
shadebob.org
Shadebob Games — Shadebob GamesYet another game development blog
http://www.shadebob.org/
Yet another game development blog
http://www.shadebob.org/
TODAY'S RATING
>1,000,000
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HIGHEST TRAFFIC ON
Tuesday
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2.8 seconds
16x16
MRG Tech
Yanick Bourbeau
284 Ru●●●●●●e-Dame
Boi●●●tel , QC, G0A 1H0
CA
View this contact
Edison Communication inc.
Hebergement Internet
5400 ●●●●●venue
Qu●●ec , QC, G1H 6T7
CA
View this contact
Edison Communication inc.
Hebergement Internet
5400 ●●●●●venue
Qu●●ec , QC, G1H 6T7
CA
View this contact
eNom, Inc. (R39-LROR)
WHOIS : whois.publicinterestregistry.net
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9
SSL
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5
SITE IP
173.209.56.73
LOAD TIME
2.75 sec
SCORE
6.2
Shadebob Games — Shadebob Games | shadebob.org Reviews
https://shadebob.org
Yet another game development blog
About — Shadebob Games
http://www.shadebob.org/about
Yet another game development blog. I really like doing game development in JAVA, even if I have done lot of C , C and Turbo Pascal in the past 20 years. I recommend libGDX. For everyone who want to make games that support multiple platforms in JAVA. Site powered by Anchor.
There will be blood — Shadebob Games
http://www.shadebob.org/posts/there-will-be-blood
Yet another game development blog. There will be blood. I just finished adding a simple blood effect with 2d particles. I wonder If It is better to use particles or sprites for this kind of effect. This article was posted by Yanick Bourbeau and It's my 5th oldest. It is 27 words long. Comments powered by Disqus. Site powered by Anchor.
Weapons and pickups — Shadebob Games
http://www.shadebob.org/posts/weapons-and-pickups
Yet another game development blog. I just finished adding much needed features such as pickups (weapons, ammunition, health and armor) and making the guns actually fires projectiles over network. There is no collision checking yet, this will be for next post I suppose. Right now I have two things to try:. I am thinking about using variable-speed projectiles (to catch up with lag). This article was posted by Yanick Bourbeau and It's my 4th oldest. It is 146 words long. Comments powered by Disqus.
Projects — Shadebob Games
http://www.shadebob.org/projects
Yet another game development blog. Http:/ www.infinitrap.com. A challenging game for hardcore players and speedrunners. The game was originally developed from a small jam (around 20 hours of development). It's a 2D top-down cooperative arena game where you play as a soldier fighting wave of enemies. The entire game actually runs in a physics simulator (Box2D powered) over UDP, both playable locally or online (Internet). Spaceships can collide, explode, and get destroyed block by block. Link: Pre-built pa...
About Commando Development — Shadebob Games
http://www.shadebob.org/posts/about-commando-development
Yet another game development blog. This is my first post about the development of a game that is not Moon Fever. I have put Moon fever on hold to try to complete a smaller game I wanted to do for quite a while. It allowed me to test the netcode used in Moon fever. This game is Desktop Commando, this is an coop arena game with some tower defense elements I plan to release for desktops (obviously) (Linux, Mac, Windows). The first alpha version will be released somewhere during spring 2015.
TOTAL PAGES IN THIS WEBSITE
9
Infinitrap Game
http://www.infinitrap.com/faq.php
When the game will get released? The release date for PC (Linux, Windows and OSX) is 21 september 2015, the release will be world-wide. The mobile version will come out later in the year. What kind of computer is required? Any computer that run games such as Minecraft and Terraria will work with this game too, the requirements are very low by today's standard. What are the supported languages? English, french, spanish, german and russian. How much people are working on the game? Shadebob Games, 2015.
Infinitrap Game
http://www.infinitrap.com/index.php
Play the gameplay video. Greetings fellow Adventurer, I'm Ohio Jack. The second-best Treasure Hunter in the world! I have been on a restless quest for The Cup of Eternity. For quite a while now. After a long search for proof of its existence on Reddit and Google, I could finally gaze upon the arcane treasure in a deadly dungeon riddled with fatal traps. I ask for your help to stay alive on this treacherous journey for the Cup of Eternity. A full-featured level editor. The game is HARD :). Buy the game now.
Infinitrap Game
http://www.infinitrap.com/buy.php
Keep me informed about this game. Shadebob Games, 2015.
Infinitrap Game
http://www.infinitrap.com/scores.php
Best time to beat (per level). I saw it coming. Walk in the park. Keep me informed about this game. Shadebob Games, 2015.
TOTAL LINKS TO THIS WEBSITE
5
Shade Blinds | Home Shade Blinds
People who want to enhance the look of their living space should consider purchasing shade blinds. Shade blinds are made for windows and can give people privacy. It is important for people to have window coverings as they can prevent windows from looking sparse. People who have outdoor rooms such as patios or sun rooms should consider purchasing bamboo shade blinds. These can accent the area nicely and help to give the room a more natural feeling. The bamboo shade blinds are very durable and can ...Peopl...
Shadeblood (Siren) - DeviantArt
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shadeBlue Software - Home
Update My Contact Info. Request My License Keys. Indigo Terminal Emulator Version 3. If you would like to learn more about and take the latest version for a spin, please click the link below. Learn more about Indigo Version 3. This video demonstrates just a few features that can be found in Indigo Terminal Emulator . Indigo Terminal Emulator is supported on the following desktop and server operating systems:. Microsoft Windows Vista (x86 and x64). Microsoft Windows 7 (x86 and x64).
Shadeblueblood (Katie) - DeviantArt
Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')" class="mi". Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')". Join DeviantArt for FREE. Forgot Password or Username? Deviant for 6 Years. This deviant's full pageview. June 17, 1995. Last Visit: 180 weeks ago. By moving, adding and personalizing widgets. I lov...
Shadebob
Shadebob Games — Shadebob Games
Yet another game development blog. 2d tiles and walls. In Desktop Commando, all my static objects are placed with pixel accuracy, meaning that something like TILED could not help me a lot. Still, I need to create some levels but I don't want to develop an extra editor application. I also created a small script that take a wall tileset made in GIMP and import it in libgdx, ready to be used. Here is the result:. This article was posted by Yanick Bourbeau and 4 months ago. There will be blood. I am thinking...
ShadEbon (Heath) - DeviantArt
Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')" class="mi". Window.devicePixelRatio*screen.width 'x' window.devicePixelRatio*screen.height) :(screen.width 'x' screen.height) ; this.removeAttribute('onclick')". Join DeviantArt for FREE. Forgot Password or Username? Deviant for 7 Years. July 27, 1989. Last Visit: 62 weeks ago. This deviant's activity is hidden. Deviant since May 2, 2009. Why," you ask?
A Shade of Vampire Audiobooks
Be the first to know about Bella’s next audiobook. NO SPAM. Just an occasional email when the next Shade audiobook comes out.
Shade Boss - The Perfect Grass for the Shade
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