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Thursday, May 29, 2008. When SAGA first launched, players opening a new account received a good number of common troops, two spells and 3 boosters. We felt since SAGA was a new concept to many, we should get players used to opening and using boosters to augment their army. In total players now receive more troops than before if they register an account and a better experience during the free trial portion. Monday, April 14, 2008. I make myself Jealous. I play a paid account in addition to this free one a...

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Play Saga Free | sagafree.blogspot.com Reviews
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Thursday, May 29, 2008. When SAGA first launched, players opening a new account received a good number of common troops, two spells and 3 boosters. We felt since SAGA was a new concept to many, we should get players used to opening and using boosters to augment their army. In total players now receive more troops than before if they register an account and a better experience during the free trial portion. Monday, April 14, 2008. I make myself Jealous. I play a paid account in addition to this free one a...
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1 skip to main
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Play Saga Free | sagafree.blogspot.com Reviews

https://sagafree.blogspot.com

Thursday, May 29, 2008. When SAGA first launched, players opening a new account received a good number of common troops, two spells and 3 boosters. We felt since SAGA was a new concept to many, we should get players used to opening and using boosters to augment their army. In total players now receive more troops than before if they register an account and a better experience during the free trial portion. Monday, April 14, 2008. I make myself Jealous. I play a paid account in addition to this free one a...

INTERNAL PAGES

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1

Play Saga Free: May 2008

http://sagafree.blogspot.com/2008_05_01_archive.html

Thursday, May 29, 2008. When SAGA first launched, players opening a new account received a good number of common troops, two spells and 3 boosters. We felt since SAGA was a new concept to many, we should get players used to opening and using boosters to augment their army. In total players now receive more troops than before if they register an account and a better experience during the free trial portion. Subscribe to: Posts (Atom). I am the Marketing Director for Silverlode Interactive. You may fin...

2

Play Saga Free: FInished all level 5 Quests

http://sagafree.blogspot.com/2008/04/finished-all-level-5-quests.html

Saturday, April 5, 2008. FInished all level 5 Quests. Total Play TIme 3 Hours 42 Minutes. Finshed all level 5 quests (10 of them). While questing I notice that some troops level faster than others and I need to decide if I should try to spread the XP, especially to units that do the tanking, or let the DPS units level quickly so that my tanking units dont need to survive for as long before the enemy is killed. I think I'll just enjoy the game and not worry about that. 25 Human Archers: level 4.

3

Play Saga Free: Dark Elf Rebels

http://sagafree.blogspot.com/2008/04/dark-elf-rebels.html

Saturday, April 5, 2008. Wow that was a difficult quest for my nation. Not only did the dark elves charge me with units that were more powerful than my own but then I was told to destroy or capture a keep surrounded by towers without being given any siege units. I was able to take the brunt of the punishment with my Light Infantry and then deploy my spearmen in their place to finish the remainder of the battle. You are given 2 Trebouchets, you just need to go east as advisor says. View my complete profile.

4

Play Saga Free: FInished all level 7 Quests

http://sagafree.blogspot.com/2008/04/finished-all-level-7-quests.html

Tuesday, April 8, 2008. FInished all level 7 Quests. Total Play Time 5 Hours 14 minutes. Finished all level 7 quests (5 of them). I was advancing easily through the level 7 content when I came across the "Canyon River Gauntlet" quest. Prior to trying this quest I had never failed to beat one on my first try, but after getting completely destroyed three times and loosing most of my God Favor in resurrecting my troops I decided that it was just too difficult at my current level. 25 Human Archers: level 4.

5

Play Saga Free: I make myself Jealous

http://sagafree.blogspot.com/2008/04/i-make-myself-jealous.html

Monday, April 14, 2008. I make myself Jealous. There are so many options that open up for building your army when you gain access to the market. I play a paid account in addition to this free one and spend real money to buy packs so I don’t have every single unit I want yet. To date I have spent $28.80 about the price of a lower priced gamed. I play all quests duo with a friend of mine who spent exactly the same amount. Subscribe to: Post Comments (Atom). View my complete profile. I make myself Jealous.

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Saga Developers Journal: Dragon Pong

http://playsaga.blogspot.com/2009/04/dragon-pong.html

Welcome to the Saga Developers Journal. Silverlode Interactive has released the worlds first “Collectible MMORTS” game, SAGA. This developers' blog is here to give you a never-too-serious behind the scenes look at the company. Wednesday, April 29, 2009. Seasoned gamers, be prepared to experience a strange, heady mixture of nostalgia and murderous glee. Your favorite childhood game now includes just the right amount of violence. Thursday, April 30, 2009 at 12:54:00 PM PDT. Play Saga, Buy Saga.

playsaga.blogspot.com playsaga.blogspot.com

Saga Developers Journal: September 2008

http://playsaga.blogspot.com/2008_09_01_archive.html

Welcome to the Saga Developers Journal. Silverlode Interactive has released the worlds first “Collectible MMORTS” game, SAGA. This developers' blog is here to give you a never-too-serious behind the scenes look at the company. Friday, September 26, 2008. Hide the Melee Units. Ultra-rares will represent approximately 1 out of every 200 rares, though the odds of receiving an ultra-rare will double if you open you packs in a tournament. The Great Dragon is also the first unit in a series of units that will ...

playsaga.blogspot.com playsaga.blogspot.com

Saga Developers Journal: Expansion Units: Order's Big Guns

http://playsaga.blogspot.com/2009/05/expansion-units-orders-big-guns.html

Welcome to the Saga Developers Journal. Silverlode Interactive has released the worlds first “Collectible MMORTS” game, SAGA. This developers' blog is here to give you a never-too-serious behind the scenes look at the company. Friday, May 22, 2009. Expansion Units: Order's Big Guns. Dwarves are renowned for their engineering genius, but there's one individual whose knowledge is envied even by his peers. Mechanos has constructed what is perhaps the finest mech giant of this age, and he's not shy about...

playsaga.blogspot.com playsaga.blogspot.com

Saga Developers Journal: April 2009

http://playsaga.blogspot.com/2009_04_01_archive.html

Welcome to the Saga Developers Journal. Silverlode Interactive has released the worlds first “Collectible MMORTS” game, SAGA. This developers' blog is here to give you a never-too-serious behind the scenes look at the company. Wednesday, April 29, 2009. Seasoned gamers, be prepared to experience a strange, heady mixture of nostalgia and murderous glee. Your favorite childhood game now includes just the right amount of violence. Subscribe to: Posts (Atom). Play Saga, Buy Saga. How to play Saga free.

playsaga.blogspot.com playsaga.blogspot.com

Saga Developers Journal: The SAGA Soundtrack

http://playsaga.blogspot.com/2009/05/saga-soundtrack.html

Welcome to the Saga Developers Journal. Silverlode Interactive has released the worlds first “Collectible MMORTS” game, SAGA. This developers' blog is here to give you a never-too-serious behind the scenes look at the company. Wednesday, May 13, 2009. Download the mp3's here. Subscribe to: Post Comments (Atom). Expansion Units: Orders Big Guns. Expansion Units: Mounted Madness. Play Saga, Buy Saga. Below you'll notice a map. If you sell Saga, and/or hold Saga tournaments, we want to know!

playsaga.blogspot.com playsaga.blogspot.com

Saga Developers Journal

http://playsaga.blogspot.com/2011/06/whats-up-saga-fans-well-lots-has.html

Welcome to the Saga Developers Journal. Silverlode Interactive has released the worlds first “Collectible MMORTS” game, SAGA. This developers' blog is here to give you a never-too-serious behind the scenes look at the company. Tuesday, June 21, 2011. What's up SAGA fans! Well, lots has changed since our previous post's burger adventure. Not really because of the burgers themselves, but because time marches on and stuff continues to happen. This is me with Logan (he's on the left and I'm on the right):.

playsaga.blogspot.com playsaga.blogspot.com

Saga Developers Journal: October 2008

http://playsaga.blogspot.com/2008_10_01_archive.html

Welcome to the Saga Developers Journal. Silverlode Interactive has released the worlds first “Collectible MMORTS” game, SAGA. This developers' blog is here to give you a never-too-serious behind the scenes look at the company. Monday, October 27, 2008. Interview with John Lawton. Our artists have been working busily behind the scenes to help make the Unit of the Week program a reality. Joining us today for the third installment in the series of developer interviews is John Lawton. There's a lot of time s...

playsaga.blogspot.com playsaga.blogspot.com

Saga Developers Journal: July 2008

http://playsaga.blogspot.com/2008_07_01_archive.html

Welcome to the Saga Developers Journal. Silverlode Interactive has released the worlds first “Collectible MMORTS” game, SAGA. This developers' blog is here to give you a never-too-serious behind the scenes look at the company. Tuesday, July 15, 2008. Interview with Adam Ellis. Today we present you with the second in our series of developer interviews. Adam Ellis is one of our quest designers. Thanks for taking the time to do this, we’ll try and keep it quick so you can get back to work! Each spawn, every...

playsaga.blogspot.com playsaga.blogspot.com

Saga Developers Journal: March 2009

http://playsaga.blogspot.com/2009_03_01_archive.html

Welcome to the Saga Developers Journal. Silverlode Interactive has released the worlds first “Collectible MMORTS” game, SAGA. This developers' blog is here to give you a never-too-serious behind the scenes look at the company. Friday, March 13, 2009. Well, it's the very end of the week, but we've got some fun stuff for you. Take a look. You might just see some cool stuff. John's desktop. Tweaking the animations for the new Orc Pavises. Andrew's iMac. (obviously not part of the normal SAGA staff). Sam's d...

playsaga.blogspot.com playsaga.blogspot.com

Saga Developers Journal: February 2009

http://playsaga.blogspot.com/2009_02_01_archive.html

Welcome to the Saga Developers Journal. Silverlode Interactive has released the worlds first “Collectible MMORTS” game, SAGA. This developers' blog is here to give you a never-too-serious behind the scenes look at the company. Friday, February 27, 2009. Life around the SAGA office. This week has been a very busy one around the office. I keep a whiteboard above my desk that I use to remind myself of the most important things that I need to get done any given day of the week. Write on the Dev Blog. Ballist...

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Play Saga Free

Thursday, May 29, 2008. When SAGA first launched, players opening a new account received a good number of common troops, two spells and 3 boosters. We felt since SAGA was a new concept to many, we should get players used to opening and using boosters to augment their army. In total players now receive more troops than before if they register an account and a better experience during the free trial portion. Monday, April 14, 2008. I make myself Jealous. I play a paid account in addition to this free one a...

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