fruitfulvoid.blogspot.com
The Fruitful Void: The Glory of My Name, Part I
http://fruitfulvoid.blogspot.com/2007/03/glory-of-my-name.html
Dan Riley's musings on roleplaying games. and anything else that happens to catch his attention. Sunday, March 11, 2007. The Glory of My Name, Part I. So, I got a chance to play my first game of Agon over the weekend. I had two players, David and Billy. We started on Friday night, but unfortunately didn't have a lot of time that night, so we were unable to complete the first quest. We got back together Saturday evening and finished. Here's the stuff I rolled on Agon's nifty tables:. So, a divine directiv...
fruitfulvoid.blogspot.com
The Fruitful Void: February 2007
http://fruitfulvoid.blogspot.com/2007_02_01_archive.html
Dan Riley's musings on roleplaying games. and anything else that happens to catch his attention. Tuesday, February 27, 2007. Spirit of Iron, Part IV. Warjack Handling: Personal Warjack. Requires an Aspect reflecting your character's nature as a warcaster. Quality: Increases the warjack's Quality by 1 step, to a maximum of Great for light warjacks or Superb for heavy warjacks. Armed: The warjack gains a new gun or other weapon. Rugged: The 'jack gains 2 extra boxes of Stress capacity. Skilled: Each time t...
fruitfulvoid.blogspot.com
The Fruitful Void: Weapons of the Century, Spirit of the Gods
http://fruitfulvoid.blogspot.com/2007/02/weapons-of-century-spirit-of-gods.html
Dan Riley's musings on roleplaying games. and anything else that happens to catch his attention. Monday, February 26, 2007. Weapons of the Century, Spirit of the Gods. But Compelling limits the character's. So, finally approaching something like a conclusion: I'm thinking there's a lot of potential in something that kind of combines the two. And yes, this is part of the seed of the idea for a game in my head. Labels: Spirit of the Century. Weapons of the Gods. Subscribe to: Post Comments (Atom). Everyone...
fruitfulvoid.blogspot.com
The Fruitful Void: March 2007
http://fruitfulvoid.blogspot.com/2007_03_01_archive.html
Dan Riley's musings on roleplaying games. and anything else that happens to catch his attention. Monday, March 12, 2007. The Glory of My Name, Part II. Anyway, I'll start with my general impressions. Now, moving on to instances of play. If I win, you'll tell me the most obscure facts about this island's history that you can think of." That was way cool in my book. He won, netting himself a d8 Advantage die. That advantage die and a Creative Ability ("I wanna add Music to my roll! Sunday, March 11, 2007.
fruitfulvoid.blogspot.com
The Fruitful Void: Spirit of Iron, Part II
http://fruitfulvoid.blogspot.com/2007/02/spirit-of-iron-part-ii.html
Dan Riley's musings on roleplaying games. and anything else that happens to catch his attention. Tuesday, February 27, 2007. Spirit of Iron, Part II. Specific changes to SotC's stunts are as follows. The character can use Athletics instead of Survival." becomes "The character can use Athletics instead of Ride.". Drive: Custom Ride -. The character owns an excellent horse instead of a car. Drive: Prototype Car -. Drive: Car Mechanic -. Becomes Mount First Aid. Drive: Defensive Driving -. Instead of giving...
fruitfulvoid.blogspot.com
The Fruitful Void: Spirit of Iron, Part IV
http://fruitfulvoid.blogspot.com/2007/02/spirit-of-iron-part-iv.html
Dan Riley's musings on roleplaying games. and anything else that happens to catch his attention. Tuesday, February 27, 2007. Spirit of Iron, Part IV. Warjack Handling: Personal Warjack. Requires an Aspect reflecting your character's nature as a warcaster. Quality: Increases the warjack's Quality by 1 step, to a maximum of Great for light warjacks or Superb for heavy warjacks. Armed: The warjack gains a new gun or other weapon. Rugged: The 'jack gains 2 extra boxes of Stress capacity. Skilled: Each time t...
fruitfulvoid.blogspot.com
The Fruitful Void: Spirit of Iron, Part I
http://fruitfulvoid.blogspot.com/2007/02/spirit-of-iron-part-i.html
Dan Riley's musings on roleplaying games. and anything else that happens to catch his attention. Monday, February 26, 2007. Spirit of Iron, Part I. It struck me today like an eighteen-wheeler that Spirit of the Century. Just might be the perfect match for the Iron Kingdoms (the setting of the Warmachine. Miniature games). I had recently been doing some thinking about adapting SotC to Conan, as you can see in this thread. And so I was off, full-steam ahead on some conversion notes. I present them here.