
SHDR.BKCORE.COM
Shdr EditorShdr is a live ESSL (GLSL) shader editor, viewer and validator powered by WebGL and built by Thibaut Despoulain (BKcore).
http://shdr.bkcore.com/
Shdr is a live ESSL (GLSL) shader editor, viewer and validator powered by WebGL and built by Thibaut Despoulain (BKcore).
http://shdr.bkcore.com/
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Shdr Editor | shdr.bkcore.com Reviews
https://shdr.bkcore.com
Shdr is a live ESSL (GLSL) shader editor, viewer and validator powered by WebGL and built by Thibaut Despoulain (BKcore).
Spec BRDF ref | Technical Graphic Director
http://brabl.com/spec-brdf-ref
This entry was posted in abuse. Laquo; HDR Image assemble. Diffuse approximation for consoles. Thanks very much for publishing this. I spent entire day searching for GGX formulas. And the other stuff you got here is quite interesting too =). Forgot to mention, in top right corner there you can choose a model to be rendered. Sphere or dragon models are a lot better than default suzanna to see what the shader is like. Check the shader, well done, but still have some questions:. Why you do this? 8211; spec ...
Shdr - Online GLSL shader editor, viewer and validator - Blog - (BKcore) Thibaut Despoulain
http://bkcore.com/blog/3d/shdr-online-glsl-shader-editor-viewer-validator.html
Showing one post from 3D. Shdr - Online GLSL shader editor, viewer and validator. Posted Jun 1, 2013 in 3D. Today I'm finally releasing Shdr. A side project I've been working on for a few months that has been sitting in my GitHub for a while. Head past after the break for the full release notes, info and screenshots. Shdr is before everything else a GLSL editor, powered by Ace.js. Using the top menu, Shdr. Also packs a live material viewer featuring various models to test your shaders against. Finally, S...
Blog - (BKcore) Thibaut Despoulain
http://bkcore.com/blog/index.html
Showing latest posts from all categories. HexGL, playable on Chrome for Android and FirefoxOS! Posted Nov 30, 2013 in 3D. This has been waiting on HexGL's git repo for too long. Now that WebGL is on by default on Chrome and a few Firefox OS devices are out in the wild, it's time for me to publicly release the mobile version of HexGL! This edition features a mobile-optimized rendering pipeline, lower resolution assets and touch/motion controls. Bringing high quality games to your browser w/ Artillery!
Posts in 3d - Blog - (BKcore) Thibaut Despoulain
http://bkcore.com/blog/3d.html
Showing latest posts from "3d". HexGL, playable on Chrome for Android and FirefoxOS! Posted Nov 30, 2013 in 3D. This has been waiting on HexGL's git repo for too long. Now that WebGL is on by default on Chrome and a few Firefox OS devices are out in the wild, it's time for me to publicly release the mobile version of HexGL! This edition features a mobile-optimized rendering pipeline, lower resolution assets and touch/motion controls. Shdr - Online GLSL shader editor, viewer and validator. Having a big me...
Editores de Shaders en la Web | El Código Gráfico
https://elcodigografico.wordpress.com/2014/11/23/editores-de-shaders-en-la-web
Códigos, algoritmos, noticias, comentarios y hasta problemas del área de Computación Gráfica. Editores de Shaders en la Web. Gracias a la implementación de WebGL en los browser actuales junto al elemento Canvas de HTML5 CSS3 SVG, es posible construir aplicaciones, herramientas o juegos de alto impacto para la Web. Una de éstas aplicaciones en la Web son los editores. Actualmente, existen diversos editores en línea, máquinas virtuales, sandbox para el. Website: http:/ shdr.bkcore.com/. De despliegue, inte...
Introduction to shaders – NOMone
http://nomone.com/2014/05/introduction-to-shaders
December 28, 2015. A brief introduction to GLSL that should prepare you to start writing shaders. If you find something missing or incorrect, please point it out in the comments so we can fix the article. This is a revived old article from NOMone’s old website that only exists on the Wayback Machine. General purpose vs Special Purpose. Now lets get to the shaders! From now on, we’ll be talking about OpenGL shaders only, which are very similar to DirectX shaders. Original image taken from here. That’s Ope...
December | 2014 | Burf Development
http://burfdevelopment.com/2014/12
Creating code, games and having fun! Reviewing the last 12 months. December 30, 2014. So its been a interesting year, I have achieved a lot, failed on a couple of fronts but overall done quite a few things. I set myself quite a few new years resolutions and succeeded on most. Read 10 fictional books. I read 3, I do want to spend more time reading! Read 2 programming books. I read 0, however I did do over 30 online courses so I am not fussed I failed this. Create a Large LEGO robot. Get back under 80KG.
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Shdr Editor
Shdr is an online ESSL (GLSL) shader editor, viewer and validator powered by WebGL. Inspired by MrDoob's live HTML editor. Powered by Three.js, Ace.js, RawDeflate.js and jQuery. Icons by FontAwesome, Suzanne from Blender, HexMKII from HexGL. Issues, feature requests, contributions: Fork me on GitHub!
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