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Year 3 - Virtual Environments

Year 3 - Virtual Environments. Group Reflection and Evaluation. View my complete profile. Tuesday, 8 December 2009. Group Reflection and Evaluation. Throughout the duration of the six week long ". Assignment the active group members have worked efficiently together to produce an ambitious and innovative project. The initial brief was to produce a 3D animation of an item from the. Steve Muller was specifically identified for his natural animation skills which were employed to produce the ". Modifiers mean...

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Year 3 - Virtual Environments | rob-h-ve.blogspot.com Reviews
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Year 3 - Virtual Environments. Group Reflection and Evaluation. View my complete profile. Tuesday, 8 December 2009. Group Reflection and Evaluation. Throughout the duration of the six week long . Assignment the active group members have worked efficiently together to produce an ambitious and innovative project. The initial brief was to produce a 3D animation of an item from the. Steve Muller was specifically identified for his natural animation skills which were employed to produce the . Modifiers mean...
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Year 3 - Virtual Environments | rob-h-ve.blogspot.com Reviews

https://rob-h-ve.blogspot.com

Year 3 - Virtual Environments. Group Reflection and Evaluation. View my complete profile. Tuesday, 8 December 2009. Group Reflection and Evaluation. Throughout the duration of the six week long ". Assignment the active group members have worked efficiently together to produce an ambitious and innovative project. The initial brief was to produce a 3D animation of an item from the. Steve Muller was specifically identified for his natural animation skills which were employed to produce the ". Modifiers mean...

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rob-h-ve.blogspot.com rob-h-ve.blogspot.com
1

Year 3 - Virtual Environments: October 2009

http://www.rob-h-ve.blogspot.com/2009_10_01_archive.html

Year 3 - Virtual Environments. Week 4 and 5. Museum of Power Visit. View my complete profile. Thursday, 29 October 2009. The Museum of Power Assignment Brief. Today marked the start of the next part of the ". Assignment involving the modeling and animation of a steam powered asset from the. 2368 LMS Fowler 4 - MT Class 2-6-4 (1927). Click for Full-Size Image. Character that will be modeled this week for inclusion in the end animation. Thursday, 22 October 2009. Week 4 and 5. Representation of my head was.

2

Year 3 - Virtual Environments: September 2009

http://www.rob-h-ve.blogspot.com/2009_09_01_archive.html

Year 3 - Virtual Environments. View my complete profile. Saturday, 26 September 2009. Building a 3D Face. During the first five weeks of this Semester a brief has been dictated entailing the task of constructing a. Representation of our own faces. This is to be achieved via a specific technique within. This form of modeling is perhaps the most difficult to master as it involves creating each individual. Throughout the course of this week several reference photos will be taken of my head, including. The r...

3

Year 3 - Virtual Environments: Week 9

http://www.rob-h-ve.blogspot.com/2009/11/week-9.html

Year 3 - Virtual Environments. View my complete profile. Tuesday, 24 November 2009. The Construction began with the back wall of the body starting with a box object that was converted to an editable poly and altered in height according to reference image plane in the left viewport. Several edges were then inserted along the back wall to enable for sloping sides to be crafted. Body Back Wall w/ Extra Edges. Click for Full-Size Image. Sloped Coal Housing Walls. Click for Full-Size Image. Now that the curve...

4

Year 3 - Virtual Environments: November 2009

http://www.rob-h-ve.blogspot.com/2009_11_01_archive.html

Year 3 - Virtual Environments. View my complete profile. Tuesday, 24 November 2009. The Construction began with the back wall of the body starting with a box object that was converted to an editable poly and altered in height according to reference image plane in the left viewport. Several edges were then inserted along the back wall to enable for sloping sides to be crafted. Body Back Wall w/ Extra Edges. Click for Full-Size Image. Sloped Coal Housing Walls. Click for Full-Size Image. Now that the curve...

5

Year 3 - Virtual Environments: Group Reflection & Evaluation

http://www.rob-h-ve.blogspot.com/2009/12/group-reflection-evaluation.html

Year 3 - Virtual Environments. Group Reflection and Evaluation. View my complete profile. Tuesday, 8 December 2009. Group Reflection and Evaluation. Throughout the duration of the six week long ". Assignment the active group members have worked efficiently together to produce an ambitious and innovative project. The initial brief was to produce a 3D animation of an item from the. Steve Muller was specifically identified for his natural animation skills which were employed to produce the ". Modifiers mean...

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Train Model & Animation: Modeling Progress - Week 9

http://trainmodelanimation.blogspot.com/2009/12/modeling-progress-week-9.html

Friday, 20 November 2009. Modeling Progress - Week 9. This week the body of the Steam Engine was produced closely following the details as viewed from the reference images. The body object itself started with a box object which was converted to an. Multiple edge loops were introduced allowing the shape to be transformed via moving the vertices in accordance with reference image in the. Final Body w/ Extra Details. Click for Full-Size Image. Merged Components - Roof Section. Click for Full-Size Image.

trainmodelanimation.blogspot.com trainmodelanimation.blogspot.com

Train Model & Animation: December 2009

http://trainmodelanimation.blogspot.com/2009_12_01_archive.html

Saturday, 5 December 2009. Gantt - So how did we do? It's the end of week 11, pushing on for week 12. Everyone's. Tired and just wants to get everything done and handed in. With the majority of the tasks completed, let's see our final results on the Gantt. As ideas changed repeatedly throughout the project, the gantt's. Plan was not strictly followed, as some tasks became more important, and others dropped. Chassis also took a little bit longer, as Steve Harwood. Was left until the end. Fortunately, ...

trainmodelanimation.blogspot.com trainmodelanimation.blogspot.com

Train Model & Animation: Textured Train

http://trainmodelanimation.blogspot.com/2009/11/textured-train_27.html

Friday, 27 November 2009. And here it is, a first look at the textured locomotive. It is pretty much done now, and the carriages are nearing completion, everything is coming together nicely. Click on image to view full-size. Click on image to view full-size. Click on image to view full-size. Click on image to view full-size. Click on image to view full-size. 30 November 2009 at 13:20. It looks like its been taken straight out of the Museum of Power :). Subscribe to: Post Comments (Atom).

trainmodelanimation.blogspot.com trainmodelanimation.blogspot.com

Train Model & Animation: Gantt - So how did we do?

http://trainmodelanimation.blogspot.com/2009/12/gantt-so-how-did-we-do.html

Saturday, 5 December 2009. Gantt - So how did we do? It's the end of week 11, pushing on for week 12. Everyone's. Tired and just wants to get everything done and handed in. With the majority of the tasks completed, let's see our final results on the Gantt. As ideas changed repeatedly throughout the project, the gantt's. Plan was not strictly followed, as some tasks became more important, and others dropped. Chassis also took a little bit longer, as Steve Harwood. Was left until the end. Fortunately, ...

trainmodelanimation.blogspot.com trainmodelanimation.blogspot.com

Train Model & Animation: October 2009

http://trainmodelanimation.blogspot.com/2009_10_01_archive.html

Friday, 30 October 2009. Having only one usable image of the train, images from different angles, showing more detail were necessary if the model was to be made accurately. This was especially true considering our only image was of a scale model of the train. The following images were collected by Rob and myself:. Thursday, 29 October 2009. The Fowler 4 MT class steam engine. Click image to view full-size. London, Midland and Scottish railway). Owned Derby Works in Derbyshire. In total 125 of this mo...

trainmodelanimation.blogspot.com trainmodelanimation.blogspot.com

Train Model & Animation: November 2009

http://trainmodelanimation.blogspot.com/2009_11_01_archive.html

Saturday, 28 November 2009. Here is a quick clip showing a test of creating steam using a particle system and wind space warps. Friday, 27 November 2009. And here it is, a first look at the textured locomotive. It is pretty much done now, and the carriages are nearing completion, everything is coming together nicely. Click on image to view full-size. Click on image to view full-size. Click on image to view full-size. Click on image to view full-size. Click on image to view full-size. Menu of the modifier.

trainmodelanimation.blogspot.com trainmodelanimation.blogspot.com

Train Model & Animation: Steam Test

http://trainmodelanimation.blogspot.com/2009/11/steam-test.html

Saturday, 28 November 2009. Here is a quick clip showing a test of creating steam using a particle system and wind space warps. 30 November 2009 at 13:20. Dude, that is fantastic! Subscribe to: Post Comments (Atom). This blog details the development of a 3D model and animation of a Fowler 4 MT class, LMS 2-6-4T steam engine by a group of students from Anglia Ruskin University. The project aims to produce a high qualty 3D model and educational animation for our client, the Museum of Power.

trainmodelanimation.blogspot.com trainmodelanimation.blogspot.com

Train Model & Animation: Week 11 Summary - AKA. Why we now hate MeshSmooth

http://trainmodelanimation.blogspot.com/2009/12/week-11-summary-aka-why-we-now-hate.html

Saturday, 5 December 2009. Week 11 Summary - AKA. Why we now hate MeshSmooth. It's been a pretty intensive week for the group. On the surface, it seemed that it should have been particularly simple. the models were now finished and the crux of the animation was in place. Unfortunately, technical. Modifiers applied to the model also seemed to throw up several errors. Subscribe to: Post Comments (Atom). In Langford, Essex. Group Reflection and Evaluation. Final Thoughts and Evalutation.

trainmodelanimation.blogspot.com trainmodelanimation.blogspot.com

Train Model & Animation: Modeling Progress - Week 10

http://trainmodelanimation.blogspot.com/2009/12/modeling-progress-week-10.html

Friday, 27 November 2009. Modeling Progress - Week 10. Following on from last week production of the carriage has now been completed as well as the textures of the initial Steam Engine. Before commencing production of the Passenger Carriage a number of reference images were collated from the internet which can be view from the image gallery below. 160; tool to perfectly space the copies the required number of times. Final Modeled Passenger Carriage (Before Texturing). Click for Full-Size Image. The proje...

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Year 3 - Virtual Environments

Year 3 - Virtual Environments. Group Reflection and Evaluation. View my complete profile. Tuesday, 8 December 2009. Group Reflection and Evaluation. Throughout the duration of the six week long ". Assignment the active group members have worked efficiently together to produce an ambitious and innovative project. The initial brief was to produce a 3D animation of an item from the. Steve Muller was specifically identified for his natural animation skills which were employed to produce the ". Modifiers mean...

rob-h.blogspot.com rob-h.blogspot.com

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