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ruxandragraphics.blogspot.com

My Graphics Blog

Real Time Graphics assignment. Real Time GPU Graphics Engine Modules. Sunday, 19 December 2010. This blog was created for posting my applications related to games programming. Finally, I made a site which is available here. Https:/ sites.google.com/site/ruxandragraphics/home. Please visit the site above, as it is the updated version of this blog. However, if you wish to proceed with this blog, start by visiting this page:. Http:/ ruxandragraphics.blogspot.com/2010/04/blog-summary.html.

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Real Time Graphics assignment. Real Time GPU Graphics Engine Modules. Sunday, 19 December 2010. This blog was created for posting my applications related to games programming. Finally, I made a site which is available here. Https:/ sites.google.com/site/ruxandragraphics/home. Please visit the site above, as it is the updated version of this blog. However, if you wish to proceed with this blog, start by visiting this page:. Http:/ ruxandragraphics.blogspot.com/2010/04/blog-summary.html.
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My Graphics Blog | ruxandragraphics.blogspot.com Reviews

https://ruxandragraphics.blogspot.com

Real Time Graphics assignment. Real Time GPU Graphics Engine Modules. Sunday, 19 December 2010. This blog was created for posting my applications related to games programming. Finally, I made a site which is available here. Https:/ sites.google.com/site/ruxandragraphics/home. Please visit the site above, as it is the updated version of this blog. However, if you wish to proceed with this blog, start by visiting this page:. Http:/ ruxandragraphics.blogspot.com/2010/04/blog-summary.html.

INTERNAL PAGES

ruxandragraphics.blogspot.com ruxandragraphics.blogspot.com
1

My Graphics Blog: Teapot War

http://ruxandragraphics.blogspot.com/p/teapot-war.html

Real Time Graphics assignment. Real Time GPU Graphics Engine Modules. This project is made in Render Monkey, HLSL (2.0 and 3.0). For rendering the surrounding environment, a large cube is drawn. In the pixel shader, we compute. The vector that goes from the viewer to the the given pixel (world coordinates). The HLSL method. TexCUBE is used to address the cube texture with the environment, and retrieve the colour at the. Point of intersection between the vector and the cube. Figure 2 Pass “Terrain&#...

2

My Graphics Blog: Real Time GPU Graphics Engine Modules

http://ruxandragraphics.blogspot.com/p/real-time-gpu-graphics-engine-modules.html

Real Time Graphics assignment. Real Time GPU Graphics Engine Modules. Real Time GPU Graphics Engine Modules. This was my bsc final project. It was implemented in C and Cg, and the rendering effects are all executed on GPU. The modules included are:. The objects that are included in the scene are arranged in a tree structure, so that all the transforms are applied gradually from root to leaves. The culling is also made in the same order, according to the nodes bounding boxes. Lighting and Fog Module.

3

My Graphics Blog: Real Time Graphics assignment

http://ruxandragraphics.blogspot.com/p/real-time-gfx-acw.html

Real Time Graphics assignment. Real Time GPU Graphics Engine Modules. Real Time Graphics assignment. This project was the ACW from the C and Design module and the Real Time Graphics module. We needed to develop an application on top of GXbase framework (based on OpenGL), that will implement different rendering effects. So, I will describe some algorithms that might be of interest: implementing Phong shaders, implementing shadows, implementing the particle systems and making the blooming effect. F is the ...

4

My Graphics Blog

http://ruxandragraphics.blogspot.com/2010/04/blog-summary.html

Real Time Graphics assignment. Real Time GPU Graphics Engine Modules. Thursday, 15 April 2010. Welcome to my graphics blog! I will post here my graphics applications, developed during the past 2 years. I will have a separate post giving the highlights of each application and some screenshots. They have links to the detailed description of each project and to youtube videos. I'll give a list of all the applications listed on my blog:. Render monkey application using HLSL shaders. My Bachelor of Science fi...

5

My Graphics Blog: December 2010

http://ruxandragraphics.blogspot.com/2010_12_01_archive.html

Real Time Graphics assignment. Real Time GPU Graphics Engine Modules. Sunday, 19 December 2010. This blog was created for posting my applications related to games programming. Finally, I made a site which is available here. Https:/ sites.google.com/site/ruxandragraphics/home. Please visit the site above, as it is the updated version of this blog. However, if you wish to proceed with this blog, start by visiting this page:. Http:/ ruxandragraphics.blogspot.com/2010/04/blog-summary.html.

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david-wright.org david-wright.org

Games programming

http://david-wright.org/category/game-programming

Programmer, web developer, gamer and fitness fanatic. Follow me on Twitter. Archive for the ‘ Games programming. Since finishing Uni in September, I have been keeping my new-found knowledge fresh and learning new skills by developing a game engine. This has been a frustratingly slow process of late as my hobby of games programming is having to work around a full time job as a .NET developer. Still, I am very happy to finally be able to introduce the karma engine…. The lights can then be rendered, using t...

david-wright.org david-wright.org

Portfolio

http://david-wright.org/80-2

Programmer, web developer, gamer and fitness fanatic. Follow me on Twitter. This page is a collection of my best pieces of work to date, most of which were created during my year at Hull University. Keep checking this page as I will be making several updates and additions in the coming weeks. Information on my current projects can be found on my blog. The most recent addition to my karma game engine is animation support. Written in in C. The demo can be downloaded here. Deferred lighting is a technique c...

david-wright.org david-wright.org

Games reviews

http://david-wright.org/category/games-reviews

Programmer, web developer, gamer and fitness fanatic. Follow me on Twitter. Archive for the ‘ Games reviews. Beneath a Steel Sky Remastered. This is a repost , the original review can be found at http:/ www.brokenswordplanet.com. The game was a huge hit when it was released. Sadly, the years following the release of Broken Sword 2 saw a decline in the genre as new and more powerful hardware ushered in the 3-D era. Broken Sword 2 was the last of its kind. Or is it…? So to wrap it up, I loved this game whe...

david-wright.org david-wright.org

2010 May

http://david-wright.org/2010/05

Programmer, web developer, gamer and fitness fanatic. Follow me on Twitter. Archive for May, 2010. One of my modules this semester is a group development project. As part of a team I have to cooperate in the production of a Rip Off clone, a classic arcade game from the 80’s. My initial role in the production was to help program the gameplay/physics side of the the game, I then moved on to head the development of a PSP port. The beta version of our game can be downloaded here. David Wright (gameplay, PSP).

david-wright.org david-wright.org

2010 June

http://david-wright.org/2010/06

Programmer, web developer, gamer and fitness fanatic. Follow me on Twitter. Archive for June, 2010. Just a quick update on the PSP version of Rip-Off that I mentioned in the previous post. The team has been working long hours this week to put the final touches to the port. The game now has 3D graphics and 2-player network capabilities. Check the results below. I hope to post videos of this soon. Filed under: Games programming. SuperbHosting.net provides affordable managed. Solutions. 90 day cash.

david-wright.org david-wright.org

Doing this now

http://david-wright.org/2012/05/03/doing-this-now

Programmer, web developer, gamer and fitness fanatic. Follow me on Twitter. Wow, has it really been a 16 months since my last update? So much has happened since then! My first project as a professional games developer is a title for the PS Vita, Sony’s recent entry into the handheld gaming market. I will post more about the game in a future post as I’m not sure what I’m allowed to say right now! As for Portsmouth and Southsea, what a beautiful place! Filed under: My life. Feed for comments on this post.

david-wright.org david-wright.org

Film reviews

http://david-wright.org/category/film-reviews

Programmer, web developer, gamer and fitness fanatic. Follow me on Twitter. Archive for the ‘ Film reviews. In my books, the release of a Tarantino movie is a big event. His love for the industry shows through in his films, which often pay homage to a variety of genres. Inglourious Basterds is no exception; despite being set in World War II this film salutes the spaghetti western. When German war hero turned actor Fredrick Zoller becomes smitten with Shosanna, he convinces his director to have his new fi...

david-wright.org david-wright.org

2011 January

http://david-wright.org/2011/01

Programmer, web developer, gamer and fitness fanatic. Follow me on Twitter. Archive for January, 2011. Since finishing Uni in September, I have been keeping my new-found knowledge fresh and learning new skills by developing a game engine. This has been a frustratingly slow process of late as my hobby of games programming is having to work around a full time job as a .NET developer. Still, I am very happy to finally be able to introduce the karma engine…. The lights can then be rendered, using the buffere...

david-wright.org david-wright.org

Rip Off Beta

http://david-wright.org/2010/05/05/rip-off-beta

Programmer, web developer, gamer and fitness fanatic. Follow me on Twitter. One of my modules this semester is a group development project. As part of a team I have to cooperate in the production of a Rip Off clone, a classic arcade game from the 80’s. My initial role in the production was to help program the gameplay/physics side of the the game, I then moved on to head the development of a PSP port. The beta version of our game can be downloaded here. Simone Kulczycki (team leader, gameplay, input).

david-wright.org david-wright.org

2009 August

http://david-wright.org/2009/08

Programmer, web developer, gamer and fitness fanatic. Follow me on Twitter. Archive for August, 2009. In my books, the release of a Tarantino movie is a big event. His love for the industry shows through in his films, which often pay homage to a variety of genres. Inglourious Basterds is no exception; despite being set in World War II this film salutes the spaghetti western. When German war hero turned actor Fredrick Zoller becomes smitten with Shosanna, he convinces his director to have his new film pre...

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Ruxandra Fratescu | My random stuff

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My Graphics Blog

Real Time Graphics assignment. Real Time GPU Graphics Engine Modules. Sunday, 19 December 2010. This blog was created for posting my applications related to games programming. Finally, I made a site which is available here. Https:/ sites.google.com/site/ruxandragraphics/home. Please visit the site above, as it is the updated version of this blog. However, if you wish to proceed with this blog, start by visiting this page:. Http:/ ruxandragraphics.blogspot.com/2010/04/blog-summary.html.

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