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Site Blink UX Matters: August 2011
http://siteblink.blogspot.com/2011_08_01_archive.html
Site Blink UX Matters. User centered design blogging. Thursday, August 25, 2011. Everyone Lives a Minimum of Three Lives. Chuck Palahniuk opens his book Fugitives and Refugees: A Walk in Portland, Oregon. EVERYONE IN PORTLAND is living a minimum of three lives, says Katherine Dunn, the author of Geek Love.". I think, regardless of location, most people are many things to many contexts. You may be a truck driver who is a writer who also likes to paint. And while getting an error message as a user. The err...
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Site Blink UX Matters: March 2012
http://siteblink.blogspot.com/2012_03_01_archive.html
Site Blink UX Matters. User centered design blogging. Friday, March 2, 2012. Today's mind-set tends to rely on that fact that users are now more exploratory. The users are more apt to try things out rather than stopping and running to a manual or help system to tell them how to proceed. This is a positive shift for user experience designers and information developers as they can focus on a smaller set of possible informational needs when providing in-app assistance or documentation. Links to this post.
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Site Blink UX Matters: Decisions...Decisions
http://siteblink.blogspot.com/2011/07/decisionsdecisions.html
Site Blink UX Matters. User centered design blogging. Sunday, July 24, 2011. Applying the principals of user-centered design to your application or website is just another of those things you know you SHOULD do, but you don’t always make the time or spend any resources to do it. You know what I’m talking about, oil changes every 3,000 miles, going to the gym, eating at home instead of going out to eat. Sound too good to be true? Subscribe to: Post Comments (Atom). More Than Just a Pretty Face.
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Site Blink UX Matters: Getting Buy-in
http://siteblink.blogspot.com/2012/03/getting-buy-in.html
Site Blink UX Matters. User centered design blogging. Friday, March 2, 2012. Today's mind-set tends to rely on that fact that users are now more exploratory. The users are more apt to try things out rather than stopping and running to a manual or help system to tell them how to proceed. This is a positive shift for user experience designers and information developers as they can focus on a smaller set of possible informational needs when providing in-app assistance or documentation.
siteblink.blogspot.com
Site Blink UX Matters: Everyone Lives a Minimum of Three Lives
http://siteblink.blogspot.com/2011/08/everyone-lives-minimum-of-three-lives.html
Site Blink UX Matters. User centered design blogging. Thursday, August 25, 2011. Everyone Lives a Minimum of Three Lives. Chuck Palahniuk opens his book Fugitives and Refugees: A Walk in Portland, Oregon. EVERYONE IN PORTLAND is living a minimum of three lives, says Katherine Dunn, the author of Geek Love.". I think, regardless of location, most people are many things to many contexts. You may be a truck driver who is a writer who also likes to paint. And while getting an error message as a user. The err...
siteblink.blogspot.com
Site Blink UX Matters: Not Waving But Drowning
http://siteblink.blogspot.com/2011/10/not-waving-but-drowning.html
Site Blink UX Matters. User centered design blogging. Tuesday, October 4, 2011. Not Waving But Drowning. Stevie Smith’s poem “Not Waving But Drowning” is a brilliant example of how perception completely changes a situation. You see someone far out in the water waving; you wave back. In reality, that someone is really trying to get your attention because they are drowning. That is a colossal misunderstanding. What could have helped eliminate the confusion in this situation? What other options do you have?
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Site Blink UX Matters: To Read or Not to Read
http://siteblink.blogspot.com/2012/01/to-read-or-not-to-read.html
Site Blink UX Matters. User centered design blogging. Friday, January 13, 2012. To Read or Not to Read. Mobile application development is really forcing technical communicators to think outside the box when it comes to user assistance. Relying on on-line help or linking to PDF documents isn't really the best choice in the limited screen real estate paradigm of mobile applications. So what do you do when you don't have the space to be verbose? Will they be in the car at a customer site?
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Site Blink UX Matters: October 2011
http://siteblink.blogspot.com/2011_10_01_archive.html
Site Blink UX Matters. User centered design blogging. Tuesday, October 4, 2011. Not Waving But Drowning. Stevie Smith’s poem “Not Waving But Drowning” is a brilliant example of how perception completely changes a situation. You see someone far out in the water waving; you wave back. In reality, that someone is really trying to get your attention because they are drowning. That is a colossal misunderstanding. What could have helped eliminate the confusion in this situation? What other options do you have?
siteblink.blogspot.com
Site Blink UX Matters: September 2011
http://siteblink.blogspot.com/2011_09_01_archive.html
Site Blink UX Matters. User centered design blogging. Thursday, September 29, 2011. The Power of User Feedback. Even if you’ve been living under a rock, you’ve probably heard someone complaining about the recent changes to the Facebook interface. Imagine what the outcry would be like if people actually paid to use Facebook? So, how do you please all the people all the time? However, you can please some of the people. Most software companies have some sort of user acceptance testing phase in their plan.
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Site Blink UX Matters: The Power of User Feedback
http://siteblink.blogspot.com/2011/09/power-of-user-feedback.html
Site Blink UX Matters. User centered design blogging. Thursday, September 29, 2011. The Power of User Feedback. Even if you’ve been living under a rock, you’ve probably heard someone complaining about the recent changes to the Facebook interface. Imagine what the outcry would be like if people actually paid to use Facebook? So, how do you please all the people all the time? However, you can please some of the people. Most software companies have some sort of user acceptance testing phase in their plan.
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