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TicTacToe: Multi-device Syncing part #2. In the first part. Of our tutorial, we discussed the data model we’ll use to power a multi-device TicTacToe game. We also learned how to integrate Simperium into an iOS app, and how to authenticate our clients by means of a pre-generated token. One of the biggest technical challenges of this app is: suppose our users have a Match. Initiated between two players. In our current data model, this is directly translated into: the two clients each have a Player. But it ...

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Simperium Blog | simperiumblog.wordpress.com Reviews
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TicTacToe: Multi-device Syncing part #2. In the first part. Of our tutorial, we discussed the data model we’ll use to power a multi-device TicTacToe game. We also learned how to integrate Simperium into an iOS app, and how to authenticate our clients by means of a pre-generated token. One of the biggest technical challenges of this app is: suppose our users have a Match. Initiated between two players. In our current data model, this is directly translated into: the two clients each have a Player. But it ...
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Simperium Blog | simperiumblog.wordpress.com Reviews

https://simperiumblog.wordpress.com

TicTacToe: Multi-device Syncing part #2. In the first part. Of our tutorial, we discussed the data model we’ll use to power a multi-device TicTacToe game. We also learned how to integrate Simperium into an iOS app, and how to authenticate our clients by means of a pre-generated token. One of the biggest technical challenges of this app is: suppose our users have a Match. Initiated between two players. In our current data model, this is directly translated into: the two clients each have a Player. But it ...

INTERNAL PAGES

simperiumblog.wordpress.com simperiumblog.wordpress.com
1

mikejohnstn – Simperium Blog

https://simperiumblog.wordpress.com/author/mikejohnstn

While working with developers over the past several months, a common request has been access to the source code for customization, extension, and to help with bug hunting. As previously promised, we’ve provided some developers with early access to the source code for our iOS library, and intend to make it publicly available soon under the MIT license. Unobfuscated source code for our JavaScript library will also be made available. December 12, 2012. Our pricing and open source strategy. All plans include...

2

TicTacToe: Multi-device Syncing part #2 – Simperium Blog

https://simperiumblog.wordpress.com/2014/03/05/tic-tac-toe-part2

TicTacToe: Multi-device Syncing part #2. In the first part. Of our tutorial, we discussed the data model we’ll use to power a multi-device TicTacToe game. We also learned how to integrate Simperium into an iOS app, and how to authenticate our clients by means of a pre-generated token. One of the biggest technical challenges of this app is: suppose our users have a Match. Initiated between two players. In our current data model, this is directly translated into: the two clients each have a Player. But it ...

3

Jorge Leandro Perez – Simperium Blog

https://simperiumblog.wordpress.com/author/lanteanar

Author Archives: Jorge Leandro Perez. TicTacToe: Multi-device Syncing part #2. In the first part. Of our tutorial, we discussed the data model we’ll use to power a multi-device TicTacToe game. We also learned how to integrate Simperium into an iOS app, and how to authenticate our clients by means of a pre-generated token. One of the biggest technical challenges of this app is: suppose our users have a Match. Bucket, and there is also a Match. Object linking both players. 1 Simperium’s Presence. But it is...

4

Our pricing and open source strategy – Simperium Blog

https://simperiumblog.wordpress.com/2012/07/12/our-pricing-and-open-source-strategy

Our pricing and open source strategy. It’s been a month since we launched our beta. Over 1300 developers have signed up to move data with Simperium. And we’re working hard to help you release live apps to production. We spoke to a lot of you over the past few weeks. We know trust is key. You can’t commit to a service without knowing how it sustains itself, or what will happen if it goes away. With that in mind, we’re announcing pricing. Today together with our open source strategy. Beyond that, a Pro Plan.

5

Fred Cheng – Simperium Blog

https://simperiumblog.wordpress.com/author/fredcheng

Author Archives: Fred Cheng. As mentioned in our post on the Simplenote blog. Simperium has been acquired by Automattic. We’re really excited about this and what it will mean for the platform. Automattic and WordPress are huge proponents of open source software. So we’re happy to be able to go forward with our plans to open up the code, starting with the iOS. There are still plenty of challenges along the way. If these problems sound interesting, you might consider working with us. January 24, 2013.

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TicTacToe: Multi-device Syncing part #2. In the first part. Of our tutorial, we discussed the data model we’ll use to power a multi-device TicTacToe game. We also learned how to integrate Simperium into an iOS app, and how to authenticate our clients by means of a pre-generated token. One of the biggest technical challenges of this app is: suppose our users have a Match. Initiated between two players. In our current data model, this is directly translated into: the two clients each have a Player. But it ...

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