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Void main(void) { vec4 tex = texture2D(Texture0, Position); vec4 tex2 = texture2D(Texture1, Position) 0.01; gl FragColor = tex; / gl FragColor = mix(tex,tex2,0.5); }.
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Blog de shaders-63 - Blog des shader's 63 - Skyrock.com
Mot de passe :. J'ai oublié mon mot de passe. Blog des shader's 63. Une team de Valeur TkkT. Moissat City Beach sisii. Mise à jour :. Abonne-toi à mon blog! Team Shader's de Moissat City Beach:. Nom: Kévin Fournier, Foun63. Définition: Chef et mécano dans le Team. Nom: Jonathan Demeyere, Djoo 63. Définition: Conseiller du chef. Nom: Florian Puech, Puech63. L'auteur de ce blog n'accepte que les commentaires d'utilisateurs inscrits. Tu n'es pas identifié. Posté le mardi 20 juillet 2010 05:52. Clique ici po...
Lightwave/Inspire/AM/Imagine/DT/Carrara Procedural Textures
Shaders - Home
Project Hosting for Open Source Software. By clicking Delete, all history, comments and attachments for this page will be deleted and cannot be restored. Change History (all pages). Umbra FX is a graphical node based tool that allows a technical artist to author effects for use in a DirectX9, DirectX10 or OpenGL application. Last edited Sep 13, 2010 at 7:04 AM. Opera does not support ClickOnce X. Mon Dec 13, 2010 at 7:00 AM. Looking for a GLSL export to write the fragment exporter templates.
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Softimage Plugins and Shaders
Softimage Plugins and Shaders. Please support development of this plugin. Click the "Buy Now" button and enter desired amount at checkout. Thanks! HDR Light Studio Connection Softimage Addon. This connection supports HDR Light Studio version 4 and version 5. The HDR Light Studio Connection is an independently developed plugin that provides a live connection between Softimage and HDRI Light Studio. The plugin works with Redshift 3D, Mental Ray, and Arnold. It does not currently work with 3Delight. Realtim...
Lightwave/Inspire/AM/Imagine/DT/Carrara Procedural Textures
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