wikipedianmarlith.blogspot.com
My Back Pages: Question the Answers: February 2012
http://wikipedianmarlith.blogspot.com/2012_02_01_archive.html
My Back Pages: Question the Answers. I want you to play more games. Sunday, February 26, 2012. Almost done converting Dark Deception to XNA, just gotta build some original character sprites. Http:/ www.abbeyroad.com/crossing. Try not to spot an re-enactor, how long can you survive? Https:/ www.scoreoid.com/. Cool API for online score-attack games. Could be useful if we want to market zombies on Desura. Thursday, February 23, 2012. Can Gaming Cure Social Ills. Saturday, February 18, 2012. Armed with only ...
blog.fussenkuhsoftware.com
FussenKuh Software: Chaos Moves, Time Moves and Leaderboards... Oh My!
http://blog.fussenkuhsoftware.com/2014/01/chaos-moves-time-moves-and-leaderboards.html
Thursday, January 30, 2014. Chaos Moves, Time Moves and Leaderboards. Oh My! Version 0.8 Released:. GumBall Fall v0.8: Web Player. This past week has seen a whirlwind of development activity with the addition of not only two new game mode variations, but, also linking GumBall Fall to some global leaderboards. The player now has the option to ditch the frantic pace of Time. Mode and, instead, engage in the more leisurely paced strategic Moves. Also, those scores aren't just local any more! Player Name can...
actionmouse.com
Blog | Actionmouse Interactive | HTML5 and Flash Development for Web, Mobile, and Desktop
http://actionmouse.com/blog
December 5, 2012. My First Game Jam – Adobe Game Jam Chicgao. Last Friday was the 2nd Adobe Game Jam. It took place in Chicago and I was fortunate enough to attend. I live in Milwaukee so it was only a short trip down. Off limits to us but still cool). 8230;read more…. September 21, 2012. BHC Canvas Game Showcased on CreateJS.com. So it’s definitely an honor. They were also kind enough to link my TexturePacker post under Learning Resources as well! September 21, 2012. March 6, 2012. Using TexturePacker w...
hacks.mozilla.org
Getting Started With HTML5 Game Development ★ Mozilla Hacks – the Web developer blog
https://hacks.mozilla.org/2013/09/getting-started-with-html5-game-development
Getting Started With HTML5 Game Development. Robert Nyman [Editor emeritus]. September 3, 2013. There are plenty of valid ways to create an HTML5 game, and quite a bit of material on the technical aspect of each, so for this article I’ll be giving more of a broad overview of HTML5 game development. How “HTML5” can be better than native, where to start with the development process, where to go when you’re stuck, and how to monetize and distribute games. I see too many games that. Before I fully realized i...
wikipedianmarlith.blogspot.com
My Back Pages: Question the Answers: Sunday Sites 102
http://wikipedianmarlith.blogspot.com/2012/02/sunday-sites-102.html
My Back Pages: Question the Answers. I want you to play more games. Sunday, February 26, 2012. Almost done converting Dark Deception to XNA, just gotta build some original character sprites. Http:/ www.abbeyroad.com/crossing. Try not to spot an re-enactor, how long can you survive? Https:/ www.scoreoid.com/. Cool API for online score-attack games. Could be useful if we want to market zombies on Desura. Subscribe to: Post Comments (Atom). View my complete profile. There was an error in this gadget.
habitatdesign.org
How to Get Started With HTML5 Game Development - Habitat Design
http://www.habitatdesign.org/2013/09/how-to-get-started-with-html5-game.html
Friday, September 13, 2013. How to Get Started With HTML5 Game Development. Do you want to share? Do you like this story? Learn how to get started with HTML5 game development from this guide by Austin Hallock and Robert Nyman. Most of the audience here already sees the value in HTML5, but I want to re-iterate why you should be building an HTML5 game. If you are just targeting iOS for your game, write the game in Objective-C, the cons outweigh the benefits in that scenario… but. Take a good look at was ha...
blog.fussenkuhsoftware.com
FussenKuh Software: January 2014
http://blog.fussenkuhsoftware.com/2014_01_01_archive.html
Thursday, January 30, 2014. Chaos Moves, Time Moves and Leaderboards. Oh My! Version 0.8 Released:. GumBall Fall v0.8: Web Player. This past week has seen a whirlwind of development activity with the addition of not only two new game mode variations, but, also linking GumBall Fall to some global leaderboards. The player now has the option to ditch the frantic pace of Time. Mode and, instead, engage in the more leisurely paced strategic Moves. Also, those scores aren't just local any more! Player Name can...