revolutiongameengine.blogspot.com revolutiongameengine.blogspot.com

revolutiongameengine.blogspot.com

Revolution Engine

A Homebrew Game Engine For Wii. Saturday, January 22, 2011. Thought still far from completion, rev-0.7 keeps growing. This is basically the current status, where you can see that many important subsystems are running, and that some developer tools have been added or improved from older versions:. A good log system is always a good friend. Allows for precise and safe timing, which will help creating better physics, profiling and more. And that's most of it right now, as always you can checkout the SVN for...

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Revolution Engine | revolutiongameengine.blogspot.com Reviews
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A Homebrew Game Engine For Wii. Saturday, January 22, 2011. Thought still far from completion, rev-0.7 keeps growing. This is basically the current status, where you can see that many important subsystems are running, and that some developer tools have been added or improved from older versions:. A good log system is always a good friend. Allows for precise and safe timing, which will help creating better physics, profiling and more. And that's most of it right now, as always you can checkout the SVN for...
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3 revolution engine
4 status report
5 multi platform support
6 log system
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Revolution Engine | revolutiongameengine.blogspot.com Reviews

https://revolutiongameengine.blogspot.com

A Homebrew Game Engine For Wii. Saturday, January 22, 2011. Thought still far from completion, rev-0.7 keeps growing. This is basically the current status, where you can see that many important subsystems are running, and that some developer tools have been added or improved from older versions:. A good log system is always a good friend. Allows for precise and safe timing, which will help creating better physics, profiling and more. And that's most of it right now, as always you can checkout the SVN for...

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revolutiongameengine.blogspot.com revolutiongameengine.blogspot.com
1

Revolution Engine: January 2010

http://revolutiongameengine.blogspot.com/2010_01_01_archive.html

A Homebrew Game Engine For Wii. Friday, January 22, 2010. This post is just to say sorry for the absence of updates these past months. I've been a little away from this for some time, but the engine is not forgotten. Now I'm back from holidays and ready to keep working in Rev-0.5. Carmelo J Fernández-Agüera Tortosa. Subscribe to: Posts (Atom).

2

Revolution Engine: August 2010

http://revolutiongameengine.blogspot.com/2010_08_01_archive.html

A Homebrew Game Engine For Wii. Monday, August 30, 2010. Maybe some of you recognize what this screenshot means. Personally I wouldn't have recognized it a couple of days ago, but I started to work on this yesterday, and now I'm proud to show the first screenshot of this in-dev new feature of the engine. I'm pretty sure it will be a big step in the right direction. Post a comment if you know what this is :). Carmelo J Fernández-Agüera Tortosa. Quick note about image formats. Sunday, August 29, 2010.

3

Revolution Engine: Subversion

http://revolutiongameengine.blogspot.com/2010/10/subversion.html

A Homebrew Game Engine For Wii. Saturday, October 23, 2010. Revolution Engine has become rather a big project. It always takes me a lot of time to prepare a new release. And what if someone suggests a small change? What if I want to add a little fix? Working only with big releases is not practical. Those are some of the reasons why I've decided to set up a subversion repository for Revolution Engine. This is the project link Revolution Engine SVN at google code. Carmelo J Fernández-Agüera Tortosa. Textur...

4

Revolution Engine: Status Report

http://revolutiongameengine.blogspot.com/2011/01/status-report.html

A Homebrew Game Engine For Wii. Saturday, January 22, 2011. Thought still far from completion, rev-0.7 keeps growing. This is basically the current status, where you can see that many important subsystems are running, and that some developer tools have been added or improved from older versions:. A good log system is always a good friend. Allows for precise and safe timing, which will help creating better physics, profiling and more. And that's most of it right now, as always you can checkout the SVN for...

5

Revolution Engine: October 2010

http://revolutiongameengine.blogspot.com/2010_10_01_archive.html

A Homebrew Game Engine For Wii. Saturday, October 23, 2010. Revolution Engine has become rather a big project. It always takes me a lot of time to prepare a new release. And what if someone suggests a small change? What if I want to add a little fix? Working only with big releases is not practical. Those are some of the reasons why I've decided to set up a subversion repository for Revolution Engine. This is the project link Revolution Engine SVN at google code. Carmelo J Fernández-Agüera Tortosa.

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Revolution Engine

A Homebrew Game Engine For Wii. Saturday, January 22, 2011. Thought still far from completion, rev-0.7 keeps growing. This is basically the current status, where you can see that many important subsystems are running, and that some developer tools have been added or improved from older versions:. A good log system is always a good friend. Allows for precise and safe timing, which will help creating better physics, profiling and more. And that's most of it right now, as always you can checkout the SVN for...

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