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Bit Grit | Home of James "xwize" Jones | Page 2
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Home of James xwize Jones. July 16, 2012. This is a cross platform C OpenGL framework I developed for my coursework last year. It currently only supports the fixed function pipeline, but the design is relatively clean and I’m in the process of extending it with a deferred renderer. Verdi – Thoughts on final year project. July 7, 2012. Found an excellent book “Real-time Volume Graphics”. Full source code can be found here. A lot of cool ideas went into this, but time was against me – I only had a si...
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xwize | Bit Grit
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Home of James xwize Jones. Demos at Imagination Tech. July 14, 2014. I’m leaving my job at imagination so I thought I’d collect videos of all the demos I worked on here so that I don’t forget about them. Worked on the Cat with Andrew Girdler, he wrote a blog post: http:/ blog.imgtec.com/powervr/soft-kitty-overview-latest-opengl-es-3-0-tech-demo-imagination. Fluid dynamics using OpenCL). My first IMG demo). Morph targets demo running in the background). I wrote about the technique I used in:. So if you ag...
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Coding Graphics Demos …. For a living… | Bit Grit
https://xwize.wordpress.com/2013/03/15/coding-graphics-demos-for-a-living
Home of James xwize Jones. March 15, 2013. Coding Graphics Demos …. For a living…. Recently, the first batch of demos I’ve written professionally were released by Imagination. These were shown at Mobile World Congress and will hopefully be used in some form for the upcoming GDC. So far doing demos professionally seems to be exactly like doing it at home; only now there is a budget to spend on stock 3d art and there’s typically some specific GLES API feature that takes focus. Next post →.
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Demos at Imagination Tech | Bit Grit
https://xwize.wordpress.com/2014/07/14/demos-at-imagination-tech
Home of James xwize Jones. July 14, 2014. Demos at Imagination Tech. I’m leaving my job at imagination so I thought I’d collect videos of all the demos I worked on here so that I don’t forget about them. Worked on the Cat with Andrew Girdler, he wrote a blog post: http:/ blog.imgtec.com/powervr/soft-kitty-overview-latest-opengl-es-3-0-tech-demo-imagination. Fluid dynamics using OpenCL). My first IMG demo). Morph targets demo running in the background). I wrote about the technique I used in:.
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Swirly Curly Noise | Bit Grit
https://xwize.wordpress.com/2013/02/21/swirly-curly-noise
Home of James xwize Jones. February 21, 2013. Curl noise is one of those no-brainer effects that gives great results from a simple concept. It comes in handy in those situations where tweaking or artist control is preferred over any kind of correctness in a fluid or gas simulation. The technique has seen a surge of use since its original publication which can be found here. Below is an implementation advecting on a 2d image:. Next post →. Leave a Reply Cancel reply. Enter your comment here.
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Plasma < 128bytes | Bit Grit
https://xwize.wordpress.com/2013/02/21/plasma-128bytes
Home of James xwize Jones. February 21, 2013. Here’s another one I wrote during College, this time it was a learning exercise in x86 protected mode. I never actually went as far as running it on an old DOS machine – only used the Windows XP emulation. Use FASM to assemble. Next post →. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out.
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March | 2013 | Bit Grit
https://xwize.wordpress.com/2013/03
Home of James xwize Jones. Monthly Archives: March 2013. March 16, 2013. Here’s some wisdom for my younger-self. See, I like to do a lot of what I would call “exploratory” programming. One of the fantastic things about Computer Science is, if you have a cool new idea, or want to try something out, you’re able to cheaply and easily engineer a prototype to educate yourself about a topic. All you need is a half-decent computer with a decent GPU, a compiler and a weekend to yourself. The sad fact is, perfect...
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Membership so far - Matt Gemmell
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Raw Materials Personal essays. Resolving Plot Issues Writing your novel. Writing in Markdown Plain text with structure. Get news via email. My favourite articles Start here. 9776; Go to. Get news via Email. An action-adventure novel book 1 in the KESTREL series. In February this year, I introduced a membership option. For you to enjoy, and also get some rewards in the process. What I really wanted was to have a. With the people who most enjoy my work. I try to be active and responsive on Twitter and ...
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Exploratory Programming | Bit Grit
https://xwize.wordpress.com/2013/03/16/exploratory-programming
Home of James xwize Jones. March 16, 2013. Here’s some wisdom for my younger-self. See, I like to do a lot of what I would call “exploratory” programming. One of the fantastic things about Computer Science is, if you have a cool new idea, or want to try something out, you’re able to cheaply and easily engineer a prototype to educate yourself about a topic. All you need is a half-decent computer with a decent GPU, a compiler and a weekend to yourself. The sad fact is, perfectionism and over-engineered sol...