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Bryan Lefler: November 2007
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Monday, November 12, 2007. I started in on this knowing that I wouldn't have the entire 2 hours to work on it. Alas, my boss came in sooner than I had antcipated so I had to abandon it after about 30 minutes. Still exploring with charcoals. The upper left side is evidence of my inability to contain this particular charcoal. It doesn't take much to push it away. If I burp I'll lose a full value. My good friend Casey. She looks drowsy because she hadn't self medicated with diet coke yet ;). This one is a m...
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Bryan Lefler: October 2007
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Tuesday, October 30, 2007. Especially to those four noble souls who actually view this blog. Here is something I just finished and posted on my work blog. It took me forever to complete it because I've been so swamped. Today I got up at the butt crack of dawn and came in early just to get it done. I hope you like it. I wish everyone a safe and fun Halloween and happy diabetes to us all. Subscribe to: Posts (Atom). I am an artist for Disney Interactive Studios and in charge of video game cinematics.
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Bryan Lefler: June 2007
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Monday, June 18, 2007. Here are a couple life drawings. I used nupastel on newsprint. Thursday, June 7, 2007. Bret "The Hitman" Hart. Subscribe to: Posts (Atom). I am an artist for Disney Interactive Studios and in charge of video game cinematics. View my complete profile. Bret The Hitman Hart.
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Bryan Lefler: July 2007
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Tuesday, July 31, 2007. Our work's blog topic was "Dumb Star Wars Characters". Yeah, thanks for narrowing that down for me. What is that, like all but two out of the million characters created for toy marketing campaign that instigated the creation of episodes I, II, and III. This picture was an exercise in using one color and only varying the saturation and value. After looking at it for sometime I'm resigned to think that, sometime in the future, I'm might run into Jimmy Smits and if he's seen this...
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Bryan Lefler: August 2008
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Wednesday, August 27, 2008. Directors Alfred Hitchcock and John McTiernan. Here are two sketches I did while waiting for stuff to render at work. Hitchcock. Love this man. He had patience in his films, which is exactly what most films today lack. Most films today are really long frenetic commercials. Without silence you have no noise. Subscribe to: Posts (Atom). I am an artist for Disney Interactive Studios and in charge of video game cinematics. View my complete profile.
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Bryan Lefler: April 2008
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Monday, April 7, 2008. Subscribe to: Posts (Atom). I am an artist for Disney Interactive Studios and in charge of video game cinematics. View my complete profile.
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Bryan Lefler: May 2007
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Monday, May 28, 2007. Look what I found under my bed! I had to scrape it free of dust bunnies and repair one eye that was mysteriously smashed, but it survived. I had this brilliant plan a while back to bronze the thing, right up until I found it would cost a honking thousand bucks. I think I'll just bake it, that way removing the dust will take merely a good hardy puff of air. Friday, May 25, 2007. Friday, May 18, 2007. And as this little Casey. I swear I could hear the driving cadence.
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Bryan Lefler: January 2008
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Monday, January 14, 2008. Went to the UofU for Saturday's life drawing session. It felt so good to draw for three hours rather than the standard two hours at that we do at work. A really fun face to draw. She had some augmentation going on. Subscribe to: Posts (Atom). I am an artist for Disney Interactive Studios and in charge of video game cinematics. View my complete profile.
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Bryan Lefler: September 2007
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Monday, September 10, 2007. Another life drawing I did a week or so ago. I've been using a dark gray nupastel that's a bit too soft for my liking. I've only ever used nupastel with my life drawings and because of that I've never had the full value scale. Everything I've done feels high key so the next stuff I post should be charcoal. I'll put it up even if it sucks. Thursday, September 6, 2007. Subscribe to: Posts (Atom). I am an artist for Disney Interactive Studios and in charge of video game cinematics.
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Bryan Lefler: August 2007
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Wednesday, August 22, 2007. The lesson for this week is to never be late to a life drawing session, especially 2 hours late. Tuesday, August 21, 2007. Wednesday, August 15, 2007. Nacho Libre and Jack Black. Monday, August 6, 2007. Life Drawing and Gesture. Friday, August 3, 2007. Subscribe to: Posts (Atom). I am an artist for Disney Interactive Studios and in charge of video game cinematics. View my complete profile. Nacho Libre and Jack Black. Life Drawing and Gesture.