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Simulated, Immersive & Interactive Environments IV

Simulated, Immersive and Interactive Environments IV. Monday, November 7, 2011. To find out more about our latest Super Bush Chronicles Website go to:. Subscribe to: Posts (Atom). Third Year BCT papers. Creative Technologies Studio VI. Simulated and Immersive Environments IV. Creative Technologies Studio V. Simulated and Immersive Environments III. If you want to know more about my work check out my webpage: www.thorstenziller.com. View my complete profile.

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Simulated, Immersive & Interactive Environments IV | simulatedenvironments4.blogspot.com Reviews

https://simulatedenvironments4.blogspot.com

Simulated, Immersive and Interactive Environments IV. Monday, November 7, 2011. To find out more about our latest Super Bush Chronicles Website go to:. Subscribe to: Posts (Atom). Third Year BCT papers. Creative Technologies Studio VI. Simulated and Immersive Environments IV. Creative Technologies Studio V. Simulated and Immersive Environments III. If you want to know more about my work check out my webpage: www.thorstenziller.com. View my complete profile.

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1

Simulated, Immersive & Interactive Environments IV: November 2011

http://www.simulatedenvironments4.blogspot.com/2011_11_01_archive.html

Simulated, Immersive and Interactive Environments IV. Monday, November 7, 2011. To find out more about our latest Super Bush Chronicles Website go to:. Subscribe to: Posts (Atom). Third Year BCT papers. Creative Technologies Studio VI. Simulated and Immersive Environments IV. Creative Technologies Studio V. Simulated and Immersive Environments III. If you want to know more about my work check out my webpage: www.thorstenziller.com. View my complete profile.

2

Simulated, Immersive & Interactive Environments IV: Super Bush Chronicles

http://www.simulatedenvironments4.blogspot.com/2011/11/tron-game.html

Simulated, Immersive and Interactive Environments IV. Monday, November 7, 2011. To find out more about our latest Super Bush Chronicles Website go to:. Third Year BCT papers. Creative Technologies Studio VI. Simulated and Immersive Environments IV. Creative Technologies Studio V. Simulated and Immersive Environments III. If you want to know more about my work check out my webpage: www.thorstenziller.com. View my complete profile.

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simulatedenviroments3.blogspot.com simulatedenviroments3.blogspot.com

Simulated and Immersive Environments III: SpaceInvaders

http://simulatedenviroments3.blogspot.com/2011/06/spaceinvaders.html

Simulated and Immersive Environments III. AUT - CREATIVE TECHNOLOGIES BLOG. THIRD YEAR. Saturday, June 11, 2011. To get started with C we had to code an old classic "Space Invaders". Here a screen shot. Posted by Thorsten Ziller. Third Year BCT papers. Creative Technologies Studio VI. Simulated and Immersive Environments IV. Creative Technologies Studio V. If you want to know more about my work check out my webpage: www.thorstenziller.com. View my complete profile.

professionalpracticebct.blogspot.com professionalpracticebct.blogspot.com

Professional Practice: November 2011

http://professionalpracticebct.blogspot.com/2011_11_01_archive.html

AUT - CREATIVE TECHNOLOGIES BLOG. THIRD YEAR. Monday, November 7, 2011. Subscribe to: Posts (Atom). Third Year BCT papers. Creative Technologies Studio VI. Simulated and Immersive Environments IV. Creative Technologies Studio V. Simulated and Immersive Environments III. If you want to know more about my work check out my webpage: www.thorstenziller.com. View my complete profile.

creativetechnologiesstudio6.blogspot.com creativetechnologiesstudio6.blogspot.com

Creative Technologies Studio VI: November 2011

http://creativetechnologiesstudio6.blogspot.com/2011_11_01_archive.html

Creative Technologies Studio VI. AUT - CREATIVE TECHNOLOGIES BLOG. THIRD YEAR. Wednesday, November 16, 2011. Monday, November 7, 2011. Developing a multiplayer networking game where two users play on one computer and a limited amount of computers join the network. Players within the game form groups which either collaborate or compete each other. The Objective is it to study and analyze group formations and group dynamics of the participants and compare these with group behaviors in the real world. The s...

creativetechnologiesstudio6.blogspot.com creativetechnologiesstudio6.blogspot.com

Creative Technologies Studio VI: Contextual Statement

http://creativetechnologiesstudio6.blogspot.com/2011/11/contextual-statement.html

Creative Technologies Studio VI. AUT - CREATIVE TECHNOLOGIES BLOG. THIRD YEAR. Wednesday, November 16, 2011. Third Year BCT papers. Creative Technologies Studio VI. Simulated and Immersive Environments IV. Creative Technologies Studio V. Simulated and Immersive Environments III. If you want to know more about my work check out my webpage: www.thorstenziller.com. View my complete profile.

simulatedenviroments3.blogspot.com simulatedenviroments3.blogspot.com

Simulated and Immersive Environments III: SOL

http://simulatedenviroments3.blogspot.com/2011/06/sol_11.html

Simulated and Immersive Environments III. AUT - CREATIVE TECHNOLOGIES BLOG. THIRD YEAR. Saturday, June 11, 2011. A project by Zak Henry, Tarei King and Thorsten Ziller. Sol] is an immersive installation which explores participant interaction in a space. The interaction expands as more users are introduced into the space and their social interacts become evident as time continues. Sol] will use particles as the vehicle through which to develop the interactions between individuals. A particle swarm is ...

creativetechnologiesstudio5.blogspot.com creativetechnologiesstudio5.blogspot.com

Creative Technologies Studio V: June 2011

http://creativetechnologiesstudio5.blogspot.com/2011_06_01_archive.html

Creative Technologies Studio V. AUT - CREATIVE TECHNOLOGIES BLOG. THIRD YEAR. Saturday, June 11, 2011. The future of food production. Check out our Website:. Genetically Enginered food offers a way of controlling food by. Modifying the genetic makeup of the produce to improve its. GE improves the resistance of pesticides from the environment. Can be modified to thrive if differing climates. Easy to mass produce. Modifying the plant can reduce the levels of essential nutrients. Adds to soild degredation.

creativetechnologiesstudio6.blogspot.com creativetechnologiesstudio6.blogspot.com

Creative Technologies Studio VI: World of Voxels

http://creativetechnologiesstudio6.blogspot.com/2011/11/world-of-voxels.html

Creative Technologies Studio VI. AUT - CREATIVE TECHNOLOGIES BLOG. THIRD YEAR. Monday, November 7, 2011. Developing a multiplayer networking game where two users play on one computer and a limited amount of computers join the network. Players within the game form groups which either collaborate or compete each other. The Objective is it to study and analyze group formations and group dynamics of the participants and compare these with group behaviors in the real world. The second begins around the point ...

emergingpractices3.blogspot.com emergingpractices3.blogspot.com

Emerging Practices III: Flashcard Translator

http://emergingpractices3.blogspot.com/2011/06/flashcard-translator.html

AUT - CREATIVE TECHNOLOGIES BLOG. THIRD YEAR. Saturday, June 11, 2011. The application consists of three parts:. It translates words and phrases between languages using the Google Translate API and the JSON format for transmitting Data over the network. The translations are stored in a database on the Iphone using SQLite so you can access it even when offline. Attached a short video about the app. It will be soon released on the iphone app store. Third Year BCT papers. Creative Technologies Studio VI.

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Simulated and Immersive Environments III

Simulated and Immersive Environments III. AUT - CREATIVE TECHNOLOGIES BLOG. THIRD YEAR. Saturday, June 11, 2011. A project by Zak Henry, Tarei King and Thorsten Ziller. Sol] is an immersive installation which explores participant interaction in a space. The interaction expands as more users are introduced into the space and their social interacts become evident as time continues. Sol] will use particles as the vehicle through which to develop the interactions between individuals. A particle swarm is ...

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Simulated, Immersive & Interactive Environments IV

Simulated, Immersive and Interactive Environments IV. Monday, November 7, 2011. To find out more about our latest Super Bush Chronicles Website go to:. Subscribe to: Posts (Atom). Third Year BCT papers. Creative Technologies Studio VI. Simulated and Immersive Environments IV. Creative Technologies Studio V. Simulated and Immersive Environments III. If you want to know more about my work check out my webpage: www.thorstenziller.com. View my complete profile.

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