fieldreader.blogspot.com
The Field Reader: February 2011
http://fieldreader.blogspot.com/2011_02_01_archive.html
Wednesday, February 2, 2011. Toward a Bibliography of Place. An interview on Poetry Foundation.org called A Shifting Sense of Place: Four contemporary poets discuss where their work belongs in the world. Transferring, and negating within the geographic boundaries of here. This is not to say there aren't useful insights into the process of place in Richard's interview:. Unfortunately, I really don't see anything that might come out of the type of process she is talking about in her poem Hip-Hop Ghazal.
bonnieinbetween.blogspot.com
The In Between: January 2009
http://bonnieinbetween.blogspot.com/2009_01_01_archive.html
Connections between People, Places, Technology, etc. Saturday, 31 January 2009. You have the power to make a difference. Yes You. All around the world, individuals and organizations are making it easier for you to get engaged and get active in making the world a better place. Now is the time to take matters into your own hands. Are you ready to get involved? The Call To Action: Crime Fighting - Mexico City. Mexico called, and Super Barrio. He can be seen in the 2007 feature documentary film S. Wearing th...
alterreality.ru
ARG — AlterReality
http://alterreality.ru/tag/arg
Игры в альтернативной реальности. Как играть в ARG? ARG: игра в сообществе. Игры в альтернативной реальности могут быть сложными, растянутыми во времени, в них можно играть долгие недели. Кроме того, игровая система заточенная под совместную игру вдохновляет участников формировать сообщества. Существует ряд ресурсов, которые создали игроки в обозримом прошлом в той или иной форме в большинстве прошедших ARG. Типы игроков в ARG. Анатомия ARG — Анализ. Мы находим похищенных детей и расследуем убийства.
thismightbeagame.blogspot.com
This Might Be a Game: How do you make a ubiquitous game for infinite? (Case Study)
http://thismightbeagame.blogspot.com/2007/03/how-do-you-make-ubiquitous-game-for.html
This Might Be a Game. Welcome to the Spring 2007 course blog for "Ubiquitous Play in the Everyday", San Francisco Art Institute class DT-220-02. Thursday, March 1, 2007. How do you make a ubiquitous game for infinite? Here's that case study. Of a design team that attempted to make their ubiquitous game, SF0. A bit more like an infinite game. Y. Ou'll want to read the "About" page. On SF0's main site, and compare it to the changes they've made in the case study link. Or the old design, for that matter?
ludocity.org
Journey to the End of the Night - Ludocity
http://ludocity.org/wiki/Journey_to_the_End_of_the_Night
Log in / create account. Journey to the End of the Night. Discussion and game reports. Journey to the End of the Night. Journey to the End of the Night. The Playtime Anti-Boredom Society. Checkpoint crews, initial chasers. Running, chasing, hiding, sneaking, exploring. This is a playable. It's finished, tested and ready to play. This game is made available under an Attribution-Noncommercial Creative Commons licence. What does this mean? Journey to the End of the Night. Journey to the End of the Night.
gordoncrenshaw.blogspot.com
It's Gordo!: September 2008
http://gordoncrenshaw.blogspot.com/2008_09_01_archive.html
Monday, September 15, 2008. SFZero Profiled by WSJ. I thought this was funny and wanted to share. Even though it was posted on Urban Prankster's blog (based in NY), the event took place in San Francisco. Here's the video. The Wall Street Journal put together this profile of SFZero. Cool project and a nice video, but we’re not sure why the WSJ scored the video with such annoying music. Friday, September 5, 2008. Im no longer a virgin.to earthquakes. 160; No injuries or broken things.
SOCIAL ENGAGEMENT