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Sanctuary Games | David Smith – Games Designer, Gamer and Full Time Geek

David Smith - Games Designer, Gamer and Full Time Geek

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Sanctuary Games | David Smith – Games Designer, Gamer and Full Time Geek | sanctuarygames.wordpress.com Reviews
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Sanctuary Games | David Smith – Games Designer, Gamer and Full Time Geek | sanctuarygames.wordpress.com Reviews

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David Smith - Games Designer, Gamer and Full Time Geek

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Sanctuary Games | David Smith – Games Designer, Gamer and Full Time Geek | Page 2

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David Smith – Games Designer, Gamer and Full Time Geek. Alaskan Secret (Games Design Course) [WIP]. Blits (Games Design Course) [WIP]. Torvald’s Quest [ON HOLD]. Newer posts →. Creative Futures – Mini Brief – Ident Creation – Name Ideas. April 9, 2014. With this list of random words, I used a random number generator to put these words together. The following list is of the combinations I came up with. Within this list, I have highlighted the three names that I have chosen. April 9, 2014. For our mini bri...

2

My Projects | Sanctuary Games

https://sanctuarygames.wordpress.com/my-projects

David Smith – Games Designer, Gamer and Full Time Geek. Alaskan Secret (Games Design Course) [WIP]. Blits (Games Design Course) [WIP]. Torvald’s Quest [ON HOLD]. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. You are commenting using your Facebook account. ( Log Out. Follow Blog via Email.

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Flash – Introduction to Object Oriented Programming/ActionScript | Sanctuary Games

https://sanctuarygames.wordpress.com/2014/04/15/flash-introduction-to-object-oriented-programmingactionscript

David Smith – Games Designer, Gamer and Full Time Geek. Alaskan Secret (Games Design Course) [WIP]. Blits (Games Design Course) [WIP]. Torvald’s Quest [ON HOLD]. Flash – Introduction to Flash. Creative Futures – Creativity and Creating a Personal Micro Culture →. Flash – Introduction to Object Oriented Programming/ActionScript. April 15, 2014. This entry was posted in Flash. Introduction to Games Design. Flash – Introduction to Flash. Leave a Reply Cancel reply. Enter your comment here. You are commentin...

4

Torvald’s Quest [ON HOLD] | Sanctuary Games

https://sanctuarygames.wordpress.com/my-projects/torvalds-quest-on-hold

David Smith – Games Designer, Gamer and Full Time Geek. Alaskan Secret (Games Design Course) [WIP]. Blits (Games Design Course) [WIP]. Torvald’s Quest [ON HOLD]. Torvald’s Quest [ON HOLD]. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. You are commenting using your Facebook account. ( Log Out.

5

I’m no longer here! Visit my new blog! | Sanctuary Games

https://sanctuarygames.wordpress.com/2013/10/02/hello-my-name-is-david

David Smith – Games Designer, Gamer and Full Time Geek. Alaskan Secret (Games Design Course) [WIP]. Blits (Games Design Course) [WIP]. Torvald’s Quest [ON HOLD]. Visit to Ferens Art Gallery in Hull – 24/09/2013. Introduction to Games Design – Topic →. I’m no longer here! Visit my new blog! October 2, 2013. My name is David Smith. I am 23 years old and I am from. Now officially the UK City of Culture for 2017. I am currently studying. Games Design at Hull School of Art and Design. Thanks and see you soon!

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March | 2015 | Reece Harrison

https://reeceharry.wordpress.com/2015/03

Year 3 Game Design HSAD Student. Archive for March, 2015. Client Project: Cooking Pots. Bull; March 11, 2015 • Leave a Comment. Posted in Client Project. Bull; March 11, 2015 • Leave a Comment. Posted in Client Project. Bull; March 5, 2015 • Leave a Comment. Year 1 Semester 1. Crafts and Media Technologies. Introduction to Game Design. Year 1 Semester 2. Craft and Media Tech 2. Craft and Media VIDEO. Designing for the User. Nathan Ritchie's University Work. Craft and media tech 2. Craft and media VIDEO.

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FMP: Control Room | Reece Harrison

https://reeceharry.wordpress.com/2015/05/24/fmp-control-room

Year 3 Game Design HSAD Student. I have fleshed out the control room area in my environment, it overlooks the whole cell block and can see where inmates are at all times. The cameras located in the block would be seen through the screens hanging from the ceiling, any lights, cell doors and CCTV cameras are controlled through the control console. Any keys or small valuables can be put into the key box located on the wall beside the door. By reeceharry on May 24, 2015. Tags: Final Major Project. Notify me ...

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FMP: Decals | Reece Harrison

https://reeceharry.wordpress.com/2015/05/24/fmp-decals

Year 3 Game Design HSAD Student. I started to look at my environment, I noticed that it looks plain with assets placed in there, so I decided to start creating decals to place. They were relatively easy to create and they add a great deal of detail to the environment. The phone decals on the wall indicate where the phones are located, they are constantly under surveillance from the guards. I created one full colour and one that is faded. I needed an indication of which cell was where considering one of t...

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December | 2014 | Reece Harrison

https://reeceharry.wordpress.com/2014/12

Year 3 Game Design HSAD Student. Archive for December, 2014. Rabbit Heart: The Cave research. Bull; December 12, 2014 • Leave a Comment. Posted in Client Project. Bull; December 5, 2014 • Leave a Comment. Tags: Final Major Project. FMP: Cell Modular Kit. Bull; December 5, 2014 • Leave a Comment. Tags: Final Major Project. Rabbit Heart Mini Brief Introduction and Thoughts. Bull; December 4, 2014 • Leave a Comment. Posted in Client Project. Year 1 Semester 1. Crafts and Media Technologies. Year 1 Semester 2.

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October | 2014 | Reece Harrison

https://reeceharry.wordpress.com/2014/10

Year 3 Game Design HSAD Student. Archive for October, 2014. FMP: Cell Block B Blockout. Bull; October 17, 2014 • Leave a Comment. Tags: Final Major Project. FMP: Video Game Research. Bull; October 14, 2014 • Leave a Comment. Tags: Final Major Project. FMP: Prison cell research. Bull; October 3, 2014 • Leave a Comment. Tags: Final Major Project. Year 1 Semester 1. Crafts and Media Technologies. Introduction to Game Design. Year 1 Semester 2. Craft and Media Tech 2. Craft and Media VIDEO.

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January | 2015 | Reece Harrison

https://reeceharry.wordpress.com/2015/01

Year 3 Game Design HSAD Student. Archive for January, 2015. Rabbit Heart: Uniform Store. Bull; January 15, 2015 • Leave a Comment. Posted in Client Project. Rabbit Heart: Asset Creation. Bull; January 15, 2015 • Leave a Comment. Posted in Client Project. Year 1 Semester 1. Crafts and Media Technologies. Introduction to Game Design. Year 1 Semester 2. Craft and Media Tech 2. Craft and Media VIDEO. Designing for the User. Nathan Ritchie's University Work. Craft and media tech 2. Craft and media technologies.

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Reece Harrison | Year 3 Game Design HSAD Student | Page 2

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Year 3 Game Design HSAD Student. Bull;May 22, 2015 • Leave a Comment. I decided to create a modular lighting system, so I could easily change up and move or add more lights if needed. I wanted to have the cable casing shown on the ceiling instead of being hidden inside the ceiling, this adds more detail to the top area of the environment. Tags: Final Major Project. Bull;May 21, 2015 • Leave a Comment. Tags: Final Major Project. Client Project: Horse Tie. Bull;May 21, 2015 • Leave a Comment. Bull;May 21, ...

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FMP: Laundry Trolley | Reece Harrison

https://reeceharry.wordpress.com/2015/05/24/fmp-laundry-trolley

Year 3 Game Design HSAD Student. During the time of the riot, laundry was being collected by prison workers, and new, clean prison clothes were being handed out. There are two types of Laundry trolleys that I created, one full of clothes and sheets, and one that is empty. This is so when I place them around the environment, I can have them either stood up or on their side, with clothes hanging out of them. By reeceharry on May 24, 2015. Tags: Final Major Project. Leave a Reply Cancel reply. The Past Futu...

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FMP: Food Tray | Reece Harrison

https://reeceharry.wordpress.com/2015/05/22/fmp-food-tray

Year 3 Game Design HSAD Student. As the canteen in close by to Cell Block B, some inmates had cell block privileges where they could bring their food from the canteen and eat in their cell block away from other inmates. The food trays that held the prisoners food are small assets that will be placed around in places like on tables, under tables, and in cells. By reeceharry on May 22, 2015. Tags: Final Major Project. Leave a Reply Cancel reply. Enter your comment here. Address never made public). Craft an...

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May | 2015 | Reece Harrison

https://reeceharry.wordpress.com/2015/05

Year 3 Game Design HSAD Student. Archive for May, 2015. Professional Practice: logo ideas and designs. Bull; May 28, 2015 • Leave a Comment. Posted in Professional Practice. Bull; May 24, 2015 • Leave a Comment. Tags: Final Major Project. Bull; May 24, 2015 • Leave a Comment. Tags: Final Major Project. Bull; May 24, 2015 • Leave a Comment. Tags: Final Major Project. Bull; May 24, 2015 • Leave a Comment. Tags: Final Major Project. Bull; May 22, 2015 • Leave a Comment. Tags: Final Major Project.

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Sanctuary Games | David Smith – Games Designer, Gamer and Full Time Geek

David Smith – Games Designer, Gamer and Full Time Geek. Alaskan Secret (Games Design Course) [WIP]. Blits (Games Design Course) [WIP]. Torvald’s Quest [ON HOLD]. I’m no longer here! Visit my new blog! October 2, 2013. My name is David Smith. I am 23 years old and I am from. Now officially the UK City of Culture for 2017. I am currently studying. Games Design at Hull School of Art and Design. Thanks and see you soon! Game Maker – Introduction. May 3, 2014. Game Maker – Main Screen. The above screen is use...

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