thephampire.com
indie game – Paul Pham Blogs Here
https://thephampire.com/tag/indie-game
Paul Pham Blogs Here. I'm working on my first game called Readapt using C# and Unity 3D. I'm also part of the Should I Play This Game podcast. It’s been nice writing again on the old blog, I want to do another post about a few game development videos I found interesting and helpful. I mentioned them in passing on the Should I Play This Game podcast and I have some thoughts and lesson I want to share. That’s it for now, check out the trailer and the demo and I’ll be back in a week. February 18, 2016.
thephampire.com
gamedev – Paul Pham Blogs Here
https://thephampire.com/tag/gamedev
Paul Pham Blogs Here. I'm working on my first game called Readapt using C# and Unity 3D. I'm also part of the Should I Play This Game podcast. Build 8 of Readapt is here! Despite wanting to put updates out on a more regular basis I seem to be doing the opposite. But at least Readapt looks and feels more different with each iteration. Shifting player size modifier and env health state visuals. Here’s what new this time. No teleport abilities will randomise when players are path restricted in movement.
thephampire.com
Readapt – Paul Pham Blogs Here
https://thephampire.com/category/game-2/readapt-game
Paul Pham Blogs Here. I'm working on my first game called Readapt using C# and Unity 3D. I'm also part of the Should I Play This Game podcast. It’s been nice writing again on the old blog, I want to do another post about a few game development videos I found interesting and helpful. I mentioned them in passing on the Should I Play This Game podcast and I have some thoughts and lesson I want to share. That’s it for now, check out the trailer and the demo and I’ll be back in a week. February 18, 2016.
thephampire.com
pc – Paul Pham Blogs Here
https://thephampire.com/tag/pc
Paul Pham Blogs Here. I'm working on my first game called Readapt using C# and Unity 3D. I'm also part of the Should I Play This Game podcast. A new build of Readapt (finally) and a list of changes. I’ve finally gotten to a point where there is a new playable build of Readapt. I have probably sat on this one for too long and should have gotten it out earlier. I know some developers do weekly builds, I wonder if I could do that too. You can play the web version in your browser here. Deaths are now made mo...
thephampire.com
Gameplay video of Readapt Build 6 – Paul Pham Blogs Here
https://thephampire.com/2015/04/19/gameplay-video-of-readapt-build-6
Paul Pham Blogs Here. I'm working on my first game called Readapt using C# and Unity 3D. I'm also part of the Should I Play This Game podcast. Gameplay video of Readapt Build 6. April 19, 2015. May 5, 2015. Leave a Reply Cancel reply. Enter your comment here. Fill in your details below or click an icon to log in:. Address never made public). You are commenting using your WordPress.com account. ( Log Out. You are commenting using your Twitter account. ( Log Out. Notify me of new comments via email. Follow...
thephampire.com
local multiplayer – Paul Pham Blogs Here
https://thephampire.com/tag/local-multiplayer
Paul Pham Blogs Here. I'm working on my first game called Readapt using C# and Unity 3D. I'm also part of the Should I Play This Game podcast. A new build of Readapt (finally) and a list of changes. I’ve finally gotten to a point where there is a new playable build of Readapt. I have probably sat on this one for too long and should have gotten it out earlier. I know some developers do weekly builds, I wonder if I could do that too. You can play the web version in your browser here. Deaths are now made mo...
thephampire.com
indie – Paul Pham Blogs Here
https://thephampire.com/tag/indie
Paul Pham Blogs Here. I'm working on my first game called Readapt using C# and Unity 3D. I'm also part of the Should I Play This Game podcast. Build 8 of Readapt is here! Despite wanting to put updates out on a more regular basis I seem to be doing the opposite. But at least Readapt looks and feels more different with each iteration. Shifting player size modifier and env health state visuals. Here’s what new this time. No teleport abilities will randomise when players are path restricted in movement.
thephampire.com
readapt – Paul Pham Blogs Here
https://thephampire.com/tag/readapt
Paul Pham Blogs Here. I'm working on my first game called Readapt using C# and Unity 3D. I'm also part of the Should I Play This Game podcast. It’s been nice writing again on the old blog, I want to do another post about a few game development videos I found interesting and helpful. I mentioned them in passing on the Should I Play This Game podcast and I have some thoughts and lesson I want to share. That’s it for now, check out the trailer and the demo and I’ll be back in a week. February 18, 2016.
thephampire.com
Game – Paul Pham Blogs Here
https://thephampire.com/category/game-2
Paul Pham Blogs Here. I'm working on my first game called Readapt using C# and Unity 3D. I'm also part of the Should I Play This Game podcast. It’s been nice writing again on the old blog, I want to do another post about a few game development videos I found interesting and helpful. I mentioned them in passing on the Should I Play This Game podcast and I have some thoughts and lesson I want to share. That’s it for now, check out the trailer and the demo and I’ll be back in a week. February 18, 2016.
thephampire.com
game – Paul Pham Blogs Here
https://thephampire.com/tag/game
Paul Pham Blogs Here. I'm working on my first game called Readapt using C# and Unity 3D. I'm also part of the Should I Play This Game podcast. Build 7 is done, here are the changes and some GIFs! This is another big update to Readapt which you can download here. The updates keep getting bigger so here is a bigger wall of text than last time but I’ll drop some GIFS here too. Spiral Shot has been replaced with the Curve Shot, which slowly curves away and alternates direction every shot. Screen shake, point...