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07 Cornucopia of Blessings. Monday, December 6, 2010. Pseudocode and Commented Code. The scoring on my game isn't very difficult to understand. When predators appear you will hit them for one point. Then children will appear and if you hit them you will lose two points. That completes this blog about pseudocode on scoring. Tuesday, November 23, 2010. I thought this presentation we had to do was a waste of my time. The lady who I spoke to had nothing positive about my fabulous. Tuesday, November 16, 2010.

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s4mmu44 | s4mmu44.blogspot.com Reviews
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07 Cornucopia of Blessings. Monday, December 6, 2010. Pseudocode and Commented Code. The scoring on my game isn't very difficult to understand. When predators appear you will hit them for one point. Then children will appear and if you hit them you will lose two points. That completes this blog about pseudocode on scoring. Tuesday, November 23, 2010. I thought this presentation we had to do was a waste of my time. The lady who I spoke to had nothing positive about my fabulous. Tuesday, November 16, 2010.
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1 my blog list
2 sphere sumisu no
3 3 years ago
4 tim's blog
5 pseudocode
6 4 years ago
7 stephenspog
8 game plan
9 dearest val's blog
10 martreea
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my blog list,sphere sumisu no,3 years ago,tim's blog,pseudocode,4 years ago,stephenspog,game plan,dearest val's blog,martreea,eeen's daily blog,amanda,blahhhhhhhhhhhhhhh,5 years ago,ebag,presentation epilogue,d wayne's blog,camera shy,posted by,3 comments
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s4mmu44 | s4mmu44.blogspot.com Reviews

https://s4mmu44.blogspot.com

07 Cornucopia of Blessings. Monday, December 6, 2010. Pseudocode and Commented Code. The scoring on my game isn't very difficult to understand. When predators appear you will hit them for one point. Then children will appear and if you hit them you will lose two points. That completes this blog about pseudocode on scoring. Tuesday, November 23, 2010. I thought this presentation we had to do was a waste of my time. The lady who I spoke to had nothing positive about my fabulous. Tuesday, November 16, 2010.

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s4mmu44.blogspot.com s4mmu44.blogspot.com
1

s4mmu44: Mini Game

http://www.s4mmu44.blogspot.com/2010/10/mini-game.html

07 Cornucopia of Blessings. Friday, October 8, 2010. Oh the lovely minigame. I did every single step wrong. Although it made me extremely angry, I tried to do every step. I do not think I've finished still, but I have all the steps done. They're just done wrong, a little. However I did enjy learning how to create a game, it was fun. I only wish I could remember all the steps to make a lot on my own. October 8, 2010 at 12:01 PM. Subscribe to: Post Comments (Atom). View my complete profile.

2

s4mmu44: December 2010

http://www.s4mmu44.blogspot.com/2010_12_01_archive.html

07 Cornucopia of Blessings. Monday, December 6, 2010. Pseudocode and Commented Code. The scoring on my game isn't very difficult to understand. When predators appear you will hit them for one point. Then children will appear and if you hit them you will lose two points. That completes this blog about pseudocode on scoring. Subscribe to: Posts (Atom). View my complete profile. Pseudocode and Commented Code. Watermark template. Powered by Blogger.

3

s4mmu44: November 2010

http://www.s4mmu44.blogspot.com/2010_11_01_archive.html

07 Cornucopia of Blessings. Tuesday, November 23, 2010. I thought this presentation we had to do was a waste of my time. The lady who I spoke to had nothing positive about my fabulous. Tuesday, November 16, 2010. I don't believe I have learned anything new about my game topic sense starting the demo. I don't believe I've acquired anything, especially a "new knowledge" because producing a game taught me about flash not sexual predators. Monday, November 15, 2010. Subscribe to: Posts (Atom).

4

s4mmu44: Presentation Reflection

http://www.s4mmu44.blogspot.com/2010/11/presentation-reflection.html

07 Cornucopia of Blessings. Tuesday, November 23, 2010. I thought this presentation we had to do was a waste of my time. The lady who I spoke to had nothing positive about my fabulous. Subscribe to: Post Comments (Atom). View my complete profile. Watermark template. Powered by Blogger.

5

s4mmu44: Pseudocode and Commented Code

http://www.s4mmu44.blogspot.com/2010/12/pseudocode-and-commented-code.html

07 Cornucopia of Blessings. Monday, December 6, 2010. Pseudocode and Commented Code. The scoring on my game isn't very difficult to understand. When predators appear you will hit them for one point. Then children will appear and if you hit them you will lose two points. That completes this blog about pseudocode on scoring. December 6, 2010 at 7:36 AM. December 6, 2010 at 6:28 PM. Thank you Maria Im going STRONG! February 10, 2011 at 10:27 AM. Subscribe to: Post Comments (Atom). View my complete profile.

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panaswan.blogspot.com panaswan.blogspot.com

Panama: October 2010

http://panaswan.blogspot.com/2010_10_01_archive.html

Thursday, October 28, 2010. Vlog (It's Timmy's fault). Friday, October 15, 2010. The use of visuals will greatly enhance our game and draw more interest into it. I hope they will look clear enough to distinguish. It will probably turn out better than i think but I've been wrong before. Visuals usually are the drawing point because people are more attracted to sight. It'll be hard but we'll come out victorious or something like that. Planning my game, Dawg? Wednesday, October 13, 2010.

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Fire Storm: Mini Games

http://teamfirestorm.blogspot.com/2010/09/mini-games.html

Wednesday, September 15, 2010. It was a new experience creating the mini-game. It was both hard and easy creating different codes to move the different items. The codes were hard to memorize but once they are it is easy to set them up. It took me a little while to remember everything I have done so far. September 17, 2010 at 9:02 PM. You will get it, Ryan- especially if you go hunting for code as you are doing (ahead of the game)! September 20, 2010 at 6:32 PM. Subscribe to: Post Comments (Atom).

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stephenspog: What's that sound

http://stephenspog.blogspot.com/2010/10/whats-that-sound.html

Friday, October 22, 2010. We are now learning how to put sound into our games to make them playable. The sound will make help you better understand the game and all it's concepts. And with sound, more people will enjoy playing the game because they can hear what is going on along with seeing it. I enjoyed learning how to work with sound and now i can't wait to to put it in the real game. October 28, 2010 at 6:30 AM. That is cool i am not that fare yet in my class. Subscribe to: Post Comments (Atom).

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Tim's Blog: New Resources

http://timsblog-chimi.blogspot.com/2010/11/new-resources.html

Wednesday, November 3, 2010. I found a new link on the Globaloria Central. It is a history website and so far it has been promising. I've found out a few things that I didn't origionally know or didn't learn. Link: http:/ besthistorysites.net/index.shtml. Subscribe to: Post Comments (Atom). 07 Cornucopia of Blessings. Pseudocode and Commented Code. The Presentation of Proportions not Epic. View my complete profile. List of Greek mythological figures. There was an error in this gadget.

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Panama: The Presentation of Proportions not Epic

http://panaswan.blogspot.com/2010/11/presentation-of-proportions-not-epic.html

Monday, November 22, 2010. The Presentation of Proportions not Epic. November 28, 2010 at 11:22 AM. Subscribe to: Post Comments (Atom). 07 Cornucopia of Blessings. Pseudocode and Commented Code. The Presentation of Proportions not Epic. Findings that are new. View my complete profile. Awesome Inc. theme. Powered by Blogger.

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Panama: Nuevo Recursos

http://panaswan.blogspot.com/2010/11/nuevo-recursos.html

Tuesday, November 16, 2010. I have found a website that has much information that I find as useful. Link: a href="http:/ mythagora.com/" /a. Subscribe to: Post Comments (Atom). 07 Cornucopia of Blessings. Pseudocode and Commented Code. The Presentation of Proportions not Epic. Findings that are new. View my complete profile. Awesome Inc. theme. Powered by Blogger.

ebag1992.blogspot.com ebag1992.blogspot.com

Ebag: September 2010

http://ebag1992.blogspot.com/2010_09_01_archive.html

Thursday, September 30, 2010. Day 6: Video reflections. Thursday, September 23, 2010. Day 5: Mingame reflections. The minigame was just my first step into creating my own games. It wasn't all that hard and I learned a lot about basic coding. The best thing about this was being able to learn how to make things move and attack. But, it was pretty confusing near the end making all the different symbols do their jobs. Wednesday, September 8, 2010. Day 4: My game: continued. Tuesday, September 7, 2010.

ebag1992.blogspot.com ebag1992.blogspot.com

Ebag: August 2010

http://ebag1992.blogspot.com/2010_08_01_archive.html

Monday, August 30, 2010. It's very important to protect your identity when you are using the internet. If you give out your information, criminals could get a hold of it. Also, you don't always want people seeing everything you do. It's important to keep your things to yourself. The world doesn't want to see a lot of the pictures anyway. Friday, August 27, 2010. And my game will involve him! Subscribe to: Posts (Atom). 07 Cornucopia of Blessings. Pseudocode and Commented Code. View my complete profile.

ebag1992.blogspot.com ebag1992.blogspot.com

Ebag: day 7:Visual Storytelling

http://ebag1992.blogspot.com/2010/10/day-7visual-storytelling.html

Friday, October 15, 2010. October 15, 2010 at 7:33 AM. This sounds like it will be a very fun game to play. It will be the first game i play. October 20, 2010 at 8:18 AM. It sounds like it will be a pretty cool game. Best of luck to you. Subscribe to: Post Comments (Atom). 07 Cornucopia of Blessings. Pseudocode and Commented Code. There was an error in this gadget. View my complete profile. Awesome Inc. theme. Powered by Blogger.

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Tim's Blog: November 2010

http://timsblog-chimi.blogspot.com/2010_11_01_archive.html

Monday, November 22, 2010. Our demo presentations on Friday went pretty well. Charlie and I had to do ours twice, but at least it's done and out of the way. The suggestions kind of helped. I already knew what I am going to do anyway. This helped to confirm what I'm going to do for my game. Tuesday, November 16, 2010. Wednesday, November 3, 2010. Link: http:/ besthistorysites.net/index.shtml. Subscribe to: Posts (Atom). 07 Cornucopia of Blessings. Pseudocode and Commented Code. View my complete profile.

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07 Cornucopia of Blessings. Monday, December 6, 2010. Pseudocode and Commented Code. The scoring on my game isn't very difficult to understand. When predators appear you will hit them for one point. Then children will appear and if you hit them you will lose two points. That completes this blog about pseudocode on scoring. Tuesday, November 23, 2010. I thought this presentation we had to do was a waste of my time. The lady who I spoke to had nothing positive about my fabulous. Tuesday, November 16, 2010.

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