research.michael-schwarz.com
Michael Schwarz: Publications
http://research.michael-schwarz.com/publications.html
Practical grammar-based procedural modeling of architecture. Michael Schwarz, Peter Wonka. Advanced procedural modeling of architecture. Michael Schwarz, Pascal Müller. ACM Transactions on Graphics. 34(4) (Proc. SIGGRAPH 2015. Procedural design of exterior lighting for buildings with complex constraints. Michael Schwarz, Peter Wonka. ACM Transactions on Graphics. Nikolas Kasyan, Michael Schwarz, Michael Wimmer. Procedural facade variations from a single layout. Fan Bao, Michael Schwarz, Peter Wonka.
cg.tuwien.ac.at
:: Institut für Computergraphik und Algorithmen - Arbeitsgruppefür Computergraphik
https://www.cg.tuwien.ac.at/staff/MichaelWimmer.html
TECHNISCHE UNIVERSITÄT WIEN. Institut für Computergraphik und Algorithmen. Wimmer (at) cg.tuwien.ac.at. Nach Vereinbarung per mail. RTR VU, CG1 (LU), CG2 (LU), CESCG, Diplomarbeiten, Praktika. Http:/ www.cg.tuwien.ac.at/ wimmer/. I co-authored the book "Real-Time Shadows", please visit out book homepage. I was program co-chair of Pacific Graphics 2012, in Hong Kong! I was program co-chair of the Eurographics Symposium on Rendering 2008 (EGSR 2008), held in Sarajevo, Bosnia Herzegovina, June 23-25, 2008!
blog.icare3d.org
Icare3D Blog: Real-Time Shadows Book
http://blog.icare3d.org/2011/09/real-time-shadows-book.html
Research, Computer Graphics and GPU. Sep 30, 2011. Just a quick post to recommend you the great book "Real-time shadows" that details, explore and greatly explain a large number of relevant techniques for real-time shadow rendering, which we all know must be one of the most prolific field in computer graphics! In addition, this book is written by 4 leading experts of the field: Elmar Eisemann, Michael Schwarz, Ulf Assarsson and Michael Wimmer. For me, it is now THE reference on shadows rendering!
intel-vci.uni-saarland.de
Intel Visual Computing Institute: Publications
http://www.intel-vci.uni-saarland.de/en/publications.html
Compiler Support for High-Performance Graphics. Hybrid Rendering / Interactive Visualization and Data Analysis of Extreme Scale Science. Algorithms for Low Cost Depth Imaging. High-Quality Rendering and Visualization for Artistic Manipulations. Efficient Multi-View Video Streaming System. Multi Touch Interaction on Stereoscopic Displays. Scalable Shared Virtual Worlds in the Browser. Display as a Service. Device-Independent Multi Reality Interfaces. Visualization and Editing of Light Transport. State of ...