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The Banner Saga in… Just Because It Improves Gameplay Doesn’t Mean It’s A Good Idea. January 28, 2014. You may wonder why this is? It’s an odd situation, and I’d love to hear other examples of this same problem: A mechanic that improves gameplay mechanically, but fictionally feels wrong or unfair. Posted in Talking 'bout games. Gunpoint in… What Makes a Puzzle Game Fun? January 28, 2014. So what makes some puzzle games fun throughout while others drag on? So where does Gunpoint fail? As you progress new ...

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The Banner Saga in… Just Because It Improves Gameplay Doesn’t Mean It’s A Good Idea. January 28, 2014. You may wonder why this is? It’s an odd situation, and I’d love to hear other examples of this same problem: A mechanic that improves gameplay mechanically, but fictionally feels wrong or unfair. Posted in Talking 'bout games. Gunpoint in… What Makes a Puzzle Game Fun? January 28, 2014. So what makes some puzzle games fun throughout while others drag on? So where does Gunpoint fail? As you progress new ...
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Stuff And Things | shmethan.wordpress.com Reviews

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The Banner Saga in… Just Because It Improves Gameplay Doesn’t Mean It’s A Good Idea. January 28, 2014. You may wonder why this is? It’s an odd situation, and I’d love to hear other examples of this same problem: A mechanic that improves gameplay mechanically, but fictionally feels wrong or unfair. Posted in Talking 'bout games. Gunpoint in… What Makes a Puzzle Game Fun? January 28, 2014. So what makes some puzzle games fun throughout while others drag on? So where does Gunpoint fail? As you progress new ...

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glazedkoala | Stuff And Things

https://shmethan.wordpress.com/author/glazedkoala

The Banner Saga in… Just Because It Improves Gameplay Doesn’t Mean It’s A Good Idea. January 28, 2014. You may wonder why this is? It’s an odd situation, and I’d love to hear other examples of this same problem: A mechanic that improves gameplay mechanically, but fictionally feels wrong or unfair. Posted in Talking 'bout games. Gunpoint in… What Makes a Puzzle Game Fun? January 28, 2014. So what makes some puzzle games fun throughout while others drag on? So where does Gunpoint fail? As you progress new ...

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Cats Are Weird | Stuff And Things

https://shmethan.wordpress.com/2014/01/09/cats-are-weird-2

January 9, 2014. This entry was posted in Comics. I made a blog! Gunpoint in… What Makes a Puzzle Game Fun? Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. You are commenting using your Facebook account. ( Log Out. You are commenting using your Google account. ( Log Out. I made a blog!

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The Banner Saga in… Just Because It Improves Gameplay Doesn’t Mean It’s A Good Idea | Stuff And Things

https://shmethan.wordpress.com/2014/01/28/banner-saga-in-just-because-it-improves-gameplay-doesnt-mean-its-a-good-idea

The Banner Saga in… Just Because It Improves Gameplay Doesn’t Mean It’s A Good Idea. January 28, 2014. You may wonder why this is? It’s an odd situation, and I’d love to hear other examples of this same problem: A mechanic that improves gameplay mechanically, but fictionally feels wrong or unfair. This entry was posted in Talking 'bout games. Gunpoint in… What Makes a Puzzle Game Fun? Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:.

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Gunpoint in… What Makes a Puzzle Game Fun? | Stuff And Things

https://shmethan.wordpress.com/2014/01/28/gunpoint-in-what-makes-a-puzzle-game-fun

Gunpoint in… What Makes a Puzzle Game Fun? January 28, 2014. So what makes some puzzle games fun throughout while others drag on? Well, I have a pretty simple theory. It all comes down to grouping puzzles into two basic types:. 1 Repeat Puzzles – These are puzzles that only require using mechanics you’ve already been taught to complete. 2 Eureka Puzzles – These are puzzles that require discovering a new way mechanics interact with each other, requiring a “eureka! So where does Gunpoint fail? Address neve...

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I made a blog! | Stuff And Things

https://shmethan.wordpress.com/2014/01/09/i-made-a-blog

I made a blog! January 9, 2014. Lately I’ve felt the desire to post opinions about stuff and didn’t want to keep bothering everybody on Facebook, so I made a blog! I expect to forget it exists in a few days. This entry was posted in Unimportant Updates. Cats Are Weird →. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. Notify me of new comments via email.

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Does randomness in games limit skill? – Nick Bentley Games

http://www.nickbentleygames.com/random-games-and-skill

Perfectly simple board games. Does randomness in games limit skill? Today I’m following-up on a twitter discussion I recently had with Kory Heath. Inventor of the miraculous game-cum-teaching-tool Zendo. The question under debate: does randomness in games limit skill? Kory, who voted nay, cited a talk by Magic: The Gathering. In which he uses a toy game called Rando-Chess to argue randomness doesn’t limit skill (relevant part starts at 2:39):. I’m actually following through. By which I mean games whose f...

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Stuff And Things

The Banner Saga in… Just Because It Improves Gameplay Doesn’t Mean It’s A Good Idea. January 28, 2014. You may wonder why this is? It’s an odd situation, and I’d love to hear other examples of this same problem: A mechanic that improves gameplay mechanically, but fictionally feels wrong or unfair. Posted in Talking 'bout games. Gunpoint in… What Makes a Puzzle Game Fun? January 28, 2014. So what makes some puzzle games fun throughout while others drag on? So where does Gunpoint fail? As you progress new ...

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