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sebastian.reischuck.de | sebastian.reischuck.de Reviews
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Skeletronic
http://andreas.reischuck.de/en/projects/skeletronic
Oskar - 3d engine. Editor for 3d models. In 1999 three combatants and myself initiated the project Skeletronic. The idea was to combine real time physical simulation, graphical presentation and artificial intelligence into a super project. The results were pretty cool for that time. The entire project was done in C , physical simulation based on a spring based model. The graphical presentation run through OpenGL. We were able to submit all three parts as projects to "Jugend Forscht".
Univeristy Projects
http://andreas.reischuck.de/en/projects/university
Oskar - 3d engine. Editor for 3d models. During my study of computer science, I was involved in many interesting smaller and larger projects. At all the time I tried to do as much computer graphics as possible, even though I enjoyed the other subjects too. I got the opportunity to learn from 3 different computer graphics professors and work together with some very talented people. The details gives you a list of the projects worth mentioning. 11 Jan. 2002. And MathEngine physics middleware for games.
Schülerrechenzentrum
http://andreas.reischuck.de/en/projects/srz
Oskar - 3d engine. Editor for 3d models. SRZ) was the place I started to learn about working with computers. At the end of each year a final work ( Jahresarbeit. Had to be done. I took these very serious and was able to get some decent project done. With the years I passed all the basic classes and began guiding other disciples through these courses. The first courses in programming Turbo Pascal. In theory and in practice. I took a course in electronics connected to computers. The course about assembler ...
Demoscene
http://andreas.reischuck.de/en/projects/demoscene
Oskar - 3d engine. Editor for 3d models. My first contact with the demoscene. Was through watching demos like Second Reality. And myself) attended the Mekka and Symposium. Demoscene party in Fallingbostel. The biggest scene event of that time in central Europe. I helped an attendee to finish his little 96k game. We acquired enough inspiration to convince more friend to join the demoscene parties. Was the second demo scene party, I had the luck to attend. The HicknHack representatives ( sSXP. Even tough w...
Netztank
http://andreas.reischuck.de/en/projects/netztank
Oskar - 3d engine. Editor for 3d models. A new classroom was built for SRZ, where the PCs were connected through a network. There was a game called "Nettank", which was quite fun to play, but had several issues. The game works like this:. Each player commands a little tank from a sky perspective. You can shoot several rockets, which you can control though the direction of your cannon. Netztank (a German translation of Nettank) was written entirely in x86 assembler. The first version was released.
HyperGui
http://andreas.reischuck.de/en/projects/hypergui
Oskar - 3d engine. Editor for 3d models. The goal of the hyperGui. Project is to enable web applications. To behave like a common desktop application. To reach that goal we pushed both the visual appearance and responsiveness to an unseen level. After our demo projects. Sanded, BLooD, nomad. And I were looking for new challenges. We had realized how hard it is to write well behaved GUI controls. The project is still under development, so you can expect more to come. The brand new and very stylish website.
Editor for 3d models
http://andreas.reischuck.de/en/projects/editor3d
Oskar - 3d engine. Editor for 3d models. Editor for 3d models. I started this project with the desire to do something with 3d virtual worlds. After I figured out how to project 3d points to the screen, rotate them and several experiments with textures, the need of an editor arose. The editor was the biggest Turbo Pascal project, I ever wrote. It contains many tiny tricks. At that time I was really proud about what I can do. A short list of feature highlights:. Faked perspective correct texture mapping.
LAN Party Website
http://andreas.reischuck.de/en/projects/lan_hnh
Oskar - 3d engine. Editor for 3d models. Because many of my friends got their fingers on PCs and played games, we started playing games together. Soon, the idea arose to arrange semi professional LAN parties. Where we are able to give more players a chance to play together. The internet website and the intranet system for these LAN parties was build by myself. Arena for the Deutsche Bahn. Times After the reunion, it stayed empty for a while and was then used by the Takebayashi Dojo e.V. 2903 - 01.04.
Oskar - 3d engine
http://andreas.reischuck.de/en/projects/oskar
Oskar - 3d engine. Editor for 3d models. Oskar - 3d engine. Oskar was one of the biggest and most ambitious project I was involved in. It's aim was to become nothing more than the best 3d engine imaginable. The Oskar engine was deloped in several incarnations over many years. It was used in some of our game and demoscene projects. We joined the 8th regional "Jugend Forscht". The implementation of the portal rendering worked out very well, but the concave polygon algorithm was not really stable and crashe...
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Sebastian - Home
Sebastian AS provides high. Quality technical and operational. Consultancy services to the. Vacant positions as FMEA Auditors in Sebastian AS. Presentation and Napkin Phase Videos. Drawing on 20 years of experience in the oil and marine industry, Sebastian AS has acquired wide-ranging skills and know-how relating to mobile offshore installations and all types of ships. Tel: 47 70 08 11 99.
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6274 Aschau im Zillertal. Phone 43 650 5100449. Schnell and individuell zum gewünschten Lernerfolg. Die Privat - Skischule Keiler in Aschau im Zillertal. Hilft Ihnen, Ihren Skiurlaub. Individuell zu gestalten. Egal ob Sie in Hochzillertal-Hochfügen. Kaltenbach), Zillertal Arena. Zell am Ziller) oder in Mayrhofen. Ihre Schwünge ziehen wollen. Privatskilehrer Sebastian. Stimmt den Unterricht vollkommen auf Sie, Ihr fahrtechnisches Können und Ihre persönlichen Bedürfnisse ab. In der Privat-Skischule Keiler.
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Ool - Schism Cover by Neo2k. So mein erstes Semester an der Fachhochschule habe ich überstanden und da ich nun meine ersten Semesterferien verbringe, hatte ich endlich mal wieder ein wenig Zeit ein paar Videos aufzunehmen. Drei Stück sind es geworden und zu finden sind die Videos natürlich in der gleichnamigen Sektion meiner Homepage. Und schonwieder ein neues Cover . . . Ie Toten Hosen - Pushed Again Cover by Neo2k. Und heute gibs noch ein neues Cover von den Red Hot Chili Peppers von mir. Zu coden....
Sebastian
Cu o experienta de peste 15 ani in domeniu, va ofera o multitudine de operatiuni pentru autoturismul dumneavoastra, avand in dotare cele mai performante echipamente si personal specializat. Service auto Sebastian ». Sebastian Energy comercializeaza combustibili lichizi ecologici. Pentru focare industriale si nu numai. Gama de combustibili lichizi oferiti de catre Sebastian Energy acopera o plaja larga de nevoi si intruneste toate conditiile de calitate. Combustibili lichizi ». Dealer Dacia ».
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sanitz.net
So 04 Mai 2014. Der Blog ist Tod, lange lebe der Blog. Bisher habe ich meine Gedanken unregelmäßig gebloggt. Dabei habe ich Blogger und posterous genutzt. Mit beiden System war ich nicht wirklich zufrieden. Auch mit meinen Inhalten war ich nicht zufrieden. Motiviert war ich auch nicht. Jetzt werde ich hier einen neuen Blog starten und dort wahrscheinlich über agile Software-Entwicklung schreiben . 2014 Sebastian Sanitz · Powered by Pelican. And Viewers Like You.
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Sebastian Becerra
Where does the time go? May 20, 2015 10:54 AM. It has been nearly 4 years since my last post! I'm still alive and well. Need to revamp this site. Stay tuned. LinkedIn Resume Generator Tips and Tricks. June 9, 2011 11:38 AM. So I've been using the LinkedIn Resume Generator. To easily sync up my resume with my profile. It's a really nifty app, but it is definitely still a little rough around the edges. Here are a few tips:. I discovered after some searching that the resume generator supports markdown syntax.