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secret wars | the game design battleblog

the game design battleblog

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secret wars | the game design battleblog | secretwars.wordpress.com Reviews
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the game design battleblog
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1 secret wars
2 transan revival
3 posted in transantiago
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5 skyflower
6 describing primary characters
7 to that character
8 great dharma
9 lesser dharma
10 interlude
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secret wars,transan revival,posted in transantiago,leave a comment,skyflower,describing primary characters,to that character,great dharma,lesser dharma,interlude,the characters in,changing the map,secondary characters,them,always,posted in avatar,must be;
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secret wars | the game design battleblog | secretwars.wordpress.com Reviews

https://secretwars.wordpress.com

the game design battleblog

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1

Slave to the Inside Light | secret wars

https://secretwars.wordpress.com/2007/09/16/slave-to-the-inside-light

The game design battleblog. Laquo; Firmament d20. Slave to the Inside Light. September 16, 2007. Maybe that’s not how the story of the seed works at all. Maybe, instead, it is a battle between the stirring darkness and the nameless light:. Every heroic tradition has its Crown, the thing it. I must love and have my love returned. In my world, you are the moon, the air, the sea; nothing matters but us. How will I claim your heart? I will find the love that destroys you. Posted in Story of the Seed. But you...

2

Dong Chensheng vs. Aliens | secret wars

https://secretwars.wordpress.com/2007/07/12/dong-chensheng

The game design battleblog. Laquo; More Places. Dong Chensheng vs. Aliens. July 12, 2007. If I could have any cover art I wanted for. I’d choose Dong Chensheng’s “Yi Shoots Nine Suns” (. Yi she jiu ri. Nobody does a better depiction of the neolithic archer king than Mr. Dong. Also, we played. So now I’m all set to run. At GenCon as planned, in a scenario based on Clint Kraus’. Where some mysterious thing is preying on the earliest English colony. I can’t wait. Should be a great time. Nine Suns Must Fall.

3

Skyflower | secret wars

https://secretwars.wordpress.com/2007/10/23/skyflower

The game design battleblog. Laquo; Mwaantaangaand v0.1. October 23, 2007. Being a hack of the avatar game. She said it as a misbehaving child might say, “I must go home so my father can beat me,” with fear and anger, but also with a kind of resignation, helplessness stretched thin over the span of years. I watched the sun climb to her doom, her naked feet still stained with grass, her shoulders scalloped with teethmarks. Choosing Primary Characters : Culture and Geography. What is expected of him when he...

4

Wandering through an Endless Palace | secret wars

https://secretwars.wordpress.com/2007/09/12/wandering-through-an-endless-palace

The game design battleblog. Laquo; Catharsis, Pact with a Blue Devil, Angola. Wandering through an Endless Palace. September 12, 2007. So, here’s a new way to think about the seed. You can force a door to which you have no key, but it costs you stars of war, one star for every coin in the pot. This changes the door, inscribes the new emotional key on it based on what you did. Maybe, if you do what Hungry Darkness wants, you can scatter the pot of coins. Where do you get your keys? Enter your comment here.

5

Catharsis, Pact with a Blue Devil, Angola | secret wars

https://secretwars.wordpress.com/2007/09/09/catharsis-pact-with-a-blue-devil-angola

The game design battleblog. Laquo; Going Retro with New Deliberateness. Wandering through an Endless Palace. Catharsis, Pact with a Blue Devil, Angola. September 9, 2007. Several interesting things are afoot. First, after playtesting. While You’re Far Away. With Josh (for whom I wrote the game originally), I finished up an updated version. Which will be printed in Elizabeth’s magazine, Catharsis. Http:/ en.wikipedia.org/wiki/Category:History of Angola. Http:/ en.wikipedia.org/wiki/Culture of Ango...Http:...

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twoscooters.wordpress.com twoscooters.wordpress.com

We are not changed by difficult paths: only our perception changes. | Two Scooters Press

https://twoscooters.wordpress.com/2008/01/19/we-are-not-changed-by-difficult-paths-only-our-perception-changes

Writing games and taking over the world. We are not changed by difficult paths: only our perception changes. January 19, 2008 in adventure generation. Once you have created a full hexagram, look it up in the book. There will be two entries for each hexagram: Theme and Legend. Ignore the Legend when casting your character’s hexagram– the Theme suggests the issues going on in your character’s life, and the lessons it is endeavoring to learn. Iron legs hold the vessel above the fire. The name that can be sp...

mastermines.wordpress.com mastermines.wordpress.com

[Decommissioned] Back 2 Square 1 « Master Mines

https://mastermines.wordpress.com/2008/08/07/decommissioned-back-2-square-1

We’re digging RPGs. Decommissioned] Back 2 Square 1. Over on Taking a Step Back, I answered Clyde’s question about corporate life with the following:. 8220;Corporate life is the idea of working for an amoral mass rather than for. But this core is solid and interesting to me. I want to write up some setting details and see if that inspires me to a story and game possibility. I wanted to let everyone know where I was on D-Com. August 7, 2008. 4 Comments ». You doing Gen Con? August 7, 2008 Reply. Rich, tha...

dissolutegames.wordpress.com dissolutegames.wordpress.com

Retrospective | Dissolute Games

https://dissolutegames.wordpress.com/retrospective

Dissolute, adj. lacking restraint; especially : marked by indulgence in things deemed vices. A PDF version of this game is available here. The following game was written for Mr. Mark Vallianatos during the True Meaning of Friendship Design Challenge. The challenge was to design a game for someone else– and to base the game on a brief, anonymous paragraph about the person’s life and game preferences. Mark’s description was the following:. Our most important experiences the things which really shape us as ...

mastermines.wordpress.com mastermines.wordpress.com

Knock, knock « Master Mines

https://mastermines.wordpress.com/2008/10/04/knock-knock

We’re digging RPGs. The last post is from 8/7! October 4, 2008. 2 Comments ». Maybe we are moribund, and I regret not doing more to keep things alive here… but at the same time, not everything has to be permanent, and I like the idea that the ethos behind Master Mines might last longer than the establishment itself. I mean, group forming is so easy… why not keep it liquid and changing? October 5, 2008 Reply. Are there enough of us still here for me to bring up my new design project? October 21, 2008 Reply.

rpgchallenge.wordpress.com rpgchallenge.wordpress.com

Lend Me Your Names! | Two Games One Name RPG Contest

https://rpgchallenge.wordpress.com/2009/10/05/lend-me-your-names

Two Games One Name RPG Contest. Art Games. Design. Lend Me Your Names! Let the name submissions for Two Games One Name begin! Comment in this thread or on the Story-Games thread. Update: Title submissions close by whenever I wake up on Sunday, 10/11. There’s a great list so far, between here and Story-Games! Keep an eye out on Sunday for the tap-in info. Two Games One Name. On October 5, 2009 at 3:55 pm Comments (2). To TrackBack this entry is:. Feed for comments on this post. 2 Comments Leave a comment.

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robertbohl « Master Mines

https://mastermines.wordpress.com/author/robertbohl

We’re digging RPGs. The last post is from 8/7! October 4, 2008. Misspent Youth: Witness the covers. Is a game, by me, that’s coming out at Gen Con 2008 in ashcan form. Here are the images from the cover, with the overall design concept by Joshua AC Newman. The art by Jennifer Rodgers. And execution by me (with frequent suggestions by Joshua et al.). You can click on the images for full-sized images so you can read the text. I’m really happy and proud of this. The game rocks, too. June 30, 2008. Up to Jun...

mastermines.wordpress.com mastermines.wordpress.com

MM Pulse Check « Master Mines

https://mastermines.wordpress.com/2008/06/28/mm-pulse-check

We’re digging RPGs. Since the changeover of moderators in April, we saw a push of posts and activity. Penny, Giants, MY and Mecha are getting close to done. Seiyuu has a developer. D-Com and SKMAV are plodding along slowly (at least with what is on the MM site). Are you getting what you need from Master Mines? What could we be doing differently/better? What do we currently offer each of the current designers that you don’t get anywhere else? June 28, 2008. 2 Comments ». June 29, 2008 Reply. We are fledgl...

mastermines.wordpress.com mastermines.wordpress.com

2008 July 30 « Master Mines

https://mastermines.wordpress.com/2008/07/30

We’re digging RPGs. Decommissioned] Taking a step back. As I mentioned in the comments on the Fuzzy Logic post, I recently did a playtest of D-Com. I wanted to test out the timing (the part where the Core stat degrades over time) and how to resolve conflicts with Core and Fuzzy Logic. I got some interesting results, but not what I expected. Why the heck am I making a game I wouldn’t really play? July 30, 2008. Chris is Playtesting Mecha. Clyde is Designing Silence Keeps Me A Victim. Rob is Publishing Mis...

mastermines.wordpress.com mastermines.wordpress.com

orklord « Master Mines

https://mastermines.wordpress.com/author/orklord

We’re digging RPGs. Decommissioned] Back 2 Square 1. Over on Taking a Step Back, I answered Clyde’s question about corporate life with the following:. 8220;Corporate life is the idea of working for an amoral mass rather than for. But this core is solid and interesting to me. I want to write up some setting details and see if that inspires me to a story and game possibility. I wanted to let everyone know where I was on D-Com. August 7, 2008. Decommissioned] Taking a step back. July 30, 2008. Therefore, if...

thou-and-one.blogspot.com thou-and-one.blogspot.com

ONE THOUSAND ONE: Promise to Myself

http://thou-and-one.blogspot.com/2007/05/promise-to-myself.html

Roleplaying and everything after. No reading or posting to internet forums (Story Games, Knife Fight) for one week, starting right now, noon on Wed. The intense negativity about everything is starting to get to me. Instead I will focus my online attentions in three places: here, working on Avatar. And at Secret Wars. If it goes well, I may make the sabbatical longer or do it more often. Posted by Jonathan Walton at 11:45 AM. I Have a Dream Today. Keeping Abreast of Design. Blog Reader Sound Off.

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You can not see the blog of secretwarriors because you are not friends. Start with following secretwarriors to become friends. More options ▼. Subscribe to my blog. Monday, 15 August 2016 at 1:53 PM. Created: 17/09/2015 at 2:53 PM. Updated: 30/01/2017 at 7:03 AM. Post to my blog. Here you are free.

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Secret Warriors | Secret warriors clan website

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Secret Wars - International Live Art Battles....

Tuesday, 18 January 2011. The EURO LEAGUE Grand FINAL. The climax. The eclipse. The end. The crowning event of the 2010 SECRET WARS Euro League:. AMSTERDAM vs. BIRMINGHAM. Seventeen teams started out last February and eleven action packed months later we were down to two! The first ever 6 on 6 battle in Secret Wars history on the biggest wall ever built in Secret Wars history - the old tag line "Go BIG or go home! Had never been more appropriate. They struggled to get it all done on time and provided the...

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Music | SECRETWARS

Dead in the Western Cosmos. The Very Best of SECRETWARS II. Double Fantasy Vacation Side A. Double Fantasy Vacation Side B. Young SECRET Rare WARS. Cavern Estates 2012 Single. Neon Native American Single. Beautiful Day to be on LSD EP. The Very Best Of. Desierto de los Leones. SECRETWARS is a experimental based musician from Chicago. Switch to mobile view.

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Rietumu Guide

Riga, Jurmala and Latvia guide we made for our clients, partners and friends. 169; 2014 Rietumu banka. Rietumu Guide on iPhone, iPad and Android.

secretwars.wordpress.com secretwars.wordpress.com

secret wars | the game design battleblog

The game design battleblog. August 21, 2008. I talked to Shreyas about temporarily reviving Secret Wars and wanted to warn everyone that is subscribed to our RSS feed, including the big SG feed. Here’s my plan:. I want to work on the passages in the new Transantigo rules that are read aloud,. October 23, 2007. Being a hack of the avatar game. I watched the sun climb to her doom, her naked feet still stained with grass, her shoulders scalloped with teethmarks. Most of what Jon said in the avatar game is t...

secretwarsbirmingham.blogspot.com secretwarsbirmingham.blogspot.com

SECRET WARS BHAM

Friday, 8 January 2010. SECRET WARS EURO LEAGUE DRAW RESULTS. Ok, the draw has taken place, dates are being booked, sponsors are ready, tickets are being booked and artists are hungry for blood. The Secret Wars Euro league is going to go off! Here are the 4 groups. Each team battles Home and Away, so make sure you support your home team and of course welcome the visitors and show them what your city is all about. Tuesday, 17 November 2009. TX v TITLE - TEAM SELECTION FINAL. The ever confident TX went BIG...

secretwarsbournemouth.blogspot.com secretwarsbournemouth.blogspot.com

Secret Wars Bournemouth

Tuesday, 16 August 2011. Krishna Malla Channel 4's STREET SUMMER. Last month Krishna won a Dont Panic competition which meant he got to paint a wall in Brighton for the promotion of Channel 4's STREET SUMMER with REQ. Check out his interview here. Posted by Krishna Malla. We've just printed our first batch of 2011 Bournemouth shirts in collaboration with ANIMAL / TECH MOON / MONOREX. Available soon from the CONSORTIUM store. Posted by Krishna Malla. Friday, 15 July 2011. MR BENSON vs STEVE JURADO. In the...

secretwarsdublin.blogspot.com secretwarsdublin.blogspot.com

SECRET WARS DUBLIN

Friday, 24 September 2010. OFFSET is back -. This 3 day creative conference curated and produced by The Small Print. Has stepped up their game and will now take place in Grand Canal Theatre. Secret Wars teamed up with OFFSET last year for an unforgettable battle that featured The London Police, danleo, Mick Minogue, Brian Coldrick and more. For all the ticket info and line up of this years guest speakers hit up OFFSET. Wednesday, 5 May 2010. An Undergrowth Movement vs Secret Wars Irish Tour. Ok, the draw...

secretwarseurogroup4.blogspot.com secretwarseurogroup4.blogspot.com

SECRETWARSEUROGROUP4

Tuesday, 27 July 2010. HAMBURG 3 CARDIFF 0. We had fun, a great time in fact, thanks to Yves for hooking us up with Vodka. Many thanks to Terry @ Monorex for sorting the whole thing out! Posted by Killer Tom. Wednesday, 30 June 2010. CARDIFF 2 AMSTERDAM 1. Another close battle with contrasting styles. Its always good to see the Amsterdam boys Lets hope we see them in the next round. Posted by Killer Tom. Tuesday, 29 June 2010. Pregnant at 15 and a 2-1 lose. For some of the most fun weve had in years!

secretwarseuroleague.com secretwarseuroleague.com

Secret Wars EURO LEAGUE Series 1

Sorry, you don"t appear to have frame support. Go here instead - Secret Wars EURO LEAGUE Series 1.