3dmaxcentra.com
University projects | 3D Max Centra [max.centra[at]gmail.com]
https://3dmaxcentra.com/university-projects
3D Max Centra [max.centra[at]gmail.com]. 3D and VFX artist soul… unleashed from a computer engineer mind. About me and contacts. GAME: Elite Dangerous [2014]. GAME: Zoo Tycoon [2013]. GAME: Tales from Deep Space [2014]. Texturing: techniques and workflows. The Labyrinth or Vertigo. Caustics behaviour in different MIA shaders. Lighting Challenge #26: Matinee. Follow Blog via Email. Enter your email address to follow this blog and receive notifications of new posts by email. Join 40 other followers.
3dmaxcentra.com
GAME: Zoo Tycoon [2013] | 3D Max Centra [max.centra[at]gmail.com]
https://3dmaxcentra.com/game-zoo-tycoon-2013
3D Max Centra [max.centra[at]gmail.com]. 3D and VFX artist soul… unleashed from a computer engineer mind. About me and contacts. GAME: Elite Dangerous [2014]. GAME: Zoo Tycoon [2013]. GAME: Tales from Deep Space [2014]. Texturing: techniques and workflows. GAME: Zoo Tycoon [2013]. Http:/ www.xbox.com/en-GB/xbox-one/games/zoo-tycoon. SHADERS DEV: …. LOOK DEV: …. Development of water shader in Cobra Engine and material tuning for different water pools (lakes, fountains, pools…). Follow Blog via Email.
3dmaxcentra.com
LookDev mobile | 3D Max Centra [max.centra[at]gmail.com] | 3D & VFX artist soul… unleashed from a computer engineer mind
https://3dmaxcentra.com/postspage
3D Max Centra [max.centra[at]gmail.com]. 3D and VFX artist soul… unleashed from a computer engineer mind. About me and contacts. GAME: Elite Dangerous [2014]. GAME: Zoo Tycoon [2013]. GAME: Tales from Deep Space [2014]. Texturing: techniques and workflows. Sorry, but you are looking for something that isn’t here. Follow Blog via Email. Enter your email address to follow this blog and receive notifications of new posts by email. Join 40 other followers. About me & contacts. GAME: Elite Dangerous [2014].
3dmaxcentra.com
Texturing: techniques and workflows | 3D Max Centra [max.centra[at]gmail.com]
https://3dmaxcentra.com/texturing-techniques-and-workflows
3D Max Centra [max.centra[at]gmail.com]. 3D and VFX artist soul… unleashed from a computer engineer mind. About me and contacts. GAME: Elite Dangerous [2014]. GAME: Zoo Tycoon [2013]. GAME: Tales from Deep Space [2014]. Texturing: techniques and workflows. Texturing: techniques and workflows. Follow Blog via Email. Enter your email address to follow this blog and receive notifications of new posts by email. Join 40 other followers. About me & contacts. GAME: Elite Dangerous [2014]. GAME: Zoo Tycoon [2013].
3dmaxcentra.com
GAME: Tales from Deep Space [2014] | 3D Max Centra [max.centra[at]gmail.com]
https://3dmaxcentra.com/game-tales
3D Max Centra [max.centra[at]gmail.com]. 3D and VFX artist soul… unleashed from a computer engineer mind. About me and contacts. GAME: Elite Dangerous [2014]. GAME: Zoo Tycoon [2013]. GAME: Tales from Deep Space [2014]. Texturing: techniques and workflows. GAME: Tales from Deep Space [2014]. Http:/ games.amazon.com/games/. Lighting design and implementation from the artistic point of view, for most of the game levels, following concept art and art direction. Management of technical issues. 8211; Mine Hub.
motionalmedia.wordpress.com
motionalmedia | Motional Media
https://motionalmedia.wordpress.com/author/motionalmedia
Creativity coming to motion. All posts by motionalmedia. I have changed blogs! On June 7, 2015. I have moved to another blog. Personal Project – Utopian Garden (Multi-biome Ecological center and society building/s): Creation progression log practice. On May 20, 2014. Posted in: Personal Projects. Reason for this project. I am planning on working on multiple, different projects over the next few months to improve my creativity and my ability to track my creations development. The end product will be plann...
seanvangorder.wordpress.com
New Site! | Sean VanGorder - 3D Artist
https://seanvangorder.wordpress.com/2011/04/25/new-site
Sean VanGorder – 3D Artist. Art is never finished. So I finally went ahead and got a new domain name and hosting, so my new site can be found at www.seanvangorder.com. It will be run pretty much the same way I ran this blog, but will eventually be turned into a portfolio website. Thanks for checking it out! This entry was posted on April 25, 2011 by Sean VanGorder. It was filed under Uncategorized. And was tagged with News. Leave a Reply Cancel reply. Enter your comment here. Address never made public).
3dmaxcentra.com
Shaders – node based – Maya | 3D Max Centra [max.centra[at]gmail.com]
https://3dmaxcentra.com/shaders
3D Max Centra [max.centra[at]gmail.com]. 3D and VFX artist soul… unleashed from a computer engineer mind. About me and contacts. GAME: Elite Dangerous [2014]. GAME: Zoo Tycoon [2013]. GAME: Tales from Deep Space [2014]. Texturing: techniques and workflows. Shaders – node based – Maya. Moss grows in proximity of exposed surfaces and is more evident where water stagnates;. Observation, design and fine tuning were essential for this shader. Rust spreads out eroded parts of metals, usually edges and cavities.
seanvangorder.wordpress.com
Rock Study | Sean VanGorder - 3D Artist
https://seanvangorder.wordpress.com/2011/04/25/rock-study
Sean VanGorder – 3D Artist. Art is never finished. This entry was posted on April 25, 2011 by Sean VanGorder. It was filed under High Poly. And was tagged with Sculpting. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. You are commenting using your Facebook account. ( Log Out. Game Art IRC Channel.