sketchhousegames.com sketchhousegames.com

sketchhousegames.com

Sketch House Games

Run, Run, Robot! Oct 2014 - May 2015 (approx. 450 hours). Unity, Paint.NET, sfxr. My first "fully-developed" game. Based off of the original jam version. Your RUNR robot must safely deliver its battery pack to an underground generator. But, your input takes longer to reach it the deeper it goes! Randomly generated floors at multiple difficulty levels ensure a unique challenge every time. Try for a high score! Mage the Architect (web, best in Chrome). HTML5/Javascript, Paint.NET. I've Got the World On a S...

http://www.sketchhousegames.com/

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Sketch House Games | sketchhousegames.com Reviews
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Run, Run, Robot! Oct 2014 - May 2015 (approx. 450 hours). Unity, Paint.NET, sfxr. My first fully-developed game. Based off of the original jam version. Your RUNR robot must safely deliver its battery pack to an underground generator. But, your input takes longer to reach it the deeper it goes! Randomly generated floors at multiple difficulty levels ensure a unique challenge every time. Try for a high score! Mage the Architect (web, best in Chrome). HTML5/Javascript, Paint.NET. I've Got the World On a S...
<META>
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1 nathaniel buck's portfolio
2 games
3 writing
4 puzzles
5 resume
6 download windows
7 endless runner
8 garageband
9 solo development
10 platformer/tower defense
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nathaniel buck's portfolio,games,writing,puzzles,resume,download windows,endless runner,garageband,solo development,platformer/tower defense,team of four,minotaur's lair web,text adventure,undum,top down shooter,roguelike,puzzle/platformer,platformer,sfxr
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Sketch House Games | sketchhousegames.com Reviews

https://sketchhousegames.com

Run, Run, Robot! Oct 2014 - May 2015 (approx. 450 hours). Unity, Paint.NET, sfxr. My first "fully-developed" game. Based off of the original jam version. Your RUNR robot must safely deliver its battery pack to an underground generator. But, your input takes longer to reach it the deeper it goes! Randomly generated floors at multiple difficulty levels ensure a unique challenge every time. Try for a high score! Mage the Architect (web, best in Chrome). HTML5/Javascript, Paint.NET. I've Got the World On a S...

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sketchhousegames.com sketchhousegames.com
1

Sketch House Games

http://www.sketchhousegames.com/index.html

Work in progress] (download). Sep 2015 - current ( 6 months prototyping, 10 months production). Party boardgame/Minigame compilation game. A party game with a high skill cap. Enjoy the board. Minigame gameplay of your favorite party board game,. Except right now it's just some minigames. Work in progress. All art is temporary, and everything is subject to change. Please give feedback if you'd like! Sushi Pit Cephalopod (web, Unity). Dec 11-13, 2015 (approx. 32 hours). Run, Run, Robot! For Microsoft Inter...

2

10.00s...10.00s...10.00s... (Easy mode)

http://www.sketchhousegames.com/10s/playEasy.html

A game by Nate Buck for Ludum Dare 27.

3

Unity Web Player | LD30 - I've Got the World On a String

http://www.sketchhousegames.com/WorldOnAString/build.html

LD30 - I've Got the World On a String. Laquo; created with Unity.

4

Mage the Architect

http://www.sketchhousegames.com/MageTheArchitect/main.html

Design, art, coding by Nathaniel Buck. Coding by Fenix Chen. Coding by Buyu Chen. Additional coding by Kesha Hietala.

5

($SRCROOT)\dungeon

http://www.sketchhousegames.com/SRCROOTdungeon/play.html

Bugs have entered the mainframe! Deploy the virus termination script! Use WASD to move, Arrows to shoot, and Q/E to cycle through attacks. F5 to reset. Corrupted files (the red ones) and Bugs can drop free Bytes when destroyed. Reallocate them for your weapons! Defeat the Boss of each Partition to advance to the next. Your script only begins with access to one Byte, and you have one life bar and 1KB of space for weapons!

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Run, Run, Robot! Oct 2014 - May 2015 (approx. 450 hours). Unity, Paint.NET, sfxr. My first "fully-developed" game. Based off of the original jam version. Your RUNR robot must safely deliver its battery pack to an underground generator. But, your input takes longer to reach it the deeper it goes! Randomly generated floors at multiple difficulty levels ensure a unique challenge every time. Try for a high score! Mage the Architect (web, best in Chrome). HTML5/Javascript, Paint.NET. I've Got the World On a S...

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