seriousgamessociety.org
Serious Games SocietySerious Games Society
http://www.seriousgamessociety.org/
Serious Games Society
http://www.seriousgamessociety.org/
TODAY'S RATING
>1,000,000
Date Range
HIGHEST TRAFFIC ON
Tuesday
LOAD TIME
3.3 seconds
PlayGen Ltd
Kam Star
42 - 46 ●●●●●●●●t Street
Lo●●on , London, E1 5LP
GB
View this contact
PlayGen Ltd
Kam Star
42 - 46 ●●●●●●●●t Street
Lo●●on , London, E1 5LP
GB
View this contact
PlayGen Ltd
Kam Star
42 - 46 ●●●●●●●●t Street
Lo●●on , London, E1 5LP
GB
View this contact
Tucows Inc. (R11-LROR)
WHOIS : whois.publicinterestregistry.net
REFERRED :
PAGES IN
THIS WEBSITE
5
SSL
EXTERNAL LINKS
74
SITE IP
130.251.133.180
LOAD TIME
3.329 sec
SCORE
6.2
Serious Games Society | seriousgamessociety.org Reviews
https://seriousgamessociety.org
Serious Games Society
GALA Conf – Game and Learning Alliance International Conference
Game and Learning Alliance International Conference. GALA Conf SG Awards. September 2, 2016. Games and Learning Alliance conference. The Games and Learning Alliance. Conference (GALA 2016) is an international conference dedicated to the science. The conference aims at bringing together researchers. The goal is to share the state of the art of research and market, analysing the most significant trends and discussing visions on the future of serious games. The conference also includes an exhibition.
services.seriousgamessociety.org
The SG Services Catalog
There's no need to reinvent the wheel. The right service for your game may already exist. What is the Catalog? How to use the Catalog? How to publish your service? Business and administrative studies. Universidad Complutense de Madrid (UCM). Or publish your own! GLEANER: Game LEarning ANalytics for Educational Research. GLEANER is a Learning Analytics framework focused on improving the data analysis processes over e. Branching scenarios builder SCORM support and JSON output. Visit the GALA blog.
studies.seriousgamessociety.org
SG Repository
academy.seriousgamessociety.org
Serious Games Society
This is the SGS Academy. Where all relevant knowledge concerning serious gaming is gathered. Find news, papers, projects, events and more on the topic of serious gaming and discuss the content with the SG community. On the SGS Marketplace. It’s all about the business. Look for jobs, people in the field, relevant companies and more. Market your serious games by adding them to the expo, or offer a job or internship. All over the world. Join your fellow PhDs. On research and design. For a short while.
marketplace.seriousgamessociety.org
Serious Games Society
This is the SGS Academy. Where all relevant knowledge concerning serious gaming is gathered. Find news, papers, projects, events and more on the topic of serious gaming and discuss the content with the SG community. On the SGS Marketplace. It’s all about the business. Look for jobs, people in the field, relevant companies and more. Market your serious games by adding them to the expo, or offer a job or internship. All over the world. Join your fellow PhDs. On research and design. For a short while.
journal.seriousgamessociety.org
International Journal of Serious Games
Vol 2, No 2 (2015). International Journal of Serious Games. All papers should advance the state of the art in the relevant area. Empirical studies are strongly encouraged. Papers may be one of several types: research paper; tutorial/survey; research note/short paper; software/algorithms; addendum/corrections; datasets. The SGJ aims at filling this gap, as the world reference scientific publication for supporting SG design and deployment. Join the Serious Games Society! The sixth IJSG issue. Enhancing hea...
Organizational Structure – Serious Games Society
http://www.seriousgamessociety.org/index.php/joomla-pages/organizational-structure
The International Journal of Serious Games (IJSG). Catalogue of web services for SGs. Learning on and with SGs. Tools and methods for SG design. The Serious Games Society has a technical structure with organizational units structured along two main dimensions: research fields and application domains. The SGS is in development: for the beginning, some geographical regions will be better covered than others will, as it will happen for the SG research and application field. Remco Velkamp, UU. DATAK, a game ...
Events – Serious Games Society
http://www.seriousgamessociety.org/index.php/2014-07-11-14-15-51/events
The International Journal of Serious Games (IJSG). Catalogue of web services for SGs. Learning on and with SGs. Tools and methods for SG design. Events Super User 11 Apr 2016. The 15th International Conference on Entertainment Computing 2016 will be held September 28-30, 2016, in Vienna, Austria. See the conference website. CALL FOR PAPERS: 16th Annual GAMEON’2015, December 2-4, 2015, University of Amsterdam UvA, The Netherlands. Events Super User 26 Oct 2015. The aim of the 16th annual European GAMEON.
Literature news – Serious Games Society
http://www.seriousgamessociety.org/index.php/2014-07-11-14-15-51/literature-news
The International Journal of Serious Games (IJSG). Catalogue of web services for SGs. Learning on and with SGs. Tools and methods for SG design. International Journal of Serious Games Vol 2, No 3 (2015). Papers Super User 29 Sep 2015. Get full access to the journal here: IJSG vol2, no 3 (2015). An activity theory-based model for serious games analysis and conceptual design. Papers Super User 21 Jul 2015. Computers and Education, Volume 87, September 2015, Pages 166-181, ISSN 0360-1315 doi:10.1016/j&#...
Learning on and with SGs – Serious Games Society
http://www.seriousgamessociety.org/index.php/portfolio/learning-on-and-with-sgs
The International Journal of Serious Games (IJSG). Catalogue of web services for SGs. Learning on and with SGs. Tools and methods for SG design. Learning on and with SGs. Here you can find a number of useful resources on learning on and with serious games. 8220; Serious Games for Education and Training. 8220;, a reference paper on the Int.l Journal of Serious Games. Pedagogy, contents and game design. A tutorial on SG design. 8221; has been published on Elsevier Entertainment Computing. The maturing of g...
Join Us – Serious Games Society
http://www.seriousgamessociety.org/index.php/join-us
The International Journal of Serious Games (IJSG). Catalogue of web services for SGs. Learning on and with SGs. Tools and methods for SG design. We offer different kinds of memberships, select the one fitting your needs. Build your career on the new frontieers of gaming and learning! Get in touch with the major actors in the field: academicians, developers, customers. Participate in the community. Propose and verify ideas and projects. Find partnerships. Promote your brand in the SG community. Stay conne...
TOTAL PAGES IN THIS WEBSITE
5
services.seriousgamessociety.org
Services
http://services.seriousgamessociety.org/services/view/5
Natural Language Generation Service. Not for public use. 04 Dec, 2013. 04 Dec, 2013. Software system for natural language generation, to be used to establish an interaction with the user, for instance in video games. The aim of this project is to improve the traditional mechanisms underlying the interaction between users and software applications through free textual interaction. University of Genoa (UNIGE). Http:/ services.seriousgamessociety.org/. Tab for more information. Back to services list.
services.seriousgamessociety.org
Services
http://services.seriousgamessociety.org/services/index/servicetype_id:2
Dependent on usage (3). Natural language generation (1). Natural language processing (1). Web log analysis (1). Only up to the 10 most popular technologies are shown. Combined/general subject unspecified (6). Only up to the 10 most popular subjetcs are shown. Graz University of Technology (TU GRAZ) (1). Universidad Complutense de Madrid (UCM) (1). University of Genoa (UNIGE) (1). Only up to the 10 most popular tags are shown. Only up to the 10 most popular languages are shown. Universidad Complutense de ...
services.seriousgamessociety.org
About
http://services.seriousgamessociety.org/pages/about
This catalog provides a unified, annotated repository of well-documented and ready-to-use services for Serious Games (SGs). In this way, we aim to facilitate the discovery and the use of such services, encouraging and speeding up the creation of SGs in a wide variety of subjects. Who is this catalog for? Primarily, SG developers and researchers, who would be able to directly utilize the information offered in the catalog in their projects, or to publish their own services for their audiences -. These are...
services.seriousgamessociety.org
Services
http://services.seriousgamessociety.org/services/index/institution:36
Dependent on usage (3). Natural language generation (1). Natural language processing (1). Web log analysis (1). Only up to the 10 most popular technologies are shown. Combined/general subject unspecified (6). Only up to the 10 most popular subjetcs are shown. Graz University of Technology (TU GRAZ) (1). Universidad Complutense de Madrid (UCM) (1). University of Genoa (UNIGE) (1). Only up to the 10 most popular tags are shown. Only up to the 10 most popular languages are shown.
services.seriousgamessociety.org
Services
http://services.seriousgamessociety.org/services
Dependent on usage (3). Natural language generation (1). Natural language processing (1). Web log analysis (1). Only up to the 10 most popular technologies are shown. Combined/general subject unspecified (6). Only up to the 10 most popular subjetcs are shown. Graz University of Technology (TU GRAZ) (1). Universidad Complutense de Madrid (UCM) (1). University of Genoa (UNIGE) (1). Only up to the 10 most popular tags are shown. Only up to the 10 most popular languages are shown. GLEANER is a Learning Analy...
services.seriousgamessociety.org
Services
http://services.seriousgamessociety.org/services/index/subject:14613
Dependent on usage (3). Natural language generation (1). Natural language processing (1). Web log analysis (1). Only up to the 10 most popular technologies are shown. Combined/general subject unspecified (6). Only up to the 10 most popular subjetcs are shown. Graz University of Technology (TU GRAZ) (1). Universidad Complutense de Madrid (UCM) (1). University of Genoa (UNIGE) (1). Only up to the 10 most popular tags are shown. Only up to the 10 most popular languages are shown.
services.seriousgamessociety.org
Services
http://services.seriousgamessociety.org/services/index/institution:28
Dependent on usage (3). Natural language generation (1). Natural language processing (1). Web log analysis (1). Only up to the 10 most popular technologies are shown. Combined/general subject unspecified (6). Only up to the 10 most popular subjetcs are shown. Graz University of Technology (TU GRAZ) (1). Universidad Complutense de Madrid (UCM) (1). University of Genoa (UNIGE) (1). Only up to the 10 most popular tags are shown. Only up to the 10 most popular languages are shown.
services.seriousgamessociety.org
Services
http://services.seriousgamessociety.org/services/index/servicetype_id:1
Dependent on usage (3). Natural language generation (1). Natural language processing (1). Web log analysis (1). Only up to the 10 most popular technologies are shown. Combined/general subject unspecified (6). Only up to the 10 most popular subjetcs are shown. Graz University of Technology (TU GRAZ) (1). Universidad Complutense de Madrid (UCM) (1). University of Genoa (UNIGE) (1). Only up to the 10 most popular tags are shown. Only up to the 10 most popular languages are shown. University of Genoa (UNIGE).
Educational Games Research » Serious Games
http://edugamesresearch.com/blog/category/serious-games
Research and discussion concerning instructional video games. RobotBASIC: A STEM-focused Progamming Language. I’ve been talking with John Blankenship on LinkedIn about RobotBASIC, which allows students to control robots as well as create simulations and video games. Below is a write-up about the language and site, as well as links for more information. This is NOT a demo or crippled version. RobotBASIC is TRULY free. There are no purchasing costs, no site licenses, no upgrade fees EVER! RobotBASIC is not...
Educational Games Research » John Rice
http://edugamesresearch.com/blog/author/admin
Research and discussion concerning instructional video games. RobotBASIC: A STEM-focused Progamming Language. I’ve been talking with John Blankenship on LinkedIn about RobotBASIC, which allows students to control robots as well as create simulations and video games. Below is a write-up about the language and site, as well as links for more information. This is NOT a demo or crippled version. RobotBASIC is TRULY free. There are no purchasing costs, no site licenses, no upgrade fees EVER! RobotBASIC is not...
TOTAL LINKS TO THIS WEBSITE
74
Hostnet: De grootste domeinnaam- en hostingprovider van Nederland.
Alles voor ondernemend Nederland. Een andere domeinnaam registreren bij Hostnet? Hostnet is met 800.000 registraties de domeinspecialist van Nederland.
Serious Game Research :: Life is a Game Everything Else is Complete Waste of Time
NBA 2K15 Desktop Wallpapers HD. Posted in video games. This is my huge mish mosh collection of NBA 2k15 desktop wallpapers. I’ve used every one of these in the last week or so, have been rotating them every few hours so they do work. Click the image to load the full size, then right click to download). Black Friday / Cyber Monday 2014 Gaming Deals. Let the shitshow begin mother-truckers. This is a little list I’ve been working on for myself personally, thought I’d make it live:. Amazon PS4 Destiny Bundle.
The domain www.seriousgamessante.com is registered by NetNames
The domain name www.seriousgamessante.com. Has been registered by NetNames. Every domain name comes with free web and email forwarding. To forward your domain name to another web page or site, log into your control panel at www.netnames.com. And change the web forwarding settings.
Hostnet: De grootste domeinnaam- en hostingprovider van Nederland.
Alles voor ondernemend Nederland. Een andere domeinnaam registreren bij Hostnet? Hostnet is met 800.000 registraties de domeinspecialist van Nederland.
seriousgamessingapore.blogspot.com
Serious Games Singapore
Serious Games are fast gaining recognition as effective teaching and learning tools. With the availability of tools, such as 3D Hive, Teachers can themselves make their own games. We not only provide tutorials and guides on serious game design and development but also examine and discuss successful games developed by teachers. Friday, July 18, 2014. Game-Based-Learning for a smarter transfer of enterprise practices. Common criticisms of standard e-learning as a platform for acquisition of skills and prac...
Serious Games Society
SGS - Serious Games Society. SHAPING THE FUTURE OF SERIOUS GAMES. The International Journal of Serious Games (IJSG). Catalogue of web services for SGs. Learning on and with SGs. Tools and methods for SG design. Shaping the future of Serious Games. Research Beacon and Technology Transfer. Platform and Services for Success. Serious Promotion and Expanding the Market. Shaping the future of Serious Games. Research Beacon and Technology Transfer. Platform and Services for Success. The catalogue consists in a ...
Serious Games Sydney BarCamp
Serious Games Sydney BarCamp. Elyssebeth Leigh – Seven Basic Plots. Bull;May 10, 2010 • Leave a Comment. Robin Petterd – Branching Games. Bull;May 10, 2010 • Leave a Comment. Also check out Robin’s write-up. Bull;May 4, 2010 • Leave a Comment. A Race Against Time – Future Journeys. Bull;May 4, 2010 • Leave a Comment. A Race Against Time. Janine Cahill has been designing serious games for about 20 years and started up the Serious Games Lab. Galapagos – Marigo Raftopoulos. The concept of Galapagos. As a se...
Serious Games Talk | Issues in Game Culture and Design for Play and Education
Issues in Game Culture and Design for Play and Education. Pax East Coming Soon. June 25, 2012. Pax East Coming Soon. Blog at WordPress.com. The Piano Black Theme. Create a free website or blog at WordPress.com. The Piano Black Theme. Follow “Serious Games Talk”. Get every new post delivered to your Inbox. Build a website with WordPress.com. Add your thoughts here. (optional).
Serious Game Store
A range of solutions available by annual subscription. Discover Daesign as a serious games editor. Read more about Serious Game Store. Read more about Who are we? Living better at work. M is for Manager collection - Help Marc product designer to optimize his time in the medium term as in a hurry! Conducting a difficult interview. M is for Manager collection - Adopt good behavior and structure the discussion during this mock interview! Evolution Pro the Game! Little Big Interview : annual interview.
Claranet Soho
Pour contacter le service commercial. Horaires : du lundi au vendredi de 9h30 à 17h30. Tél : 0826 007 651 Fax : 01 70 13 70 98 Email : info@claranetsoho.fr. Pour contacter le service technique. Horaires : du lundi au vendredi de 9h00 à 18h00. Tél : 0826 007 655 Fax : 01 70 13 70 98 Email : support@claranetsoho.fr.
Claranet Soho
Pour contacter le service commercial. Horaires : du lundi au vendredi de 9h30 à 17h30. Tél : 0826 007 651 Fax : 01 70 13 70 98 Email : info@claranetsoho.fr. Pour contacter le service technique. Horaires : du lundi au vendredi de 9h00 à 18h00. Tél : 0826 007 655 Fax : 01 70 13 70 98 Email : support@claranetsoho.fr.
SOCIAL ENGAGEMENT