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F# for game development

F# for game development. About F#, game development and programming for .net in general. Monday, January 12, 2015. F# Deep Dives" is out. Tomas Petricek gathered a team of authors to write a book about practical uses of F#. The result is " F# Deep Dives. I contributed a chapter about programming games using XNA. It demonstrates a number of techniques, using a simple missile-interception game. The complete source code is available on github. Subscribe to: Posts (Atom). View my complete profile.

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F# for game development | sharp-gamedev.blogspot.com Reviews

https://sharp-gamedev.blogspot.com

F# for game development. About F#, game development and programming for .net in general. Monday, January 12, 2015. F# Deep Dives" is out. Tomas Petricek gathered a team of authors to write a book about practical uses of F#. The result is " F# Deep Dives. I contributed a chapter about programming games using XNA. It demonstrates a number of techniques, using a simple missile-interception game. The complete source code is available on github. Subscribe to: Posts (Atom). View my complete profile.

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sharp-gamedev.blogspot.com sharp-gamedev.blogspot.com
1

F# for game development: December 2010

http://sharp-gamedev.blogspot.com/2010_12_01_archive.html

F# for game development. About F#, game development and programming for .net in general. Tuesday, December 28, 2010. Project templates for F# games on Windows Phone 7 using XNA. The recent presentation of the Windows Phone 7 platform and its marketplace by Microsoft has attracted a lot of attention. The success of the iPhone and its App store has opened new markets to independent developers. They are now available on the Visual Studio Gallery:. F# C# Game For Windows Phone (XNA). PC XNA winforms app.

2

F# for game development: April 2009

http://sharp-gamedev.blogspot.com/2009_04_01_archive.html

F# for game development. About F#, game development and programming for .net in general. Sunday, April 12, 2009. Race condition in "First obstacles and solutions". I fixed a bug in my asteroids clone yesterday which turned out to be a race condition. The problem was in map parallel:. Let map parallel (func : 'a - 'b) (items : 'a[]) =. Let results = Array.zero create (items.Length). Let count = ref items.Length. Use notify = new System.Threading.AutoResetEvent(false). Fun i item -. Let res = func item.

3

F# for game development: January 2010

http://sharp-gamedev.blogspot.com/2010_01_01_archive.html

F# for game development. About F#, game development and programming for .net in general. Monday, January 4, 2010. Asteroid Hunter, 3rd play test. I've been busy with Asteroid Hunter during the Christmas break. The result is visible in this video:. If you are a premium member of the XNA Creator's Club, feel free to play test the game and leave me your impressions there. The next version will also be available on PC to the general public. Subscribe to: Posts (Atom). View my complete profile.

4

F# for game development: January 2011

http://sharp-gamedev.blogspot.com/2011_01_01_archive.html

F# for game development. About F#, game development and programming for .net in general. Sunday, January 30, 2011. Safe IO on the Xbox 360 in F#. Or how computation expressions can help you write concise, clean and exception-safe code. The XNA framework offers a number of APIs to access files. The Storage API, described on MSDN. Is a popular one. All seasoned XBLIG developers know that this API has a number of pitfalls that are not always easy to avoid. Here are those that come to my mind:. Attempting to...

5

F# for game development: "F# Deep Dives" is out

http://sharp-gamedev.blogspot.com/2015/01/f-deep-dives-is-out.html

F# for game development. About F#, game development and programming for .net in general. Monday, January 12, 2015. F# Deep Dives" is out. Tomas Petricek gathered a team of authors to write a book about practical uses of F#. The result is " F# Deep Dives. I contributed a chapter about programming games using XNA. It demonstrates a number of techniques, using a simple missile-interception game. The complete source code is available on github. October 27, 2015 at 8:55 PM. Love from Tech Solutions Desk.

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A Novice Learning F#: mars 2009

http://fsharpnovice.blogspot.com/2009_03_01_archive.html

A Novice Learning F#. Måndag 23 mars 2009. Matchgame implementation #8: Exposing to C#. The game to implement is. Given four rows of matchsticks:. Two players take turns removing any number of sticks from ONE single row. The one to remove the last stick loses. Complete source code with a C# console UI can be downloaded here. Executable can be dowloaded here. Since I'm a C# programmer, I wanted to turn the F# implemntation of the matchgame to something easily usable from C#. Some requirements came to mind.

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F# Programming - Wikibooks, open books for an open world

https://en.wikibooks.org/wiki/F_Sharp_Programming

From Wikibooks, open books for an open world. Of F Sharp Programming is available. ( edit it. About this book and its authors. Introducing the F# Programming Language. This section is suitable for complete beginners to F# and Functional Programming in general. Installing F# on Windows, Linux and Mac. A lightweight crash course in functional programming concepts. Declaring Values and Functions. Recursion and Recursive Functions. A recursive function is a special type of function which calls itself. Option...

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F# for game development

F# for game development. About F#, game development and programming for .net in general. Monday, January 12, 2015. F# Deep Dives" is out. Tomas Petricek gathered a team of authors to write a book about practical uses of F#. The result is " F# Deep Dives. I contributed a chapter about programming games using XNA. It demonstrates a number of techniques, using a simple missile-interception game. The complete source code is available on github. Subscribe to: Posts (Atom). View my complete profile.

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Программирование .NET

Visual Studio .NET. Visual Studio .NET. Язык C# стандартизирован организацией ISO. 04 апреля 2003 года, 10:26. Нужно также упомянуть, что C# и CLI уже признаны в качестве стандарта Евпропейской ассоциацией производителей компьютеров (EMCA). Однако выпуск стандарта ISO на C# дает Microsoft более весомые преимущества при продвижении своих продуктов в корпоративном и государственном секторе. Крупные компании и государственные ведомства, как правило, уделяют большое внимание соответствию информационн...Компа...

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