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FIEA WORK

Thursday, August 1, 2013. So I have been creating a style guide for a indie game that I will be working on over the next couple of months. The picture above shows some thumbnails of environment explorations. Next I had the some experiments of the characters that would be in this world. Here I decided to change the style to be more simplistic. We wanted to have a style that would be in scope for the game. Monday, July 1, 2013. Sunday, June 9, 2013. Concepting the Tengu Warrior. Monday, April 29, 2013.

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FIEA WORK | ryotazifiea.blogspot.com Reviews
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Thursday, August 1, 2013. So I have been creating a style guide for a indie game that I will be working on over the next couple of months. The picture above shows some thumbnails of environment explorations. Next I had the some experiments of the characters that would be in this world. Here I decided to change the style to be more simplistic. We wanted to have a style that would be in scope for the game. Monday, July 1, 2013. Sunday, June 9, 2013. Concepting the Tengu Warrior. Monday, April 29, 2013.
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FIEA WORK | ryotazifiea.blogspot.com Reviews

https://ryotazifiea.blogspot.com

Thursday, August 1, 2013. So I have been creating a style guide for a indie game that I will be working on over the next couple of months. The picture above shows some thumbnails of environment explorations. Next I had the some experiments of the characters that would be in this world. Here I decided to change the style to be more simplistic. We wanted to have a style that would be in scope for the game. Monday, July 1, 2013. Sunday, June 9, 2013. Concepting the Tengu Warrior. Monday, April 29, 2013.

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FIEA WORK: July 2013

http://ryotazifiea.blogspot.com/2013_07_01_archive.html

Monday, July 1, 2013. Subscribe to: Posts (Atom). View my complete profile.

2

FIEA WORK: April 2013

http://ryotazifiea.blogspot.com/2013_04_01_archive.html

Monday, April 29, 2013. Subscribe to: Posts (Atom). View my complete profile.

3

FIEA WORK: August 2013

http://ryotazifiea.blogspot.com/2013_08_01_archive.html

Thursday, August 1, 2013. So I have been creating a style guide for a indie game that I will be working on over the next couple of months. The picture above shows some thumbnails of environment explorations. Next I had the some experiments of the characters that would be in this world. Here I decided to change the style to be more simplistic. We wanted to have a style that would be in scope for the game. Subscribe to: Posts (Atom). View my complete profile.

4

FIEA WORK: Jill Model

http://ryotazifiea.blogspot.com/2013/04/jill-model.html

Monday, April 29, 2013. Subscribe to: Post Comments (Atom). View my complete profile.

5

FIEA WORK: June 2013

http://ryotazifiea.blogspot.com/2013_06_01_archive.html

Sunday, June 9, 2013. Concepting the Tengu Warrior. Thumbnailing a couple of ideas for this character(for a side scroller game). I wanted this character to be mischievous and looked like he lived in the woods. I chose B to take to the next level. Here I tried to make some color variations. I chose D because the cloths contrasted from the hay on his back. Here is the Final Concept with the ingame mockup. Subscribe to: Posts (Atom). Concepting the Tengu Warrior. View my complete profile.

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chrisfokkensart.wordpress.com chrisfokkensart.wordpress.com

Portfolio Sample | chrisfokkensart

https://chrisfokkensart.wordpress.com/2015/12/03/portfolio-sample

Personal art blog of Chris Fokkens. December 3, 2015. Click image to see pdf). As part of our exhibition, we’ll be getting some books printed. These books will act as portfolio samplers but will be handed out to classmates and teachers. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out.

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Exhibition Identity – Round Two | chrisfokkensart

https://chrisfokkensart.wordpress.com/2015/10/07/exhibition-identity-round-two

Personal art blog of Chris Fokkens. Exhibition Identity – Round Two. October 7, 2015. So voting has finished for the first round and this was chosen. Our next task is to take the base premise and idea of this image and to redesign it as we see fit. This is my result. I decided to approach it differently, something that suits not just myself more but is just generally more appealing. Exhibition Identity – Round One. Final Exhibition Brand →. Leave a Reply Cancel reply. Enter your comment here.

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Showreel Preparation | chrisfokkensart

https://chrisfokkensart.wordpress.com/2015/11/30/showreel-preparation

Personal art blog of Chris Fokkens. November 30, 2015. A small teaser of one of the animations in my showreel. This sequence is probably my favourite in terms of quality and making it. I used the Obsidian brand i developed as a means of animating some typography, showing two skill sets in one go. Each letter has a different type of animation that suits my graphic style. Fundraiser at Reid →. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:.

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Final Exhibition Brand | chrisfokkensart

https://chrisfokkensart.wordpress.com/2015/11/30/final-exhibition-brand

Personal art blog of Chris Fokkens. November 30, 2015. We had to individually design a book cover and a board background to compliment the exhibition’s design. These are the chosen designs for both and the accompanying logo. Exhibition Identity – Round Two. Showreel Preparation →. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. Follow Blog via Email.

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Exhibition Photos | chrisfokkensart

https://chrisfokkensart.wordpress.com/2015/12/04/exhibition-photos

Personal art blog of Chris Fokkens. December 4, 2015. The exhibition is over! It was great to have everyone there and show all our hard work. It was a hard year, working with lots of different people, some cooperative, some not so much. Learning new programs, new experiences and new ways of achieving my goals. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your Twitter account. ( Log Out.

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Showreel Preparation 2 | chrisfokkensart

https://chrisfokkensart.wordpress.com/2015/12/03/showreel-preparation-2

Personal art blog of Chris Fokkens. December 3, 2015. The second teaser for my showreel, nearly there. This sequence was made in Cinema 4D and features my Album cover collection that i made throughout the semester. It was fun learning some new features in the program, and trying out some new stuff for the showreel. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). Notify me of new comments via email. 5 Day Upload Spree.

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chrisfoart | chrisfokkensart

https://chrisfokkensart.wordpress.com/author/chrisfoart

Personal art blog of Chris Fokkens. December 4, 2015. Ewa brought in some cake and chocolates for everyone to celebrate finishing everything off. Yay for cake! Read Article →. December 4, 2015. The exhibition is over! It was great to have everyone there and show all our hard work. It was a hard year, working with lots of different people, some cooperative, […]. Read Article →. December 3, 2015. Fundraising some money at Bruce Open Day, the more successful bbq of the two we did. Read Article →. We had to ...

chrisfokkensart.wordpress.com chrisfokkensart.wordpress.com

Fun-draising | chrisfokkensart

https://chrisfokkensart.wordpress.com/2015/12/03/fun-draising

Personal art blog of Chris Fokkens. December 3, 2015. Fundraising some money at Bruce Open Day, the more successful bbq of the two we did. Exhibition Photos →. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. You are commenting using your Facebook account. ( Log Out. Follow Blog via Email.

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Showreel | chrisfokkensart

https://chrisfokkensart.wordpress.com/2015/12/03/showreel

Personal art blog of Chris Fokkens. December 3, 2015. Click image to see showreel). In the end, the showreel managed to be within the timeframe required by the brief. In my opinion, the quality of the showreel itself is adequate to my standards but as with everything i do, there’s lots of room for improvement. Portfolio Sample →. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). Notify me of new comments via email.

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FIEA WORK

Thursday, August 1, 2013. So I have been creating a style guide for a indie game that I will be working on over the next couple of months. The picture above shows some thumbnails of environment explorations. Next I had the some experiments of the characters that would be in this world. Here I decided to change the style to be more simplistic. We wanted to have a style that would be in scope for the game. Monday, July 1, 2013. Sunday, June 9, 2013. Concepting the Tengu Warrior. Monday, April 29, 2013.

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