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Coding Wizardry (And Other Things)

Coding Wizardry (And Other Things). May 30, 2014. UE4 Sidecsroller Character [WIP]. Not all animations are in yet, so that accounts for the wonkiness in some places. Took the base sample project for a platformer in UE4 and added a bunch of features:. Binary Facing Direction (instead of the default lerp). Dash Effects (a la Infamous:SS). C to Blueprint Events for relevant features. Custom AnimInstance (not seen). May 27, 2014. Get it on the app store. May 22, 2014. Check it out below:. May 18, 2014. Unity...

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Coding Wizardry (And Other Things) | raybarrera.com Reviews
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Coding Wizardry (And Other Things). May 30, 2014. UE4 Sidecsroller Character [WIP]. Not all animations are in yet, so that accounts for the wonkiness in some places. Took the base sample project for a platformer in UE4 and added a bunch of features:. Binary Facing Direction (instead of the default lerp). Dash Effects (a la Infamous:SS). C to Blueprint Events for relevant features. Custom AnimInstance (not seen). May 27, 2014. Get it on the app store. May 22, 2014. Check it out below:. May 18, 2014. Unity...
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1 raybarrera
2 double jump
3 wall jump
4 dash 8 directional
5 upcoming additions are
6 combat
7 ledge hang/climb
8 grab
9 wall cling/run
10 wall dash
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Coding Wizardry (And Other Things) | raybarrera.com Reviews

https://raybarrera.com

Coding Wizardry (And Other Things). May 30, 2014. UE4 Sidecsroller Character [WIP]. Not all animations are in yet, so that accounts for the wonkiness in some places. Took the base sample project for a platformer in UE4 and added a bunch of features:. Binary Facing Direction (instead of the default lerp). Dash Effects (a la Infamous:SS). C to Blueprint Events for relevant features. Custom AnimInstance (not seen). May 27, 2014. Get it on the app store. May 22, 2014. Check it out below:. May 18, 2014. Unity...

INTERNAL PAGES

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UE4 Sidecsroller Character [WIP] | Coding Wizardry (And Other Things)

http://www.raybarrera.com/2014/05/30/ue4-sidecsroller-character-wip

Coding Wizardry (And Other Things). Unity AI Game Programming. May 30, 2014. UE4 Sidecsroller Character [WIP]. Not all animations are in yet, so that accounts for the wonkiness in some places. Took the base sample project for a platformer in UE4 and added a bunch of features:. Binary Facing Direction (instead of the default lerp). Dash Effects (a la Infamous:SS). C to Blueprint Events for relevant features. Custom AnimInstance (not seen). You must be logged in. To post a comment. The End of Browser Games?

2

JSON De/Serialization Using Unity and JsonFx | Coding Wizardry (And Other Things)

http://www.raybarrera.com/2014/05/18/json-deserialization-using-unity-and-jsonfx

Coding Wizardry (And Other Things). Unity AI Game Programming. May 18, 2014. JSON De/Serialization Using Unity and JsonFx. My previous JSON tutorial. Was a while ago, and it never covered actually deserializing data (but is still useful on it’s own), so rather than doing the second half on its own, this tutorial will cover all the steps from the beginning using JsonFx. This guide is tested as of Unity 4.3.4f. Download the JsonFx DLL from here. Step 1: Creating the Container. Pretty simple, right? Using U...

3

LM Tomorrow | Coding Wizardry (And Other Things)

http://www.raybarrera.com/2014/05/27/lm-tomorrow

Coding Wizardry (And Other Things). Unity AI Game Programming. May 27, 2014. Here is a video for a project I worked on a few years back. Just stumbled upon it recently. Get it on the app store. You must be logged in. To post a comment. 7 Random Tips for Unity Developers. The End of Browser Games? UE4 Sidecsroller Character [WIP].

4

Unity and JSON – Quick Guide | Coding Wizardry (And Other Things)

http://www.raybarrera.com/2012/11/03/unity-and-json-quick-guide

Coding Wizardry (And Other Things). Unity AI Game Programming. November 3, 2012. Unity and JSON – Quick Guide. I’m not a big fan of XML. It’s a bit heavy and dense, and though it’s effective, I just prefer JSON. But what IS Json? Well I’m not going to cover that,. But some people smarter than I have already answered that question, so have a look over here. And come back when you’re done. If you’ve never used it, it may take a while to wrap your head around the inception. Let’s explore…. I’ve create...

5

December | 2011 | Coding Wizardry (And Other Things)

http://www.raybarrera.com/2011/12

Coding Wizardry (And Other Things). Unity AI Game Programming. December 3, 2011. Theory of Fun for Game Design (Kindle Edition) is $3.99! No game designer should go without reading this gem. Pick it up here: Amazon. December 1, 2011. Open Street Map to Unity Tool. I worked on a short script a while back that parses OSM data and uses it in Unity 3D. It was written in C#. You can grab it and contribute to the project here: https:/ sourceforge.net/projects/osm2unity/. 7 Random Tips for Unity Developers.

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Coding Wizardry (And Other Things)

Coding Wizardry (And Other Things). May 30, 2014. UE4 Sidecsroller Character [WIP]. Not all animations are in yet, so that accounts for the wonkiness in some places. Took the base sample project for a platformer in UE4 and added a bunch of features:. Binary Facing Direction (instead of the default lerp). Dash Effects (a la Infamous:SS). C to Blueprint Events for relevant features. Custom AnimInstance (not seen). May 27, 2014. Get it on the app store. May 22, 2014. Check it out below:. May 18, 2014. Unity...

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