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Sketch Quake

Current version 2.15. Friday, June 02, 2006. First public release Sketch Quake 2.15. This release working fine with ShareWare. Source files will be posted later, because of a lot trash functions in them. First I need to clean source then it will published. List of changes not so big as i planned but it's only beginning or probably the end. Sketch Quake Engine Changes 2. 15. Scr conalpha 0.1. Scr conheight 0.1. Scr maxfps 0.100. Scr sbaralpa 0-0.6 (need to fix: transparency pic). Sketch Quake Mod Changes.

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Sketch Quake | sketchquake.blogspot.com Reviews
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Current version 2.15. Friday, June 02, 2006. First public release Sketch Quake 2.15. This release working fine with ShareWare. Source files will be posted later, because of a lot trash functions in them. First I need to clean source then it will published. List of changes not so big as i planned but it's only beginning or probably the end. Sketch Quake Engine Changes 2. 15. Scr conalpha 0.1. Scr conheight 0.1. Scr maxfps 0.100. Scr sbaralpa 0-0.6 (need to fix: transparency pic). Sketch Quake Mod Changes.
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1 sketch quake
2 version of quake
3 new console commands
4 cmdlist / cvarlist
5 scr showfps 0 1
6 scr showtime 0 1 2
7 crosshair 1 2
8 interface additions
9 misc changes
10 fixed chase active
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sketch quake,version of quake,new console commands,cmdlist / cvarlist,scr showfps 0 1,scr showtime 0 1 2,crosshair 1 2,interface additions,misc changes,fixed chase active,added crouch,know serious bugs/lags,8 comments,2 comments,hello everybody,0 comments
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Sketch Quake | sketchquake.blogspot.com Reviews

https://sketchquake.blogspot.com

Current version 2.15. Friday, June 02, 2006. First public release Sketch Quake 2.15. This release working fine with ShareWare. Source files will be posted later, because of a lot trash functions in them. First I need to clean source then it will published. List of changes not so big as i planned but it's only beginning or probably the end. Sketch Quake Engine Changes 2. 15. Scr conalpha 0.1. Scr conheight 0.1. Scr maxfps 0.100. Scr sbaralpa 0-0.6 (need to fix: transparency pic). Sketch Quake Mod Changes.

INTERNAL PAGES

sketchquake.blogspot.com sketchquake.blogspot.com
1

Sketch Quake: June 2006

http://sketchquake.blogspot.com/2006_06_01_archive.html

Current version 2.15. Friday, June 02, 2006. First public release Sketch Quake 2.15. This release working fine with ShareWare. Source files will be posted later, because of a lot trash functions in them. First I need to clean source then it will published. List of changes not so big as i planned but it's only beginning or probably the end. Sketch Quake Engine Changes 2. 15. Scr conalpha 0.1. Scr conheight 0.1. Scr maxfps 0.100. Scr sbaralpa 0-0.6 (need to fix: transparency pic). Sketch Quake Mod Changes.

2

Sketch Quake

http://sketchquake.blogspot.com/2006/06/first-public-release-sketch-quake-2.html

Current version 2.15. Friday, June 02, 2006. First public release Sketch Quake 2.15. This release working fine with ShareWare. Source files will be posted later, because of a lot trash functions in them. First I need to clean source then it will published. List of changes not so big as i planned but it's only beginning or probably the end. Sketch Quake Engine Changes 2. 15. Scr conalpha 0.1. Scr conheight 0.1. Scr maxfps 0.100. Scr sbaralpa 0-0.6 (need to fix: transparency pic). Sketch Quake Mod Changes.

3

Sketch Quake

http://sketchquake.blogspot.com/2006/05/hello-everybody-in-this-blog-im-going.html

Current version 2.15. Saturday, May 27, 2006. In this blog I'm going to talk about my Quake engine modification, called Sketch Quake. You want me to ask why Sketch? You will understand it soon. In few days I’m going to finish first public version and post some screenshots, binaries. Posted by @ 11:48 PM. View my complete profile.

4

Sketch Quake: May 2006

http://sketchquake.blogspot.com/2006_05_01_archive.html

Current version 2.15. Sunday, May 28, 2006. The main idea of this project is to make a compilation of an improved NPRQuake (Non-PhotoRealistic Rendering) source and QuakeC modification. Which allows to see the player model with different weapons. Its not an engine with which im trying to make the first Quake look better than Doom 3 or even Quake 4. The engine is using only original Quake models and map formats. No hi-res textures or support for TGA, PNG formats. Few screenshots from up coming release:.

5

Sketch Quake

http://sketchquake.blogspot.com/2006/05/main-idea-of-this-project-is-to-make.html

Current version 2.15. Sunday, May 28, 2006. The main idea of this project is to make a compilation of an improved NPRQuake (Non-PhotoRealistic Rendering) source and QuakeC modification. Which allows to see the player model with different weapons. Its not an engine with which im trying to make the first Quake look better than Doom 3 or even Quake 4. The engine is using only original Quake models and map formats. No hi-res textures or support for TGA, PNG formats. Few screenshots from up coming release:.

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Current version 2.15. Friday, June 02, 2006. First public release Sketch Quake 2.15. This release working fine with ShareWare. Source files will be posted later, because of a lot trash functions in them. First I need to clean source then it will published. List of changes not so big as i planned but it's only beginning or probably the end. Sketch Quake Engine Changes 2. 15. Scr conalpha 0.1. Scr conheight 0.1. Scr maxfps 0.100. Scr sbaralpa 0-0.6 (need to fix: transparency pic). Sketch Quake Mod Changes.

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