. I've decided that writing about my Dwarf Fortress endeavors was too taxing on my entertainment factor. That, and nothing exciting was happening in the current fortress. Among other reasons. I'm suspending my dwarf fortress blog until further notice. Instead, I will be writing about game design, including reviews, ideas, and similar things. Http:/ radghblog.blogspot.com/. I've recently...

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