laurap2016.blogspot.com
9-4 Laura's Blog!:): December 2013
http://laurap2016.blogspot.com/2013_12_01_archive.html
Tuesday, December 3, 2013. Add First Person Player. Subscribe to: Posts (Atom). There was an error in this gadget. Through the Years Presentation. 9-4 Luis A . Dianna's Game Design Blog. Add First Person Player. Watermark template. Powered by Blogger.
laurap2016.blogspot.com
9-4 Laura's Blog!:): 3D Sculpt Terrain
http://laurap2016.blogspot.com/2013/10/3d-sculpt-terrain.html
Friday, October 11, 2013. What is was like to sculpt a terrain in Unity 3D? October 11, 2013 at 7:19 AM. It seemed like working in Unity game you some trouble but not something you couldnt work past.With practice comes perfection . Subscribe to: Post Comments (Atom). There was an error in this gadget. Through the Years Presentation. 9-4 Luis A . Dianna's Game Design Blog. 3-D choose Learning Topic. Watermark template. Powered by Blogger.
laurap2016.blogspot.com
9-4 Laura's Blog!:): April 2013
http://laurap2016.blogspot.com/2013_04_01_archive.html
Friday, April 19, 2013. Leggings are not plants! To learn more go to this link: http:/ www.cnn.com/2013/04/18/living/leggings-pants-zhang/index.html? Subscribe to: Posts (Atom). There was an error in this gadget. Through the Years Presentation. 9-4 Luis A . Dianna's Game Design Blog. Leggings are not plants! Watermark template. Powered by Blogger.
laurap2016.blogspot.com
9-4 Laura's Blog!:): Add First Person Player
http://laurap2016.blogspot.com/2013/12/add-first-person-player.html
Tuesday, December 3, 2013. Add First Person Player. Subscribe to: Post Comments (Atom). There was an error in this gadget. Through the Years Presentation. 9-4 Luis A . Dianna's Game Design Blog. Add First Person Player. Watermark template. Powered by Blogger.
laurap2016.blogspot.com
9-4 Laura's Blog!:): March 2013
http://laurap2016.blogspot.com/2013_03_01_archive.html
Monday, March 18, 2013. What problems did it help you to solve with your game idea? It made my idea really clear. It made my ideas come alive and i actually saw how my character was going to look like. It also made me see how big my character was going to be in order to be bale to move in the game. With all for this ideas together my game will be better and it also will be more organized and neat in various ways. Subscribe to: Posts (Atom). There was an error in this gadget. Through the Years Presentation.
laurap2016.blogspot.com
9-4 Laura's Blog!:): November 2012
http://laurap2016.blogspot.com/2012_11_01_archive.html
Monday, November 26, 2012. Friday, November 16, 2012. I really enjoyed drawing this background. I really liked the variety of the things that I can do while I trace something because I have my own idea and the original one also. I am not use to trace because I like to do original things so it was a cool experience. I really enjoyed seeing my things that i imagined come to life and to be original. Wednesday, November 7, 2012. Was your prediction correct? What do you think about the results? It was hard to...
laurap2016.blogspot.com
9-4 Laura's Blog!:): September 2013
http://laurap2016.blogspot.com/2013_09_01_archive.html
Friday, September 20, 2013. What did you learn by playing these games? By playing this games I learned how to be clean. By being clean I mean recycling and disposing of things properly. I also learned different ideas for my own game. What kind of ideas did you get for your own game? What differences did you see between the 3D and 2D versions of Malaria Prevention? Which game ingredients would you include? Wednesday, September 18, 2013. What you're most excited to work on during this course? How will you ...
laurap2016.blogspot.com
9-4 Laura's Blog!:): November 2013
http://laurap2016.blogspot.com/2013_11_01_archive.html
Monday, November 18, 2013. What it was like taking your 2d map and turning it into 3d scene? I thought it was pretty cool being able to see all the things that I had imagined actually come to life. What challenges did you face creating your 3d scene? It was pretty hard making the buildings because of all the packages that have to be importing as well as all of the textures that are needed for everything. The camera itself is hard to control which just makes everything harder. Subscribe to: Posts (Atom).
laurap2016.blogspot.com
9-4 Laura's Blog!:): Intro To Unity
http://laurap2016.blogspot.com/2013/10/intro-to-unity.html
Wednesday, October 9, 2013. How was creating a 3d object different or similar to what you were expecting? Its actually harder than what I expected. As I kept trying I was able to improve at it. I actually would never expect for the hardest part of the making of the objects would be controlling the angle that we look at it. What other things do you hope to do using Unity? October 9, 2013 at 9:04 AM. October 10, 2013 at 7:32 AM. October 11, 2013 at 7:10 AM. It seems like you had fun in unity. 9-4 Luis A .
laurap2016.blogspot.com
9-4 Laura's Blog!:): Make Paper Prototype
http://laurap2016.blogspot.com/2013/10/make-paper-prototype.html
Tuesday, October 22, 2013. How was Making a paper prototype? What problems did it help you solve with your game idea? October 22, 2013 at 7:32 AM. It seems like making a paper Prototype really helped you. The space you get in 3D games is limitless, so think bigger. October 22, 2013 at 8:01 AM. This year is much different from last year. I have blank spaces on my paper prototype as well but I will fill them in. October 23, 2013 at 7:35 AM. Subscribe to: Post Comments (Atom). Through the Years Presentation.