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rememberyouareawake.blogspot.com

Remember you are awake

Monday, March 21, 2011. Childhood Game Designs: "Guts: III". Links to this post. Wednesday, March 16, 2011. Guerrilla Games Design Test. The Hornets Nest: Train Terminal Encounter. The encounter begins suspenseful and quiet and climaxes with the player and NPC struggling to survive until they are rescued by a drop ship. The player and an NPC teammate drop into the station from a broken set of stairs. Trapping them in the station ground floor loading area. Yells at the player to dig in and hide. Enemies b...

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Remember you are awake | rememberyouareawake.blogspot.com Reviews
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Monday, March 21, 2011. Childhood Game Designs: Guts: III. Links to this post. Wednesday, March 16, 2011. Guerrilla Games Design Test. The Hornets Nest: Train Terminal Encounter. The encounter begins suspenseful and quiet and climaxes with the player and NPC struggling to survive until they are rescued by a drop ship. The player and an NPC teammate drop into the station from a broken set of stairs. Trapping them in the station ground floor loading area. Yells at the player to dig in and hide. Enemies b...
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Remember you are awake | rememberyouareawake.blogspot.com Reviews

https://rememberyouareawake.blogspot.com

Monday, March 21, 2011. Childhood Game Designs: "Guts: III". Links to this post. Wednesday, March 16, 2011. Guerrilla Games Design Test. The Hornets Nest: Train Terminal Encounter. The encounter begins suspenseful and quiet and climaxes with the player and NPC struggling to survive until they are rescued by a drop ship. The player and an NPC teammate drop into the station from a broken set of stairs. Trapping them in the station ground floor loading area. Yells at the player to dig in and hide. Enemies b...

INTERNAL PAGES

rememberyouareawake.blogspot.com rememberyouareawake.blogspot.com
1

Remember you are awake: January 2009

http://rememberyouareawake.blogspot.com/2009_01_01_archive.html

Sunday, January 4, 2009. Subscribe to: Posts (Atom). Subscribe To Remember You Are Awake. View my complete profile.

2

Remember you are awake: March 2011

http://rememberyouareawake.blogspot.com/2011_03_01_archive.html

Monday, March 21, 2011. Childhood Game Designs: "Guts: III". Wednesday, March 16, 2011. Guerrilla Games Design Test. Subscribe to: Posts (Atom). Subscribe To Remember You Are Awake. View my complete profile. Childhood Game Designs: Guts: III. Guerrilla Games Design Test.

3

Remember you are awake: February 2010

http://rememberyouareawake.blogspot.com/2010_02_01_archive.html

Wednesday, February 10, 2010. Gameloft Paris design test. Tomb Raider design test. God of War 3 design test. Personal projects design work. Subscribe to: Posts (Atom). Subscribe To Remember You Are Awake. View my complete profile. Gameloft Paris design test. Tomb Raider design test. God of War 3 design test. Personal projects design work. Drawn to Life: The Next Chaper design work. X-men 3 design work. Ironman (Activision) design work.

4

Remember you are awake: July 2010

http://rememberyouareawake.blogspot.com/2010_07_01_archive.html

Wednesday, July 14, 2010. Ruin Hunters Paper Maps. Subscribe to: Posts (Atom). Subscribe To Remember You Are Awake. View my complete profile. Ruin Hunters Paper Maps.

5

Remember you are awake

http://rememberyouareawake.blogspot.com/2010/06/i-have-decided-to-keep-track-of-my.html

Sunday, June 13, 2010. Personal Observations and Approach 2009. Determine what games your publishers have slotted into their production schedules. Understanding what they are currently developing and what their marketing department currently wants to add to their release schedule is crucial. Emphasis on realism, no elements of supernatural. This pillar helps refine the scope of the game immediately. The team and designers can use this as a base when evaluating any possible game content. The pilla...We no...

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LINKS TO THIS WEBSITE

bossenemy.blogspot.com bossenemy.blogspot.com

I make games - I attempt to make games: Taking some time off: Learning me some Unity

http://bossenemy.blogspot.com/2010/09/taking-some-time-off-learning-me-some.html

I make games - I attempt to make games. Indie, independent, casual, game, development, design, play, town, playtown, playtowngames.com, ipod, iphone, unity3d, javascript. Friday, September 10, 2010. Taking some time off: Learning me some Unity. Well here comes another attempt at Unity, but this time I found this awesome website:. I'm currently on B01 - Basic Collision Detection. My own personal goal is to make a small web game by end of next week. Subscribe to: Post Comments (Atom). Remember you are awake.

bossenemy.blogspot.com bossenemy.blogspot.com

I make games - I attempt to make games: March 2009

http://bossenemy.blogspot.com/2009_03_01_archive.html

I make games - I attempt to make games. Indie, independent, casual, game, development, design, play, town, playtown, playtowngames.com, ipod, iphone, unity3d, javascript. Saturday, March 28, 2009. The first thing I wanted to learn was how to use the PhysicMaterial and here's what I've found out. To make a new PhysicMaterial you:. 1 Assets Create Physic Material. Now to access it through script you simply do the following:. ThisGetComponent(Collider).material.bouncyness = 0;. Thursday, March 12, 2009.

bossenemy.blogspot.com bossenemy.blogspot.com

I make games - I attempt to make games: Unity3d

http://bossenemy.blogspot.com/2009/03/unity3d.html

I make games - I attempt to make games. Indie, independent, casual, game, development, design, play, town, playtown, playtowngames.com, ipod, iphone, unity3d, javascript. Thursday, March 12, 2009. So I've known about unity3d for awhile and I'm acutally working with a programmer on a unity project, but in 2009 I've decided to attempt my own personal projects with unity3d. Subscribe to: Post Comments (Atom). Next Level with Brandon. 8 Quick Tips to Manage Creative Teams and People. Remember you are awake.

bossenemy.blogspot.com bossenemy.blogspot.com

I make games - I attempt to make games: I've done absolutly nothing

http://bossenemy.blogspot.com/2010/02/ive-done-absolutly-nothing.html

I make games - I attempt to make games. Indie, independent, casual, game, development, design, play, town, playtown, playtowngames.com, ipod, iphone, unity3d, javascript. Saturday, February 6, 2010. I've done absolutly nothing. I noticed my last post was march 2009. Since then I've not gotten much done on m personal projects. I did ship a wii game, and the studio I work for is currently wrapping up another wii title. Here's some stuff I intend to do. Learn some basic maya animation. Remember you are awake.

bossenemy.blogspot.com bossenemy.blogspot.com

I make games - I attempt to make games: Unity3D: PhysicMaterial

http://bossenemy.blogspot.com/2009/03/unity3d-physicmaterial.html

I make games - I attempt to make games. Indie, independent, casual, game, development, design, play, town, playtown, playtowngames.com, ipod, iphone, unity3d, javascript. Saturday, March 28, 2009. The first thing I wanted to learn was how to use the PhysicMaterial and here's what I've found out. To make a new PhysicMaterial you:. 1 Assets Create Physic Material. Now to access it through script you simply do the following:. ThisGetComponent(Collider).material.bouncyness = 0;. Next Level with Brandon.

bossenemy.blogspot.com bossenemy.blogspot.com

I make games - I attempt to make games: Challenge game completed!

http://bossenemy.blogspot.com/2010/09/challenge-game-completed.html

I make games - I attempt to make games. Indie, independent, casual, game, development, design, play, town, playtown, playtowngames.com, ipod, iphone, unity3d, javascript. Monday, September 13, 2010. Man I sat here for 8hrs and didn't even eat. I think it's a bit long for how simple it is but I'm no programmer! Check it out. Music by Alex Vaughn haha. Subscribe to: Post Comments (Atom). Next Level with Brandon. 8 Quick Tips to Manage Creative Teams and People. Augmented Reality Camera Effects.

bossenemy.blogspot.com bossenemy.blogspot.com

I make games - I attempt to make games: Unity: What I've done so far

http://bossenemy.blogspot.com/2010/09/unity-what-ive-done-so-far.html

I make games - I attempt to make games. Indie, independent, casual, game, development, design, play, town, playtown, playtowngames.com, ipod, iphone, unity3d, javascript. Saturday, September 11, 2010. Unity: What I've done so far. Http:/ www.endbossgames.com/unity/beginner2.html. The link above is a combination of the stuff learned so far from the Unity3D student website. A few more tutorials and I will see about the challenges. I will dump everything into. Subscribe to: Post Comments (Atom).

bossenemy.blogspot.com bossenemy.blogspot.com

I make games - I attempt to make games: February 2010

http://bossenemy.blogspot.com/2010_02_01_archive.html

I make games - I attempt to make games. Indie, independent, casual, game, development, design, play, town, playtown, playtowngames.com, ipod, iphone, unity3d, javascript. Saturday, February 6, 2010. I've done absolutly nothing. I noticed my last post was march 2009. Since then I've not gotten much done on m personal projects. I did ship a wii game, and the studio I work for is currently wrapping up another wii title. Here's some stuff I intend to do. Learn some basic maya animation. Remember you are awake.

bossenemy.blogspot.com bossenemy.blogspot.com

I make games - I attempt to make games: Completed a bunch of simple Unity3D demos

http://bossenemy.blogspot.com/2010/09/completed-bunch-of-simple-unity3d-demos.html

I make games - I attempt to make games. Indie, independent, casual, game, development, design, play, town, playtown, playtowngames.com, ipod, iphone, unity3d, javascript. Saturday, September 18, 2010. Completed a bunch of simple Unity3D demos. After about a week of unity I was able to make a few simple game demos. Check them out on the side bar. Subscribe to: Post Comments (Atom). Next Level with Brandon. 8 Quick Tips to Manage Creative Teams and People. Augmented Reality Camera Effects.

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Mot de passe :. J'ai oublié mon mot de passe. Ma vie mes amies et ma famille. 8226;` .•` ) .•*` ). 8226;` ( .• . .•`. 8226;*` `*•.-. Comme l indique le titre je parle de tou seu que j aime biz. Pour ceux qui veule me parler. 8226;` .•` ) .•*` ). 8226;` ( .• . .•`. 8226;*` `*•.-. 9600;▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀▄▀. 9733;* ♥. 9733;* *♥. 9733;* * ♥. 9733;* * *♥. 9733;* * * ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥. 9733;* * * * * * * * ♥. 9733;* * * * * * * *♥. 9733;* * * * * * * ♥. 9733;* * * * * * *♥. 9733;* * * * * * ♥. 9733;* * *♥. N'oub...

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Rememberyouagain's blog - C'était comme dans un rêve, un rêve Indochinois. - Skyrock.com

More options ▼. Subscribe to my blog. Created: 06/02/2012 at 9:03 AM. Updated: 08/02/2012 at 4:28 AM. C'était comme dans un rêve, un rêve Indochinois. Lache moi, je ne veux plus de toi. Mais surtout ne m'oublie pas! Don't forget that insults, racism, etc. are forbidden by Skyrock's 'General Terms of Use' and that you can be identified by your IP address (66.160.134.62) if someone makes a complaint. Please enter the sequence of characters in the field below. Posted on Wednesday, 08 February 2012 at 4:28 AM.

rememberyouareawake.blogspot.com rememberyouareawake.blogspot.com

Remember you are awake

Monday, March 21, 2011. Childhood Game Designs: "Guts: III". Links to this post. Wednesday, March 16, 2011. Guerrilla Games Design Test. The Hornets Nest: Train Terminal Encounter. The encounter begins suspenseful and quiet and climaxes with the player and NPC struggling to survive until they are rescued by a drop ship. The player and an NPC teammate drop into the station from a broken set of stairs. Trapping them in the station ground floor loading area. Yells at the player to dig in and hide. Enemies b...

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Remember You Are Dreaming

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Remember You Are Independent | Travelling the World to Celebrate 100th Albanian Independency

Travelling the World to Celebrate 100th Albanian Independency. 11-18-25 June 2014 20:00 Digitalb TPlus. 11-18-25 June 2014 we are online at Channel Digitalb TPlus. 07/06/2014 • Alaattin. Trying Albanian Raki and Opinions. While we were in our first trip in western Europe we had Albanian Raki with us to share with our lovely friends. In this video you can. 05/06/2014 • Alaattin. Funny Moments in Munich Germany. We met with our friend Kethi and she was so funny while showing us her city. Follow Our RSS Feed.

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Remember You Are Loved

Wear it, Share it. Each one of us. Each one of us longs for love, for truth, for life and Jesus is all of these things in abundance! Pope Francis @Pontifex: April 22). Cada uno de nosotros. Cada uno de nosotros guarda en el corazón el anhelo del amor, la belleza, la vida. Y Jesús es todo esto en plenitud . (Pope Francis @Pontifex: April 22). Cada um de nós. Cada um de nós cultiva no coração o desejo do amor, da verdade, da vida e Jesus é tudo isto em plenitude! Pope Francis @Pontifex: April 22). Visit re...

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Momento Mori.

Monday, June 20, 2011. To all of you that live in London understand how jealous I am of you. There is more history in some of the smallest houses than there is in my whole country. It's amazing to stand in the house of William Shakespeare, to go to Oxford university where most buildings are from the 17th century and earlier. This is a place built in history and set in my mind as the perfect country. Links to this post. Friday, April 15, 2011. Or to save myself and just go all out tomorrow night. Hhmm.

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Remember You Are Unique

Remember You Are Unique. Gabriel Pereira Rolla, 16 anos, sagitário, Grêmio, Adele, Lady Gaga, Florence The Machine, séries e animes/mangás, Canoas (RS). Não sou nada sem meus amigos e não seria nada sem minha família. Nunca desista de seus sonhos, sempre acredite, a vida tem um jeito engraçado de nos recompensar. Será sempre inesquecível.". Chorar é lindo, Mario Quintana. Canon EOS-1Ds Mark III.