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simantics.blogspot.com

SimAntics

I analyze, evaluate, and comment on tabletop role-playing game (RPG) mechanics. I address issues of game balance, simulation accuracy, min-maxing, and optimization. Jan 29, 2012. Link - Characters Lifting a Rock. This thread on RPG.net. Is a very humorous (and non-mathematical) approach to comparing a lifting action across systems. Links to this post. Dec 14, 2011. Probability of a Fatal Fall in Aberrant. I've done a bit on the probability of death from falls from heights in the real world. Oct 7, 2011.

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SimAntics | simantics.blogspot.com Reviews
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I analyze, evaluate, and comment on tabletop role-playing game (RPG) mechanics. I address issues of game balance, simulation accuracy, min-maxing, and optimization. Jan 29, 2012. Link - Characters Lifting a Rock. This thread on RPG.net. Is a very humorous (and non-mathematical) approach to comparing a lifting action across systems. Links to this post. Dec 14, 2011. Probability of a Fatal Fall in Aberrant. I've done a bit on the probability of death from falls from heights in the real world. Oct 7, 2011.
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SimAntics | simantics.blogspot.com Reviews

https://simantics.blogspot.com

I analyze, evaluate, and comment on tabletop role-playing game (RPG) mechanics. I address issues of game balance, simulation accuracy, min-maxing, and optimization. Jan 29, 2012. Link - Characters Lifting a Rock. This thread on RPG.net. Is a very humorous (and non-mathematical) approach to comparing a lifting action across systems. Links to this post. Dec 14, 2011. Probability of a Fatal Fall in Aberrant. I've done a bit on the probability of death from falls from heights in the real world. Oct 7, 2011.

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simantics.blogspot.com simantics.blogspot.com
1

SimAntics: Dungeons and Dragons 4th edition: Strength and Lifting

http://simantics.blogspot.com/2011/07/dungeons-and-dragons-4th-edition.html

I analyze, evaluate, and comment on tabletop role-playing game (RPG) mechanics. I address issues of game balance, simulation accuracy, min-maxing, and optimization. Jul 10, 2011. Dungeons and Dragons 4th edition: Strength and Lifting. Now that I've finished creating a reasonable distribution of real human lifting ability. Of course, D&D 4th edition uses a point-buy system for attributes, so there are no clear proportions of characters with each lifting ability. Let us see what the percentiles would b...

2

SimAntics: Women's and All Adult Weight Distributions

http://simantics.blogspot.com/2011/07/womens-and-all-adult-weight.html

I analyze, evaluate, and comment on tabletop role-playing game (RPG) mechanics. I address issues of game balance, simulation accuracy, min-maxing, and optimization. Jul 3, 2011. Women's and All Adult Weight Distributions. Continuing to use the EPA data. I plotted out a weight distribution for women. Unlike the men's distribution. The next step will be to find the proportion of women who weight-train, combine their weights with the deadlifting table. Subscribe to: Post Comments (Atom). Dungeons and Dragon...

3

SimAntics: RPG Mechanics Taxonomy: Probability Scales

http://simantics.blogspot.com/2011/03/rpg-mechanics-taxonomy-probability.html

I analyze, evaluate, and comment on tabletop role-playing game (RPG) mechanics. I address issues of game balance, simulation accuracy, min-maxing, and optimization. Mar 21, 2011. RPG Mechanics Taxonomy: Probability Scales. It's taking me longer than I wanted to finish some analyses of Dream Pod 9's Silhouette system. So part 2 will be delayed while I tell you a bit about role-playing game mechanics taxonomy. There are four Methods. The point costs of probabilities of success at tasks are all the same, re...

4

SimAntics: Marvel Super Heroes - Strength and Lifting

http://simantics.blogspot.com/2011/10/marvel-super-heroes-strength-and.html

I analyze, evaluate, and comment on tabletop role-playing game (RPG) mechanics. I address issues of game balance, simulation accuracy, min-maxing, and optimization. Oct 7, 2011. Marvel Super Heroes - Strength and Lifting. It is time to see how Marvel Super Heroes weighs in as a simulator of human lifting abilities. Marvel is another system, like Shadowrun. Subscribe to: Post Comments (Atom). Popular Posts of All Time. Shadowrun 4th Edition Probability Tables. 19 Principles of Recreation. Marvel Super Her...

5

SimAntics: Death by Falling

http://simantics.blogspot.com/2011/05/death-by-falling.html

I analyze, evaluate, and comment on tabletop role-playing game (RPG) mechanics. I address issues of game balance, simulation accuracy, min-maxing, and optimization. May 25, 2011. Edit: If you're looking for real information on deaths by falls, see my next two posts here. As you can see, there are wide differences among systems. The grades I give are subjectively based on how each mechanic models reality and contributes to game balance. Average health is actually 12hp, not 11, but the distances are correc...

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I analyze, evaluate, and comment on tabletop role-playing game (RPG) mechanics. I address issues of game balance, simulation accuracy, min-maxing, and optimization. Jan 29, 2012. Link - Characters Lifting a Rock. This thread on RPG.net. Is a very humorous (and non-mathematical) approach to comparing a lifting action across systems. Links to this post. Dec 14, 2011. Probability of a Fatal Fall in Aberrant. I've done a bit on the probability of death from falls from heights in the real world. Oct 7, 2011.

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