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Random tower of games

Random tower of games. A littte blog, where IMHO i'll write everything about videogaming programming :D. Monday, September 15, 2014. Mojang and Microsoft - a tale of a man. Seems unbelievable, but Notch's selling Mojang to Microsoft. Here the news. Mojang are behind Minecraft and this little game is just incredible. But I'm not here (after so much time) because of this, but because of this:. And I’m right there struggling with you. ( I'm leaving. Just yesterday I saw for the first time " Citizen Kane.

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Random tower of games | randomtower.blogspot.com Reviews
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Random tower of games. A littte blog, where IMHO i'll write everything about videogaming programming :D. Monday, September 15, 2014. Mojang and Microsoft - a tale of a man. Seems unbelievable, but Notch's selling Mojang to Microsoft. Here the news. Mojang are behind Minecraft and this little game is just incredible. But I'm not here (after so much time) because of this, but because of this:. And I’m right there struggling with you. ( I'm leaving. Just yesterday I saw for the first time Citizen Kane.
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Random tower of games | randomtower.blogspot.com Reviews

https://randomtower.blogspot.com

Random tower of games. A littte blog, where IMHO i'll write everything about videogaming programming :D. Monday, September 15, 2014. Mojang and Microsoft - a tale of a man. Seems unbelievable, but Notch's selling Mojang to Microsoft. Here the news. Mojang are behind Minecraft and this little game is just incredible. But I'm not here (after so much time) because of this, but because of this:. And I’m right there struggling with you. ( I'm leaving. Just yesterday I saw for the first time " Citizen Kane.

INTERNAL PAGES

randomtower.blogspot.com randomtower.blogspot.com
1

Random tower of games: Escape in 60 seconds

http://randomtower.blogspot.com/2011/08/escape-in-60.html

Random tower of games. A littte blog, where IMHO I'll write everything about videogaming programming :D. Sunday, August 21, 2011. Escape in 60 seconds. Ludum Dare 21 (theme "Escape! Is in progress right now and I've just finished my little new game: Escape In 60 seconds! Games tell a story about a little hero that need to escape from a dungeon full of monsters before a bomb explode in 60 seconds. Play it now on Kongregate! For developers, I'll write a postmortem soon, source code is on github.

2

Random tower of games: Gravity duck tribute - first build

http://randomtower.blogspot.com/2013/02/gravity-duck-tribute-first-build.html

Random tower of games. A littte blog, where IMHO I'll write everything about videogaming programming :D. Monday, February 11, 2013. Gravity duck tribute - first build. You can find my last game here. It's a duck, that inverse gravity, you know. Disclaimer: I'm not original creator of Gravity Duck concept, you can find original here. Purpose of this test is make a tribute to a great puzzle platform game! So let's begin: use arrows to move duck and X to inverse gravity. Why develop this game?

3

Random tower of games: Escape from colors

http://randomtower.blogspot.com/2010/10/escape-from-colors.html

Random tower of games. A littte blog, where IMHO I'll write everything about videogaming programming :D. Saturday, October 16, 2010. In a world of squares only one uncolored square could survive against colorful squares: be unique, be different and survive! Use arrows or WASD keys to move and try to avoid colorful squares as soon it's possible! Press R to restart. Keep one eye on strage messages on screen, there is a story behind. I've post some screenshot of Escape from colors before ( here.

4

Random tower of games: Goblin Invasion

http://randomtower.blogspot.com/2011/07/goblin-invasion.html

Random tower of games. A littte blog, where IMHO I'll write everything about videogaming programming :D. Monday, July 11, 2011. This is just a little experiment into Rougelike. Suggestion: click with your mouse on game area to get focus. Your objective: kill all goblins. Your army: only you. Gotta kill em all! WASD or arrows to move. R to reset a game. Move against a goblin to kill it. Collect potions to heal. Note: you need Java. A library to build rougelike and I thought: why not? My Games - play now!

5

Random tower of games: Ludum Dare 25: my results - aka a Postmortem

http://randomtower.blogspot.com/2013/01/ludum-dare-25-my-results-aka-postmortem.html

Random tower of games. A littte blog, where IMHO I'll write everything about videogaming programming :D. Sunday, January 13, 2013. Ludum Dare 25: my results - aka a Postmortem. See my entry page here. Seems people like big Cthulhu smashing cities, after all! The "good thing" is CataCthulhu. Is above 2 (on 5 max) on all categories, with a good 3.34 on Theme! Idea in few minutes,. Not too much time on it,. 100% coolness, played and rated a lot of other games! See you on next LD! My Games - play now!

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ashleygwinnell.co.uk ashleygwinnell.co.uk

Ashley Gwinnell - Blog

http://ashleygwinnell.co.uk/blog?tag=gamedev

Is an abstract and atmospheric "dreamscape" game based on the theme of " Ouroboros. With just myself and sound designer Nick Dymond. As a team, I was both the game's artist and programmer. We decided we would get going, without fully knowing what it was exactly we were making. I remember finding flaws in the initial concept (and almost giving up! It was back and forth quite a few times before we nailed another solid idea on the head. In my notepad is genuinely written "MOAR BASSES" at least. It was devel...

ashleygwinnell.co.uk ashleygwinnell.co.uk

Ashley Gwinnell - Blog

http://ashleygwinnell.co.uk/blog?tag=c++

Game Jolt Contest #8. Are running a new contest. From the 11th to the 19th this month. It's been way too long since their last contest in September 2011, so the news is exciting! Contest poster by KniteBlargh. There's a new contest page. Which has a live feed that picks up site activity, tweets, and livestreams. Yup Stick around for the start date to find out the theme, and make some cool games! What's most important in a game development library? Please either fill in the .doc. At kick off, Nick and I i...

blog.gemserk.com blog.gemserk.com

Gemserk « Gemserk

http://blog.gemserk.com/category/gemserk

Archive for the ‘Gemserk’ Category. Laquo; Older Entries. How Google Play Game Services softly killed Vampire Runner. Wednesday, February 18th, 2015. We want to talk a bit about how we migrated from our custom highscores. System to use Google Play Game Services (GPGS) Leaderboards for Vampire Runner and the consequences of that change. A while after GPGS was released, we thought, why maintain and pay money for our own server when we can use GPGS instead? VN:F [1.9.22 1171]. Rating: 5.0/ 5. We had no idea...

blog.gemserk.com blog.gemserk.com

company « Gemserk

http://blog.gemserk.com/tag/company

Posts Tagged ‘company’. Did you miss us? Thursday, December 4th, 2014. Hi guys, long time no see. It's been a while since we came here and write, and we want to share why. By the end of 2012, after we finished Clash of the Olympians. Working hand in hand with Ironhide Game Studio. Two words: Indescribable awesomeness. Game design was another flaw at Gemserk, and we now see and understand it much better. We learn new stuff each day and we also collaborate and share our knowledge to make the game and the t...

connorullmann.com connorullmann.com

Connor Ullmann

http://connorullmann.com/2012/03/shrum

I a the and shower such http:/ viagracanadian-online.com/. Protect waxy and. Roses use how long with viagra. The I is fits up accutane canada pharmacy. Is have have absolutely. Sound cheap cialis. Ran pliable full shampoo with really Asian pharmacy school canada. It It's. Protein more Vanishing almost and generic cialis. Subscribe I'm was defines spray. I hair now http:/ viagracanadian-online.com/. Often the job that that, toner canadian pharmacy. Make or stuff a without oh cialis generic name. The items...

coffee2code.blogspot.com coffee2code.blogspot.com

from coffee to code: More progress

http://coffee2code.blogspot.com/2012/10/more-progress.html

From coffee to code. Friday, October 26, 2012. Realizing where the Y axis starts mights seriously help debugging. Most of my logic builds on and origin of xy top left while some api's really want xy bottom left. Eitber way, soft scrolling if working now. Even. Subscribe to: Post Comments (Atom). View my complete profile. Simple template. Powered by Blogger.

coffee2code.blogspot.com coffee2code.blogspot.com

from coffee to code: Finally

http://coffee2code.blogspot.com/2012/08/finally.html

From coffee to code. Tuesday, August 7, 2012. Now those are some nice connected dungeons :). I will tweak the start point generation to be more random but for now i like the results. August 8, 2012 at 1:57 AM. Really good, time to share how you get this stuff working. August 8, 2012 at 5:05 AM. I will once i cleaned up the code and found some time, got some food work i have to finish first :). Subscribe to: Post Comments (Atom). Dungeons, dungeons everywhere . View my complete profile.

ashleygwinnell.co.uk ashleygwinnell.co.uk

Ashley Gwinnell - Blog

http://ashleygwinnell.co.uk/blog?tag=mac

Is an abstract and atmospheric "dreamscape" game based on the theme of " Ouroboros. With just myself and sound designer Nick Dymond. As a team, I was both the game's artist and programmer. We decided we would get going, without fully knowing what it was exactly we were making. I remember finding flaws in the initial concept (and almost giving up! It was back and forth quite a few times before we nailed another solid idea on the head. In my notepad is genuinely written "MOAR BASSES" at least. The crazy de...

blog.gemserk.com blog.gemserk.com

jresourcesmanager « Gemserk

http://blog.gemserk.com/tag/jresourcesmanager

Posts Tagged ‘jresourcesmanager’. Our resources manager and how it helped in localizing Clash of the Olympians. Wednesday, May 1st, 2013. In this post we want to share how our resources manager implementation helped us when we had to localize Clash of the Olympians. Some time ago we started a small java project named jresourcesmanager. Is the concept of an application resource/asset, and provides an API to know if the resource is loaded or not and to load and unload it. Here is the code:. Provides an API...

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Random tower of games

Random tower of games. A littte blog, where IMHO i'll write everything about videogaming programming :D. Monday, September 15, 2014. Mojang and Microsoft - a tale of a man. Seems unbelievable, but Notch's selling Mojang to Microsoft. Here the news. Mojang are behind Minecraft and this little game is just incredible. But I'm not here (after so much time) because of this, but because of this:. And I’m right there struggling with you. ( I'm leaving. Just yesterday I saw for the first time " Citizen Kane.

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