shawndriscollcg.blogspot.com
Shawn Driscoll's Computer Graphics Blog: Martian River
http://shawndriscollcg.blogspot.com/2013/05/martian-river.html
Shawn Driscoll's Computer Graphics Blog. Friday, May 3, 2013. Just playing around with Mars MOLA data and converting it to DEM for Vue rendering. Subscribe to: Post Comments (Atom). View my complete profile. Skype name: shawndriscoll cg. Getting more flight-time in on modos SSS skin rendering. Over at Infinite-Realities you can download a 3D head model they are distributing. This is a modo render I did using just the model'. How to Create a Mirage in Vue Infinite. Le Corbusiers Grand Confort chair.
shawndriscollrts.blogspot.com
Shawn Driscoll's RTS Blog: TOTAL ANNIHILATION: Brothers in ARMs
http://shawndriscollrts.blogspot.com/2013/09/total-annihilation-brothers-in-arms.html
Shawn Driscoll's RTS Blog. Monday, September 16, 2013. TOTAL ANNIHILATION: Brothers in ARMs. Subscribe to: Post Comments (Atom). View my complete profile. Skype name: shawndriscoll cg. TOTAL ANNIHILATION: Brothers in ARMs. A Day in the Life of TOTAL ANNIHILATION. A couple Tech AIs Go at it in Supreme Commander. Awesome Inc. template. Powered by Blogger.
shawndriscolltbs.blogspot.com
Shawn Driscoll's TBS Blog: Forbidden Alchemy Replacement Components
http://shawndriscolltbs.blogspot.com/2012/03/forbidden-alchemy-replacement.html
Shawn Driscoll's TBS Blog. Wednesday, March 28, 2012. Forbidden Alchemy Replacement Components. I just got a reply email from Fantasy Flight Games saying I'll be receiving a replacement kit in a few weeks for Forbidden Alchemy, the boxed expansion for Mansions of Madness. The replacement kit will include the following components:. 8226; "Wrong Turn" Mythos card. 8226; "Bone Saw" Starting Item card. 8226; "Sword Cane" Starting Item card. 8226; "Studies on Hysteria" Starting Item card.
shawndriscolltbs.blogspot.com
Shawn Driscoll's TBS Blog: Twilight Imperium Shattered Empire Map Variant 2
http://shawndriscolltbs.blogspot.com/2012/03/twilight-imperium-shattered-empire-map_27.html
Shawn Driscoll's TBS Blog. Tuesday, March 27, 2012. Twilight Imperium Shattered Empire Map Variant 2. Here we have a three player map variant using system tiles from the Shattered Empire expansion. The map represents three spiral arms of the galaxy. One for each player. These arms are separated by "rifts", making it difficult at times for fleets to traverse the galaxy (see map variant rule below). Map Variant Rule: Ships may not end their movement on Rift System tiles. Movement through a Rift System ...
shawndriscoll.blogspot.com
Shawn Driscoll: March 2012
http://shawndriscoll.blogspot.com/2012_03_01_archive.html
Wednesday, March 21, 2012. I'm moving my CG stuff to another blog over at shawndriscollcg.blogspot.com. It's just one floor up from here. And I've started an RPG blog at shawndriscollrpg.blogspot.com. You'll find some Traveller stuff there. An RTS blog at shawndriscollrts.blogspot.com. A TBS blog at shawndriscolltbs.blogspot.com. And a tech blog at shawndriscolltech.blogspot.com. My videos based on the Traveller RPG can be seen on my YouTube channel. Posted by Shawn Driscoll. Subscribe to: Posts (Atom).
shawndriscollrts.blogspot.com
Shawn Driscoll's RTS Blog: Real Hovers in Total Annihilation
http://shawndriscollrts.blogspot.com/2012/04/real-hovers-in-total-annihilation.html
Shawn Driscoll's RTS Blog. Friday, April 13, 2012. Real Hovers in Total Annihilation. A demonstration of the real hovercraft you can use in Total Annihilation: Core Contingency and in Battle Tactics. The real hover unit patches can be downloaded from Shonner. Subscribe to: Post Comments (Atom). View my complete profile. Skype name: shawndriscoll cg. Real Hovers in Total Annihilation. Awesome Inc. template. Powered by Blogger.
shawndriscollrts.blogspot.com
Shawn Driscoll's RTS Blog: March 2012
http://shawndriscollrts.blogspot.com/2012_03_01_archive.html
Shawn Driscoll's RTS Blog. Friday, March 23, 2012. Make Your Own Total Annihilation Maps. In case anyone that plays Total Annihilation and has e-on's Vue software, I posted the steps to make your own game map using Vue's Terrain Editor. See this page. Subscribe to: Posts (Atom). View my complete profile. Skype name: shawndriscoll cg. Make Your Own Total Annihilation Maps. Awesome Inc. template. Powered by Blogger.
mypythonadventure.com
The bumpy road to a killer app | My Python Adventure
http://www.mypythonadventure.com/2014/03/12/the-bumpy-road-to-a-killer-app
Learning Python and sharing the journey. About My Python Adventure. The bumpy road to a killer app. March 12, 2014. If I don’t fully understand how to make my code properly modular, I’m not going to know how the pieces fit into the whole until I go through some trial and error. Before I know it, my code is piling up into one huge file. It’s ugly, It’s confusing to look at. PEP 8. Is weeping and PyCharm is wagging its finger at me reproachfully. But.the code works! This entry was posted in Inspiration.
shawndriscollrts.blogspot.com
Shawn Driscoll's RTS Blog: April 2012
http://shawndriscollrts.blogspot.com/2012_04_01_archive.html
Shawn Driscoll's RTS Blog. Friday, April 13, 2012. Real Hovers in Total Annihilation. A demonstration of the real hovercraft you can use in Total Annihilation: Core Contingency and in Battle Tactics. The real hover unit patches can be downloaded from Shonner. Subscribe to: Posts (Atom). View my complete profile. Skype name: shawndriscoll cg. Real Hovers in Total Annihilation. Awesome Inc. template. Powered by Blogger.