scootagency.com
How To Play SCOOT « SCOOT
http://scootagency.com/story/play
SCOOT Episode One. Summary and Reflection. Now Everything Looks Like a Game'. 2004 Technical Review - Systems, Devices and Case Studies. Book Chapter: SCOOT 2005. The Carnival as Transformative Device. The SCOOT 10% Rule: Game Design and Learning. Notes: The Problem with Place. Notes: Place as Opportunity. SCOOT Episode One. Summary and Reflection. Now Everything Looks Like a Game'. 2004 Technical Review - Systems, Devices and Case Studies. Book Chapter: SCOOT 2005. The Carnival as Transformative Device.
scootagency.com
Articles « SCOOT
http://scootagency.com/articles
SCOOT Episode One. Summary and Reflection. In SCOOT World a creature will either challenge you to an online game for Agent Status… or… send you into your own local environment to seek out authentic mission information. The CIP had a potential problem in that it appeared very new and very precious not the key ingredients for feeling at home. ARG (Microsoft), I realised that to keep players engaged for that long would require the design of hundreds of challenges. And as experienced during. The Creative Ind...
innovatingeducation.wordpress.com
mLearn 2008: Notes | innovating education
https://innovatingeducation.wordpress.com/conference-notes/mlearn-2008-notes
Youth, games, mobile tech, communication, analytical thinking, and so much more …. The Alternate Reality Game: Learning Situated in the Realities of the 21st Century (ED-MEDIA 2008). Using an online journal (blog) in EFL writing: Learners’ perspectives (ED-MEDIA 2008). Games Learning Society Conference 2008: Notes. Creating a Culture of Critical Game Designers in Elementary Classrooms and Clubs (GLS 2008). Notes on assessment of game-based learning (GLS 2008). Opening panel remarks (GLS 2008). Laurillard...
scootagency.com
Events Overview « SCOOT
http://scootagency.com/events
SCOOT is a mixed reality game that employs web, mobile devices and public displays as tools of play to guide groups through unique public places. Normally set in a museum, university or park, SCOOT is a virtual carnival bringing pending chaos to these spaces. Players join forces with SCOOT Agency ( http:/ scootgame.com. 2004 Creative Industries Precinct, Brisbane. Designed for the students of the Creative Industries Faculty (CIF) of the Queensland University of Technology (QUT)… situated in the new...
loudmandoug.blogspot.com
Music Technology: March 2008
http://loudmandoug.blogspot.com/2008_03_01_archive.html
Monday, March 31, 2008. The max patches that were shown looked very complicated and im nervous about how im going to go with this year's work. Although im nervous, im also excited about learning max's potential. I am starting to find that second year really is a big step up from first. There is a huge learning curve, the tasks arnt simply regurgitated, they are discovered. Http:/ www.youtube.com/watch? I thought this was kinda cool. Http:/ www.problogger.net/. It tells you how to make your blog successful.