santascript.blogspot.com
Susanta's Graphic World: March 2006
http://santascript.blogspot.com/2006_03_01_archive.html
Susanta Dutta - Google User Feed. Monday, March 13, 2006. If any object travels to another object on a spiral path it is very much annoying to manually create the blending animation of their material. Through this material you can calculate their distance and blending animation of their material. This is very much helpful for creating such scenes like character is going near to fire or touching something with magic wand. Just watch the video and you will get the idea how to use it. Links to this post.
santascript.blogspot.com
Susanta's Graphic World: February 2006
http://santascript.blogspot.com/2006_02_01_archive.html
Susanta Dutta - Google User Feed. Tuesday, February 28, 2006. Links to this post. Wednesday, February 08, 2006. For animation or gaming production you need to design production flow or deploy networkrendering architecture. SantaProjectPlanner helps you to design production outline and save your money from buying any commercial production flow designer. Links to this post. Subscribe to: Posts (Atom). London Road, Derby, United Kingdom. View my complete profile. Follow Me On Google.
santascript.blogspot.com
Susanta's Graphic World: MaxScript Editing Studio
http://santascript.blogspot.com/2007/01/maxscript-editing-studio.html
Susanta Dutta - Google User Feed. Friday, January 05, 2007. Very excited about it. I am developing one max script editing environment for 3 dsmax. 90 with the help of Dot net and Scintilla. Unlike other editor it is completely. Integrated within max. For this project I'm using C#. But there are lot of unsafe block and platform invoke I used to talk with Scintilla from dotnet. Also one lexar. I wrote for Scintilla to support max language features. Some screenshots of work in progress. Follow Me On Google.
santascript.blogspot.com
Susanta's Graphic World: Yo Ho Ho and a Number One
http://santascript.blogspot.com/2007/06/yo-ho-ho-and-number-one.html
Susanta Dutta - Google User Feed. Saturday, June 16, 2007. Yo Ho Ho and a Number One. Pirates to Set Sail on Consoles. Pirates of the Caribbean: At World's End. Is now available in market. Disney Interactive Studios celebrate a swashbuckling second week for 'Pirates of the Caribbean: At World's End', claiming their first ever All Formats No1 and forcing Activision's 'Spider-Man 3' to walk the plank - falling from No1 to No3. For the full article please visit ChartTrack. London Road, Derby, United Kingdom.
santascript.blogspot.com
Susanta's Graphic World: Using 3dsMax native window as owned parent of Dotnet form
http://santascript.blogspot.com/2007/06/using-3dsmax-native-window-as-owned.html
Susanta Dutta - Google User Feed. Thursday, June 21, 2007. Using 3dsMax native window as owned parent of Dotnet form. Plan is instead of win32 using dotnet form with 3dsMax SDK. But how can make the dotnet window as owned child of 3dsmax native window (required to behave properly in minimize/maximize or activate/deactivate window cases)? NativeWinodow class under System.Windows.Form namespace can solve the problem. Code snippet I have used. Interface* Ip = GetCOREInterface();. View my complete profile.
santascript.blogspot.com
Susanta's Graphic World: santa Trajectory Limiter
http://santascript.blogspot.com/2006/02/santa-trajectory-limiter.html
Susanta Dutta - Google User Feed. Tuesday, February 28, 2006. London Road, Derby, United Kingdom. Working for Eurocom Entertainment Software, Derby, UK as a Technical Animator in Core Technology. View my complete profile. Follow Me On Google. Watermark template. Powered by Blogger.
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Susanta's Graphic World: August 2005
http://santascript.blogspot.com/2005_08_01_archive.html
Susanta Dutta - Google User Feed. Friday, August 26, 2005. Santa Reactor Properties Lister. 3DsMaxVersion: 6.0, 7.0 and 7.0. Give you to a list view of Reactor physical Properties for all scene objects. Very Helpful to mannage collision simulation when working on multiple object scene. Through Santa Reactor PropLister floater you can easily manipulate object's mass, friction, elasticity. Just click on santaReactorPropLister on your toolbar to get the list view. Quick help with floater. Links to this post.
santascript.blogspot.com
Susanta's Graphic World: Santa Project Planner
http://santascript.blogspot.com/2006/02/santa-project-planner.html
Susanta Dutta - Google User Feed. Wednesday, February 08, 2006. For animation or gaming production you need to design production flow or deploy networkrendering architecture. SantaProjectPlanner helps you to design production outline and save your money from buying any commercial production flow designer. London Road, Derby, United Kingdom. Working for Eurocom Entertainment Software, Derby, UK as a Technical Animator in Core Technology. View my complete profile. Follow Me On Google.
santascript.blogspot.com
Susanta's Graphic World: October 2006
http://santascript.blogspot.com/2006_10_01_archive.html
Susanta Dutta - Google User Feed. Friday, October 27, 2006. A long time this blog is not updated.hooping soon I will get some time to update or upload new stuffs. Already started to developing an open source app using C#. Soon I will upload the code in progress. Made some papers also on pixel programming. But for the time being Bye. Links to this post. Subscribe to: Posts (Atom). London Road, Derby, United Kingdom. View my complete profile. Follow Me On Google. Watermark template. Powered by Blogger.
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Susanta's Graphic World: santa CS Tick To Frame Snapper
http://santascript.blogspot.com/2006/03/santa-cs-tick-to-frame-snapper.html
Susanta Dutta - Google User Feed. Saturday, March 04, 2006. Santa CS Tick To Frame Snapper. London Road, Derby, United Kingdom. Working for Eurocom Entertainment Software, Derby, UK as a Technical Animator in Core Technology. View my complete profile. Follow Me On Google. Santa CS Tick To Frame Snapper. Watermark template. Powered by Blogger.