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Ryan Galloway -Environment Artist

Ryan Galloway -Environment Artist. Monday, December 14, 2009. 2009 Gameloft Low Poly Art Test. Programs used: 3Ds Max, Photoshop. Project Time: 2 Weeks, 40 hours. Triangle budget: 3,500. Triangles used: 3,462. Total texture size: 4.85MB. Friday, May 22, 2009. 2009 Working Library Art Test. Programs used: 3Ds Max, Maya, Photoshop. Project Time: 2 1/2 days, 40 hours. Reference Images- - - - - -. Friday, April 3, 2009. 2009 KizToys Art Test. Programs used: 3Ds Max. Project Time: 2 weeks, 50 hours.

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Ryan Galloway -Environment Artist | ryangalloway.blogspot.com Reviews
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Ryan Galloway -Environment Artist. Monday, December 14, 2009. 2009 Gameloft Low Poly Art Test. Programs used: 3Ds Max, Photoshop. Project Time: 2 Weeks, 40 hours. Triangle budget: 3,500. Triangles used: 3,462. Total texture size: 4.85MB. Friday, May 22, 2009. 2009 Working Library Art Test. Programs used: 3Ds Max, Maya, Photoshop. Project Time: 2 1/2 days, 40 hours. Reference Images- - - - - -. Friday, April 3, 2009. 2009 KizToys Art Test. Programs used: 3Ds Max. Project Time: 2 weeks, 50 hours.
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Ryan Galloway -Environment Artist | ryangalloway.blogspot.com Reviews

https://ryangalloway.blogspot.com

Ryan Galloway -Environment Artist. Monday, December 14, 2009. 2009 Gameloft Low Poly Art Test. Programs used: 3Ds Max, Photoshop. Project Time: 2 Weeks, 40 hours. Triangle budget: 3,500. Triangles used: 3,462. Total texture size: 4.85MB. Friday, May 22, 2009. 2009 Working Library Art Test. Programs used: 3Ds Max, Maya, Photoshop. Project Time: 2 1/2 days, 40 hours. Reference Images- - - - - -. Friday, April 3, 2009. 2009 KizToys Art Test. Programs used: 3Ds Max. Project Time: 2 weeks, 50 hours.

INTERNAL PAGES

ryangalloway.blogspot.com ryangalloway.blogspot.com
1

Ryan Galloway -Environment Artist: May 2009

http://ryangalloway.blogspot.com/2009_05_01_archive.html

Ryan Galloway -Environment Artist. Friday, May 22, 2009. 2009 Working Library Art Test. This art test for Working Library was for modeling and texturing. I was given five photo references to use for my direction. This was by far the shortest art test I've ever taken. I only had about 2 1/2 days to complete it. Overall it was a fun test and I enjoyed working on it quite a bit. Programs used: 3Ds Max, Maya, Photoshop. Project Time: 2 1/2 days, 40 hours. Reference Images- - - - - -. View my complete profile.

2

Ryan Galloway -Environment Artist: April 2009

http://ryangalloway.blogspot.com/2009_04_01_archive.html

Ryan Galloway -Environment Artist. Friday, April 3, 2009. 2009 KizToys Art Test. This art test was just modeling only. Polygon limit was 20,000. The buildings in the concept drawing had no straight edges to them, the whole town had a lot of funk to it which was fun to model rather than just boring rigid perfectly straight buildings. The directions for the art test stated not to model anything that could not be seen in the sketch, so no other views are available. Programs used: 3Ds Max. IN EDITOR- - - -.

3

Ryan Galloway -Environment Artist: 2009 KizToys Art Test

http://ryangalloway.blogspot.com/2009/04/2009-kiztoys-art-test.html

Ryan Galloway -Environment Artist. Friday, April 3, 2009. 2009 KizToys Art Test. This art test was just modeling only. Polygon limit was 20,000. The buildings in the concept drawing had no straight edges to them, the whole town had a lot of funk to it which was fun to model rather than just boring rigid perfectly straight buildings. The directions for the art test stated not to model anything that could not be seen in the sketch, so no other views are available. Programs used: 3Ds Max.

4

Ryan Galloway -Environment Artist: 2009 Gameloft Low Poly Art Test

http://ryangalloway.blogspot.com/2009/12/2009-gameloft-low-poly-art-test.html

Ryan Galloway -Environment Artist. Monday, December 14, 2009. 2009 Gameloft Low Poly Art Test. Programs used: 3Ds Max, Photoshop. Project Time: 2 Weeks, 40 hours. Triangle budget: 3,500. Triangles used: 3,462. Total texture size: 4.85MB. Subscribe to: Post Comments (Atom). 2009 Gameloft Low Poly Art Test. View my complete profile.

5

Ryan Galloway -Environment Artist: December 2009

http://ryangalloway.blogspot.com/2009_12_01_archive.html

Ryan Galloway -Environment Artist. Monday, December 14, 2009. 2009 Gameloft Low Poly Art Test. Programs used: 3Ds Max, Photoshop. Project Time: 2 Weeks, 40 hours. Triangle budget: 3,500. Triangles used: 3,462. Total texture size: 4.85MB. Subscribe to: Posts (Atom). 2009 Gameloft Low Poly Art Test. View my complete profile.

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Ryan Galloway -Environment Artist. Monday, December 14, 2009. 2009 Gameloft Low Poly Art Test. Programs used: 3Ds Max, Photoshop. Project Time: 2 Weeks, 40 hours. Triangle budget: 3,500. Triangles used: 3,462. Total texture size: 4.85MB. Friday, May 22, 2009. 2009 Working Library Art Test. Programs used: 3Ds Max, Maya, Photoshop. Project Time: 2 1/2 days, 40 hours. Reference Images- - - - - -. Friday, April 3, 2009. 2009 KizToys Art Test. Programs used: 3Ds Max. Project Time: 2 weeks, 50 hours.

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